
The inspiration behind the latest VR hardware design.
Today, I am especially pleased to reveal the stunning new design of our next generation VR headset, PlayStation VR2, together with an updated and final design image of our PlayStation VR2 Sense controller.
You’ll notice the PS VR2 headset has a similar shape as the PS VR2 Sense controller, taking on a matching “orb” look. The circular orb shape represents the 360-degree view that players feel when they enter the virtual reality world, so this shape captures it nicely.

The design of the PS VR2 headset was also inspired by the look of the PS5 family of products. When our design team created the PS5 console, they also had the next generation VR headset in mind so you’ll notice some similarities in the look and feel. The PS5 console has flat edges as it is meant to be displayed on a flat surface, while there was more emphasis on adding roundness to the design of PS VR2 headset since it is meant to have constant human contact, similar to the rounded edges of the DualSense controller and Pulse 3D headset.
Our goal is to create a headset that will not only become an attractive part of your living room decor, but will also keep you immersed in your game world, to the point where you almost forget you are using a headset or controller. That’s why we paid very close attention to the ergonomics of the headset and conducted extensive testing to ensure a comfortable feel for a variety of head sizes. We already had a lot of positive feedback on the ergonomics of the first PS VR headset by carefully balancing the headset weight and having a simple headband that can be adjustable, so we kept the same concept for the PS VR2 headset. Other features such as the headset’s adjustable scope that places the scope area closer or further away from the face and placement of the stereo headphone jack also remain the same, so players will be familiar with it.

For the PS VR2 headset, we took comfort a few steps further by adding new features such as a lens adjustment dial, so users have an additional option to match the lens distance between their eyes to optimize their view. We also created a slimmer design with a slight weight reduction – even with the new added features such as the new built-in motor for the headset feedback. It was quite a challenge to create a slimmer design with new features added to improve upon our first headset, but our design and engineering teams proved this could be possible when we saw the final design!
Additionally, we’ve integrated a new vent design for the PS VR2 headset that we think users will enjoy. Yujin Morisawa, Senior Art Director at SIE led the headset design of PS VR2 and explains why this is his absolute favorite part of the design:
“When I started to work on the design for the PlayStation VR2 headset, one of the areas I wanted to focus on first was the idea of creating a vent in the headset to let air out, similar to the vents on the PS5 console that allows airflow. Our engineers came up with this idea as a good way to allow ventilation and avoid having the lens fog up while players are immersed in their VR games. I worked on many design concepts to achieve this, and in the final design, you can see there is a little space in between the top and front surface of the scope that contains the integrated ventilation. I am really proud of how this turned out and the positive feedback I have gotten so far. I hope our PlayStation fans will also agree, and I can’t wait for them to try it out.”
– Yujin Morisawa, Senior Art Director, SIE
Another treat we wanted to share – similar to the thousands of tiny PlayStation symbols we added to the design of the PS5 console and DualSense controller, we also included tiny PlayStation symbols to the front and back bands of the PS VR2 headset to add a comfortable feel for players to enjoy.
When PS VR2 launches, it’ll take a giant leap forward in the way we play games in virtual reality. There are plenty of exciting new features to look forward to in the PS VR2 system, including stunning visual fidelity in 4K HDR and state-of-art graphical rendering, enhanced tracking such as inside-out camera tracking, new PlayStation VR2 Sense Technology features such as headset feedback, and the new, intuitive PS VR2 Sense controller that creates an incredibly deep feeling of immersion. Additionally, the PS VR2 system comes in a simple, single cord set up so you can connect to your games immediately. PS VR2 development kits are already in the hands of game creators, and we are excited for what they’ll come up with to truly make virtual reality a remarkable experience for gamers. We look forward to sharing more details with you about PS VR2. Stay tuned!
looks gorgeous i cant wait to get my hands in one, and common SONY please bring a new gen handheld playstation that can run ps4/ps5 games, no matter the price people wants a powerful machine that can run everything!
Sorry last thing can you make it steam VR compatible?!?
Man, this looks so cool!!! I wish I had a PS5 :(
Ready to preorder…maybe March like the original? 03/29/16
Shut up and take my money!
When will the PS VR2 launch?
Awesome Sony, love it
I’m hyped for PSVR2 but PLEASE PLEASE PLEASE design this headset so that the lenses can be replaced if needed. my PSVR headset has all kinds of scratches on the lenses. I doubt this will happen but I hope it does
Looks pretty good.
i did not get a chance to own the first one but I tried it once, how Would someone with Glasses feel wearing it? I feel this should be considered since i think 64% of people wear them and as do I i would love to know.
As a person with only one eye, I know it’s unrealistic to expect a single eye w/ lower cost version, but please at least make it possible to be able to enable eyesight tracking with left/right eye only. Apple face ID has the same issue. You can disable eye tracking for good, but can’t enable it for only one eye, which makes it very painful for me to use, or I just disable it and anyone can use my face to unlock my phone while I’m sleeping.
Being a one-eye person is the worst. You lost a lot of things in your life, and you can’t part in the special parking zone. I’d rather trade one eye with one leg.
It looks great! I do have to wonder, though, if it will be backwards compatible with games on the first PS VR. It would be extremely beneficial if it did have backwards compatibility, but looking at the controllers makes me wonder. I sure hope it does feature backwards compatibility, but otherwise it looks really nice and I hope to try it in the future!
I Am Ready For PSVR2
Wow amazing! It is really looking good but why don’t you change it black so it doesn’t get dirty easily.
Is no one questioning the fact that other VR headsets are able to function without a cable and this has one?
I assume it is to ensure extended gameplay and delivery necessary power to provide 4K but still would have preferred no cable.
Hi! I’m new here, and ironically don’t have a PlayStation (yet), but I’m interested in what Sony has been developing here, so expect to see me comment occasionally.
Just a quick question on this VR headset: Will it work with Steam? I’ve been considering getting a Steam VR kit for some time, and I have heard that the previous PSVR headset would work.
Just worried for that cable. On the previous model, some people torn the cables and since they couldn’t be detached, there was no repair. They had to buy a new headset.
I believe with the freedom the new version will bring, this could happen more frequently. It’d be nice if that was a detachable cord.
!!! PLEASE TAKE MY MONEY !!!
I Wonder how many upcoming first person horror will be censored on Playstation VR2?
I wanted to play Martha Is Dead. However many scenes had to be censored due to Sony being triggered and giving into the Pandering Woke. Absolutely Pathetic I say.
Stop censoring Games Sony
Agreed, Sony is a joke for pandering