Hermen Hulst Q&A: What’s Next for PlayStation Studios

394 0
Hermen Hulst Q&A: What’s Next for PlayStation Studios

Head of PlayStation Studios shares insight into what’s to come.

It’s been just about 17 months since Hermen Hulst took the reins of PlayStation Studios, the international network of world-class development studios that produce some of PlayStation’s biggest hits — from Returnal and Astro’s Playroom to The Last of Us Part II, Dreams, Ratchet & Clank Rift Apart and much, much more.

Over our jam-packed 20-minute discussion, Hulst provided updates on a host of topics: studio development updates, thoughts on PS5 and PS4 development, PlayStation Studios’ vision for PC releases, and a whole lot more.

Listen to our full interview on the Official PlayStation Podcast here, or read on for some key excerpts, edited for brevity and clarity. 

PlayStation.Blog: Do you see single-player, narrative games as essential to the PlayStation Studios console experience?

Hermen: Absolutely. Single-player, narrative-driven games — that’s our DNA. PlayStation Studios have made, in my mind, some of the most memorable narrative experiences available. We love making them, and we’ll keep making them as long as gamers enjoy them. For me, the idea of sitting down on a Friday night with a brand-new world, and a great story to explore — that sounds pretty perfect, right?

We also want to make sure that we’re creating a variety of experiences for our audiences. Franchises, new IP, big games, smaller and more innovative games, single-player stories, and multiplayer. Who says that multiplayer experience cannot have great stories, right?

PSB: We’ve seen the announcement of Haven, from Jade Raymond as well as a bunch of industry veterans. And more recently Firewalk, which also has some top names from the industry.

How do you see partnerships like these fitting into the larger PlayStation Studios vision?

Hermen: Yeah. You know, these partnerships are very exciting. You could, I guess, make a distinction between development teams who are part of Sony — like Naughty Dog, Insomniac, Media Molecule, Sucker Punch, and so on — and then development teams who are working with us like partners… Haven, Firewalk, but also teams we’ve worked with over years, like Kojima Productions, From Software.

To me, in many ways, there really is no difference. They’re all PlayStation Studios. We are, at the end of the day, a creator-led organization. Which to me means that we want to find the best possible development studios in the world and help them passionately pursue their ideas.

To me, it’s important that PlayStation Studios is a place that allows creators to join us and do the best work of their career. That’s really what I’m after.

…. 

PSB: Are you able to give us a snapshot of the total number of titles that PlayStation Studios are currently developing for PS4 or PS5?

Hermen: Well, we have a lot going on right now. PlayStation Studios have more than 25 titles in development. Almost half of these are new IP. The other half, they’re titles that are set in franchises that PlayStation fans already know and love. So, it’s quite a lot.

PSB: How important is new IP for PlayStation Studios?

Hermen: New IP is incredibly important to us. New IP is the lifeblood of gaming. But, new IP is just one aspect of our strategy. Ultimately, I want PlayStation Studios to be fiercely daring, to take risks. I want us to continue to embrace the legacy of PlayStation, pushing the boundaries of gaming, keep making games that matter. Games that, probably, wouldn’t have been made anywhere else.

And you know, Bend Studio is working on a very exciting new IP that they’re very, very passionate about. They’re building on the deep open-world systems that they developed with Days Gone. So I’m really happy for Bend Studio.

PSB: How have the teams at PlayStation Studios been able to cope and adapt with these big challenges over the last year? 

Hermen: Perhaps the biggest challenge has been when we need specialist locations, often physical locations. Primarily performance capture, audio work. We’ve come up with some really clever solutions to some of this, we built tiny recording studios in people’s houses.

But when you’re doing performance capture for a lot of cinematics, with multiple actors — that’s not so simple to solve. So you’ve got a choice. You could do it later in the schedule, which could cause you problems. Or you could risk the final quality by doing it in a different way.

But I can tell you, we’re not going to risk the quality. We want to ship extremely high quality games, finished games, and we have to do that obviously without pushing our teams to the breaking point.

So we have, currently, two very big, very narrative-driven games in development: Horizon Forbidden West and the next God of War. And for both of those, they’re frankly affected by access to performance capture and talent. For Horizon, we think we are on track to release this holiday season. But that isn’t quite certain yet, and we’re working as hard as we can to confirm that to you as soon as we can. 

And for God of War, the project started a little later. So we’ve made the decision to push that game out to next year, to ensure that Santa Monica Studio can deliver the amazing God of War game that we all want to play.

With these things, something’s gotta give. It cannot be the quality of our titles, and it surely won’t be the health or the wellbeing of our amazing team.

PSB: How does PS4 factor into PlayStation Studios’ development vision? Is it still a focus internally for future game development?

Hermen: It very much is. You can’t build a community of over 110 million PS4 owners and then just walk away from it, right? I think that’d be bad news for fans of PS4, and frankly not very good business.

Where it makes sense to develop a title for both PS4 and PS5 — for Horizon Forbidden West, the next God of War, GT7 — we’ll continue looking at that. And if PS4 owners want to play that game, then they can. If they want to go on and play the PS5 version, that game will be there for them.

That being said, it’s also very important to have showpieces for PS5, hence the development of Returnal and Ratchet that are exclusive to PS5.

PSB: [How does] PC fit into the worldview of PlayStation Studios moving forward?

Hermen: We’re still early on in our planning for PC. And Horizon Zero Dawn has been very successful. I think it shows there’s an appetite from gamers outside the PlayStation ecosystem to experience the amazing portfolio of games that PlayStation fans have enjoyed for years.

But I want to emphasize that PlayStation will remain the best place to play our PlayStation Studios titles at launch. But we do value PC gamers, and we’ll continue to look at the right times to launch each game. Bend Studio just released the PC version of Days Gone on May 18. So that’s about two years after the PS4 release.

And I hope that a new set of fans can and will enjoy that title. And that’s the goal — we want to reach new gamers who haven’t yet experienced the great stories, characters, and worlds that we’ve built. Releasing games on PC will not come ever at the expense of building an exciting lineup of great console games.

PSB: Another topic that’s been out there recently is Japan. Do you feel that, from the PlayStation Studios perspective, that Japan is still a big focus for development? Or are you maybe considering a shift to a more Western focus for game development?

Hermen: Oh no, I want to be very clear that Japanese games and Japanese talent remain extremely important to PlayStation Studios and to Sony Interactive Entertainment. Japan and Asia are strongly associated with our legacy: the success of Sony, the PlayStation brand, and many of our iconic PlayStation franchises were actually born in that region.

I remember watching the PlayStation 5 Showcase event from last year. It struck me how much Japanese influence there was in the games that we showed. And what a key part of PlayStation’s DNA that is. It’s one of the things that makes PlayStation different, unique in my mind.

I know the potential from high-quality games from Japan and Asia, and some of the best development talent in the world is found there. They have that history of innovation, of craftsmanship and skill, that pride and team spirit. We very much want to continue those traditions.

Polyphony Digital is such an important part of the PlayStation family, making the best driving simulation games in the world. We’re building Team Asobi in Tokyo, a world-class studio that are developing a franchise for all ages with global appeal. Such a creative team.

And alongside Asobi, we will continue to maintain and build partnerships through our external development team. So I’m really excited about the future of PlayStation games from Japan, and Asia. And I’m grateful for the interest and passionate support for our Japanese teams.

PSB: Great to know. And perhaps this is a redundant question, but it seems like maybe we haven’t seen the last of Astro Bot?

Hermen: I hope not! I love that guy.

Comments are closed.

394 Comments

  • Seriously why put gow FOR PS4 y’all said gran Turismo wis going to be only PS5… lie take your time on making gow

    • All they do is lie, nothing they say can be trusted anymore. Sad to see this from a brand everyone once trusted the most.

  • inter_philspence

    haha,so,I won’t buy game on ps5, I will wait for PC version

    • I don’t blame you, I regret buying a PS5 now. After God of War next year I’ll be selling my PS5 and waiting for PC ports

  • they think about money, they don’t care about playstation cumstomers.

  • I just think it’s funny how you’ve guys created this huge lineup of exclusives to entice people to buy your hardware, only to spit in their faces later on. I am no longer hyped or excited for the ps5 anymore and will only be building myself a pc at this point. Another thing I don’t get is why you’ve haven’t decided to do this during the ps3 era when you was close to becoming bankrupt? The PC community was still very big then and i’m sure you’ve guys could’ve made alot of money back then aswell. This is literally bad timing, you’re killing the hype for your consoles and your brand. You’ve won a generation and was even pulling over PC players and people from other platforms to play your games and now you’re shooting yourselves in the foot here. This won’t uphold y’all for long.
    Microsoft and Nintendo has exclusives to their platform and it’s shown them success, why can’t y’all? You guys are slowly becoming the new Sega at this point.. it’s truly is sad.

    • Sad truth, all that work done and trust gained by previous administrations has already been destroyed in only 2 years by Ryan and Hulst. I’ve had PC friends that planned to get the PS5 since it was backwards compatible with PS4, but they’ve since changed their minds because there is literally no point when everything is coming to PC. This is most likely the last time I will ever own a PS console after owning every other one.

  • Sorry, but that GoW and GT7 will be on PS4 is a real bummer. What about “We believe in generations”?
    At the moment I have a PS5 for 2 games and R&C in two weeks, so 3 in total.

    • They lied to us to secure sales and now that they have it, they’re telling us what their plan really was all along.

  • I’m very dissapointed to Sony. It seems that even the new leadership believes that their consumers are “console peasants” and the brand powers through everything. PS5 has a great hardware, but that’s about it. I was very interested to see what a new generation with powerful CPU and SSD can provide to gameplay wise and world interactions. Now it’s clear that everything we get is a GPU heavy graphical update and hopefully higher FPS.

    I just don’t see reason to commit to the platform anymore. I can play all the great Xbox studios games in PC with a cheap price. The competition between Epic and Valve drives the prices down and nowadays Japanese studios are releasing nearly all games on PC. There is also a great benefit in upgrading PC hardware and using increased power to enhance the experience in older games.

    Sure, Playstation studios has done some great games, but are they good enough in this new competive environment? I don’t think so.

    King is dead (Playstation), long live to king (PC)!

    • You’re correct, the PS5 is a huge waste of money. I already regret purchasing it. I wish they would’ve told us the truth sooner, I would just wait 2-5 years to play the superior version on my PC at a cheaper price. But of course they lied to us to secure sales, “we believe in generations” my ass.

  • Please let Cerny make Knack 3.

  • I will buy ratchet and clank and horizon used I will never buy day 1 or pre order again you can profits from pc

  • That’s the same stare Hermen gives whenever you ask him if there’s going to be another Killzone.

  • Is there going to be a new Sly Cooper?? It’s been like 8 yrs it’s time we got a remake of all 4 games plus a fifth game to free sly from egypt

    • Nope. All sony cares about now is their interactive movie blockbusters instead of having a full variety just like the ps2/3 era.

  • What a truly atrocious decision from Herman and PlayStation. The decision to hold your games back by marrying them to an older piece of hardware and blatantly lie with Jim Ryan stating that “generations mean something to Sony” will harm your games.

    God of War Ragnarok will not realize it’s potential by being released on the PS4, neither will any game here forward. Why even release the PS5 of this was the plan? Puzzling decision driven by greed and not driven by releasing the best iterations of your IP possible.

    • They’ve made it clear that they have no respect for their IPs or their fans. “We believe in generations” and advertising GT7 as a PS5 exclusive to secure sales just to put everything on PS4 and PC is a very very low move.

  • Lol I have a PC, but I enjoy PS5. 2 years for a PC version sounds about right otherwise why would I need a PS5?

    • No one needs a PS5, except casual gamers that play with friends. If you play PlayStation for its “exclusives” just get a PC and wait it out to play it in much better quality and cheaper than the scam $70 price tag. Or pirate it like I will be doing.

  • Getting more and more disappointed with this tenure of PlayStation. I figured I’d get a PS5 this year because God of War was going to be a PS5 exclusive but at this rate, I’d be better off getting one in 2025 really, if I ever do buy one. What’s the point of me going PS4-PS5 when I can go PS4-PC with this profit spreadsheet attitude you guys are doing by holding back games or porting to PC?

    Try not to shut down Media Molecule while you’re on this streak.

    • Don’t waste your money on this pointless joke of a console. They hyped up all these cool “features” just to basically confirm every game will be on PS4 or PC in a few years. So nothing will ever be properly taken advantage of. Just build/upgrade your PC and wait for the better version of these games for cheaper. Profit spreadsheet attitude is a perfect way of putting it, and it won’t take them far at all.

  • Gran Turismo 7 – Only on PS3.

  • unemployedteen19

    Pathetic, a 2022 game will have to be designed around the limitations of an 2013 console, hope you guys enjoy squeezing trough gaps to mask load times.

  • Looks like PS5 is gonna be my last console then.

  • Why are games so expensive on the ps store just ridiculous people complaining about $70 games try ratchet and clank rift apart $139.95 resident evil village $114.95 Spider- Man miles morales ultimate edition $124.95 returnl $139.95 hitman 3 $116.95 etc that’s for new releases still there over prised so when people say $70 games this and $70 games that I don’t wanna hear it when I pay triple the price

    • @merciful-time2
      I have to agree with you. Here in Scandinavia the PS5 prices on Deluxe editions went up over 20€ from Last Of Us PT2 D:E on PS4 to Demons Soul’s D:E on PS5.
      ( Same for base game editions 65€ to 85€)
      So now I will wait until they are on sale arond the “old” release price and by that time they seem to release on PC too, so… This might be the last PS console for me.
      I been supporting Sony from 1996 (PS1) and owned every console since. I have bought every single PS first studio game on release day for the entire PS4 gen, but now it just not seems worth it anymore (money wise – the games are still great).
      And with all these PS5 – AND – PS4 watered down releases on top of “soon after that on PC too” drama Hermen and Ryan is about to unleash… well, this is the end for many die-hard PS fans.
      Only PC-gamers in this thread is happy for this change to be fair… :-(
      (And the xbots and trolls of course..)
      The smart thing to do here would be only releasing the last gen games for PC, PS4 games at this moment, and keep new releases exclusive to PS5. And instead of making games for both platforms, maybe have a few teams making DLC’s for the PS4 titles to make their owners happy until they jump up a notch generation wise.
      And please look over your pricing in countries outside the US, Great Britain and Germany.
      Here in Sweden the prices should be much lower as we have Swedish Crowns and not Euro. It’s a total ripoff atm, even including our taxes it shouldn’t be this expensive.
      Sony got the console right priced but not accessories and games ! Who is setting these ridiculous prices for countries outside US and mainland Europe ?!!

    • I meant Deluxe Editions went from 75€ to 95€… ;-)

  • Hermen, Why no Bloodborne 2 and Driveclub 2 ??!! ( Or REMAKES of the OG titles for PS5 at least !?)

  • PS4 won’t have a 110 million userbase by the time GOW releases in 2022.
    First you need to remove the redundancy and damaged consoles and you will likely end up with 80 million unique PS4 users. Then, by same time in 2022, PS5 will likely have 25 million user. Who are the core users and generally contribute to 90% of the sales of AAA games. Actually, the current 8 million PS5 users probably contribute to majority of the sales of new AAA releases.

    I don’t see the logic behind cross gen specially after promising people with life changing experiences with the SSD and revolutionary PS5 architecture. So far, PS5 is basically a PS4 Pro 2.0

    Contiuing with PC is another issue. Sony needs to look further into the future while analyzing their past successes. They were better than Microsoft because they didn’t behave like Microsoft. I find it weird that a successful business is copying the steps toward uncertainty.

    • 100% agree.

    • Spot on, and those 80 million PS4 users won’t even buy the last gen version of a cross gen game. Look at Miles Morales sales, most people bought the PS5 version. They will just wait until they get a PS5 instead of settling with the inferior version. But this greedy company is going to ruin the experience permanently over a few PS4 sales. How did they ever get promoted??

  • As much at the beginning I was against the cross gen, as much when I see Forbiden West, the PS5 version will be excellent. Of course I prefer that all the hardware is fully optimized, but we have time in the console cycle.

    When the release of Playstation games on PC, it does not shock me if it is minimum 2 years later. Of course some will wait for its versions, but personally when I like a game, I don’t want to wait. And it can also for example by releasing the 1st Horizon on PC, to discover the license and maybe the person who discovered the game and liked, does not want to wait when the 2 comes out and therefore will take a PS5.

    As for the LOL price, Here in France I can have my Day One games between 40 and 60 euros.

    And when I read that Sony only thinks about money. Ba yes a business is made to sell and earn money. Everyone complains about the closure of Japan Studio but no one or not many people buy their games …

    Good news for the Asobi studio but I hope they don’t just do the Astrobot that I really like.

    Sorry for my English

  • I’m a PC and PS user, and I like the fact that 25 titles are in development at PS Studios. I don’t care about exclusivity, I feel it’s just corporate advertising. I’ve seen the move from arcade machines to home consoles, and now I hope to see the move to cloud gaming. It’s possible to have VMs running in the cloud emulating any possible low-end hardware, and for the more capable machines it’s possible to ship a game with a VM. For the consoles it’s possible to transmit a part of the game’s assets from a remote datacenter, and have the critical ones locally on HDD. It will be the same quality of games whether it’s PS5 or PC.

    I’m more interested in the future of PS Now and PS+, will I see the merging of the services?

    In the end, it will just be a choice of hardware, whether it’s a smartphone, PC or a console.

  • Will Sony acquire Square Enix

    • Sony’s (not just SIE) entire market value is about 45 billion.

      Square Enix would cost around 15 billion.

      Spending 1/3rd of the total companies cost to buy a publisher who’s gaming division doesn’t turn a profit probably doesn’t make much sense.

  • Even as a Playstation enthusiast, I think it’s the right way for bringing first party titles to PC, as more people who were left out, get to experience these incredible narratives that Sony always strives to create and it will bring more people to our amazing family. Kudos to Jim Ryan and Herman Hulst for taking this noble intiative!

    • “PlayStation enthusiast” with zero trophies….You’re just a PC player that wants the exclusives without buying the console. Don’t worry though these idiots Ryan/Hulst will reward your refusal to support them. PC will be the best place to play PlayStation games and day and date is imminent.

  • @jjegokoji agreed typical bots with a white smiley face as their profile picture no games no trophies

  • The Playstation games coming out 3 years later on PC? How does that bother you? If that can make discover a license to a player who if he wants to play in a row must take the console first.

    As for the cross gen, we can see it with Horizon, it may not be fully for the PS5 hardware, but it will be much better than the PS4 version, in all areas.

    The lifecycle will last 7-8 years, so it’s over the years that we’ll see the real difference on all games anyway.

  • But I get the cross gen games thing means more sales ya know

  • LMAO at so many people here thinking they know much better on how to manage a multi billion dollar company.

    • Your thinking is myopic. Sony will make money in the short term with a cross generation strategy, but will alienate many, many gamers who will not forget, and perhaps not forgive Sony for producing a cutting edge console yet hampering it’s performance by designing many of it’s biggest games specifically for a weak for 2013 jaguar cpu in the ps4.

    • You don’t need a Harvard MBA to see what Sony is doing is stupid and incredibly shortsighted.

  • the1shakybeeves

    My thoughts are as follows…

    Been a Playstation fan for a long time and I appreciate Sony may feel the need to fill their war chest with gold coins, particularly with how Microsoft has flexed its financial (not creative) muscles of late. I think this broader approach to the market is a slightly panicked reaction to the notorious acquisition by team green. But as mentioned in brackets above Sony has always held the crown for IP vision and creativity, so I feel Playstation need not panic.

    The ‘believe in generations’ comment they shouldve stood by, the mistique that surrounds playstation is at an all time high. The rarity of PS5 stock further propogating this. Locking down GOW to early next year as a PS5 exclusive, marketed as an insane tech showcase for the new console wouldve absolutely blown up! It is a significant missed opportunity and makes me sad as a PS5 owner.

    Do I worry that a wealth of next gen bangers will not exist on my new console in the near future? Absolutely not. Playstation software pipeline is industry leading.

    But overall there needs to be less talk about multi-platform and get back to what made PS4 great, die-hard, iron walled new gen console exclusives. Team green strategy is not what Playstation fans want nor need.

    • I agree 100% but Sony seems to prefer a few pennies that they get on the PC platform over 25 years of legacy and dedication to your core audience. PS4 generation was amazing yet they insist on doing the exact opposite of what worked and killing their brand.

  • NinjaRemoteplay

    This means more games coming to PC

  • I was looking forward to this interview but it was all bad news and soul crushing.

  • This is just crap. I am not a fan of Sony’s approach to this generation. I have owned every Sony console since the ps1, with the exception of the handheld console. I buy consoles to play new experiences that push the tech, and advance games forward. When you design a game for a weak for 2013 jaguar cpu, that game will have limitations that if you had designed specifically for the ps5 you wouldn’t have. I don’t care how Sony tries to spin it….that is just ridiculous.

    As I said, I have owned every Sony console, but if they don’t focus on giving the ps5 the games designed specifically for it that it deserves, this may very well be the last Sony console I buy. It’s that disappointing for me personally to see this new approach Sony is taking. It didn’t happen in any other generation. And for the folks saying Covid is to blame, bs. Covid hit in 2020, these games have been in development for years, which means this was their strategy all along.
    You don’t just suddenly decide to go cross generation with these titles last year. If Naughty Dog’s next game is also going to be cross generational, that will be the final straw for me.

    • This too will be my last PlayStation console unless they fire these frauds and get some executives that actually have a functioning brain and don’t constantly lie.

  • I’m ok with some PS5 games ending up on PS4 and PS4 games coming to PC unless GoW2
    and GT7 (maybe more PS5 “exclusives”) were pushed back to suddenly work on a PS4 version.

    When PS5 games get PC versions by the time PS6 or 7 comes out, I’m ok with that too
    until I move to PC gaming. Hope that trophies can unlock through PC in the future.

    What I don’t want is to pay 80/90 dollars for a PS Studios game on PS6. Also there be so little
    technical difference (4K doesn’t matter to me) that I could’ve just got the PS5 version.

  • My guess is the next Astro Bot game will release along side PSVR 2.0 for PS5

  • Great interview and great responses, looking forward to the future!

  • So, no real next-gen game for PS5! False advertising for PS5 exclusive and its next-gen games. “Ultra-fast SSD” haahaa. Shame…

  • This is very disappointing news

  • PlayStation has their most profitable generation ever and still decides to have $70 games, PC Ports, and now almost every game being cross-gen after saying “We believe in generations”. Such an incompetent and greedy management team. Can’t wait to see this once respected brand crumble and become irrelevant. Or Fire Ryan and Hulst while you still have some time left.

    • Unfortunately Bryan I already bought PSPLus till 2023 because I used to have faith in this company, otherwise I definitely would.

  • inter_philspence

    In fact, Sony wants to promote the Chinese market, but the Chinese market will only buy ps5 for monopolizing the game. You are just killing your Chinese market

  • Thank you someone that understands. These guys are such idiots.

  • This all seems like BS to me. I’ve given up on PS and switched to Xbox. They’re games are so much better and they’re crushing the exclusives. PS has no exclusives I’m interested in. The whole system seems to be going the way of Nintendo. Mostly for children. Or people that enjoy those types of games. Co op games are a joke on PS too. The bests are ancient (warframe, destiny 2). 😂

  • Unfortunately for me Nintendo games aren’t anywhere near as good as Sonys. Ratchet and Clank and next God of War will be the last day 1 purchases I ever make. Everything else i’ll wait for a PC port or when its $20 or less

  • How many of those 25 games in production are cross-gen?

    • 10 will be cancelled, 10 will be short AA games, 4 will be VR, and only 1 will be an actual ps5 game (that goes to pc a year later for $30 less)

  • I don’t know when Sony will stop to lie to us, this interview is very disappointed for PlayStation users. You said we will see horizon,GTR7 and God of war only on PS5 but after few months you changed your mind. Also, It’s very disappointed that all PlayStation games will be released on PC. There is no reason anymore for someone to own a PS5 and at the same time It’s unfair because we will pay 80 euros on PlayStation, but PC gamers will pay 59 euros for PlayStation Studios Games. Finally, you should stop to promote PlayStation Studios games as exclusives, the correct term is timed exclusive.

  • We’re calling for Jim Ryan to step down from his position at Playstation. He is harming Playstations future by making the wrong decisions.

    • That would be a dream come true, but unfortunately he’s already done some irreversible damage. PC community will now expect any and every PS “exclusive” on their platform too. They need to fire these frauds and make it clear that if you want to play PlayStation games you have to buy a PlayStation. Otherwise this will forever be a pointless console to own just like the Xbox.

  • Cause ya all know how run a million dollar company ya could go to Xbox and play their mediocre games

  • I don’t know when Sony will stop to lie to us, this interview is very disappointed for PlayStation users. You said we will see horizon,GTR7 and God of war only on PS5 but after few months you changed your mind. Also, It’s very disappointed that all PlayStation games will be released on PC. There is no reason anymore for someone to own a PS5 and at the same time It’s unfair because we will pay 80 euros on PlayStation, but PC gamers will pay 59 euros for PlayStation Studios Games. Finally, you should stop to promote PlayStation Studios games as exclusives, the correct term is timed exclusive.

  • I agree 100% any time or money spent on PC is a waste of resources that could and should be used to making the PlayStation experience better. Still no next gen patch for HZD, Death Stranding, or Days Gone. What a joke of an organization, rewarding a community that refused to support you, whilst neglecting your actual community . And I’m saying that as a long time PC gamer.

  • Your comment about Japan was pretty laughable. You all but abandoned Japan and Japanese developers and gamers. We all see it. You constantly censor Japanese games. Anime-style girls need to be covered up, but TLOU2, a western game, can have a full-blown nude sex scene and you don’t bat an eye.

    • I liked TLOU2 but you’re right, Sony doesn’t care about Japan anymore so they’ve decided to just piggyback off of Square, Capcom, and Sega. Less work and more profit.

  • Sony where’s the ps5 custom dynamic themes at

Please enter your date of birth.