Introducing the next generation of VR on PlayStation

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Introducing the next generation of VR on PlayStation

First details on the next-generation VR system coming to the PS5 console.

More than four years ago, we launched PlayStation VR to offer a transformative new way to play games on PS4, providing a much stronger sense of presence and deeper immersion to players compared with traditional games. In that time, we’ve seen tremendous experiences that have propelled virtual reality gaming forward, including highly acclaimed titles like Astro Bot: Rescue Mission, Tetris Effect, Blood & Truth, Moss, Beat Saber, and Resident Evil 7 biohazard. We’ve also enhanced the experience for some PS VR titles when played on PS4 Pro and PlayStation 5.

Today I’m pleased to share that our next-generation VR system will be coming to PlayStation 5, enabling the ultimate entertainment experience with dramatic leaps in performance and interactivity. Players will feel an even greater sense of presence and become even more immersed in their game worlds once they put on the new headset.

We’re continuing to innovate with our new VR system so that our fans can continue to enjoy the unique experiences that are synonymous with PlayStation. We’re taking what we’ve learned since launching PS VR on PS4 to develop a next-gen VR system that enhances everything from resolution and field of view to tracking and input. It will connect to PS5 with a single cord to simplify setup and improve ease-of-use, while enabling a high-fidelity visual experience. 

One of the innovations we’re excited about is our new VR controller, which will incorporate some of the key features found in the DualSense wireless controller, along with a focus on great ergonomics. That’s just one of the examples of future-proof technology we’re developing to match our vision for a whole new generation of VR games and experiences. 

There’s still a lot of development underway for our new VR system, so it won’t be launching in 2021. But we wanted to provide this early update to our fans, as the development community has started to work on creating new worlds for you to explore in virtual reality. 

We also want to thank all of our PS VR players for your continued support — with upcoming games like After The Fall, Sniper Elite VR, and Humanity, there’s much more to come for PS VR whether you’re playing on PS4 or PS5. With both PlayStation VR and the next-generation VR system we’re building, our commitment to virtual reality as a medium for games is stronger than ever. We look forward to sharing more details in the future!

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  • Will it be compatible with PS4s as well or is it just for PS5 as it’s next gen.

  • Please allow for greater adjustability for people with wide-set eyes! I mean I’m not a frog, but I have a big head! The max setting was just a little too low for me!

  • Why would it need a cord? Why not wireless video transfer?

  • Also, please be backwards compatible with Gen 1 PS VR games? Especially Moss and Farpoint and Astrobot.

  • Disappointed to hear it won’t be wireless. That was important to me and the people I play with.

  • sounds cool 200-300 right?

  • Will it support 3D Blu-Ray movies?

  • Well it’s about time they announced this. I bought a ps5 on the assumption it would improve psvr.. yet it’s mostly been backward compatible psvr support.. VR has been a game changer for me, and it’s taken the edge off playing games “flat”
    Have been looking at a getting a pc setup just lately, because of a lack of info from sony, but might just stick with psvr for now.. plenty of vr games I still wanna play for now anyway, and iv been a playstation fan from day one.. so a big thumbs up to sony for the announcement.. should have been confirmed a lot earlier though.. I nearly went over to the quest 2 – pc route..

  • Hopefully the most important thing you do is bring the latency down to stop motion sickness altogether. You can’t enjoy your new VR system if you’re trying to keep from hurling all over your living room. I love it but after 10 minutes or so it’s a done deal for quite a while 😑. Still trying to get through RE7 in VR without adding to the horror in the story 😆

  • Wireless would be great but looking forward to it. I’m in.

    How about a new handheld now. Even something remote play focus will do

  • I need a PS5 first. If that will ever be possible to find one before 2022.


  • I am happy to hear that Sony is looking into VR again with a new setup of equipment. That is good news. Moreover, thank you Sony for lettings people know early, so that if you were thinking, “Gee, maybe I should pick up PSVR” you will know where things are headed long term. Not every will be happy, but I think the current VR has a very good run.

    I actually think it will be thrilling to see new hardware happen in the VR space.

  • I just hope that they don’t cheap out and give us a true passthrough capabilities on the VR box, because the 1.0 version didn’t and we couldn’t get hdr output if we had it hooked up through that box. Do that and i’ll be more than happy.

  • Sent the request for the connector to enable me to use the PSVR on my PS4 still have not received any info ?

  • My heart immediately sank when you mentioned the wire!

    Please, Sony. Have a good look at a Quest 2 running PCVR over wifi, using software like Virtual Desktop. Being able to enjoy high end graphics without worrying about the cable is so much more immersive! My overpriced official Oculus Link cable is gathering dust unused because of how much better wireless is.

    With Playstation, you control the drivers, the hardware, and you can also include attachments or dongles. You have the opportunity to optimize access to the onboard wifi of the PS5 for the best experience, or even include a dongle with some sort of advanced wifi technology like WiGig. You control every part of the chain, and can make it easy to set up, with lower latency, than is possible with PC based VR.

    I truly believe that wireless should be the default connection method for PSVR2, and pretty much all upcoming VR headsets. Having a cable as a fallback option for seated games and latency sensitive games is fine too, but wireless is simply far more enjoyable for most genres. I hope that PSVR2 is early enough in development that you can change course and embrace wireless.

  • Better stop throwing away PlayStation Exclusive games on PC.
    That is what was detrimental to the success of the Xbox, but Microsoft owns PC so they don’t care…
    As a company, you’ll loose game sales, you’ll loose console sales and subscription sales.
    They won’t be part of the PlayStation ecosystem and some will likely just pirate the games.
    Then after consoles sales drop, then the consoles are more rare, then the physical copies goes away, and Sony is left with nothing.
    Nintendo isn’t putting their games elsewhere, they are also a success.
    If people can’t go ahead and buy a console to play your games, they aren’t even going to bother playing them on PC.

  • Can’t have a PS5 VR headset without a PS5 to plug it into. How about we fix that part first??? Its not very often that you feel like you have to beg a company to take your money.

  • Firewall zero hour was an obsession of mine for like 6 months after getting psvr and made lots of great friends in the process. Sadly its the only great multiplayer experience on psvr and imo it’s such an awesome experience im kinda sad there havent been any others like it as it is a perfect fit for vr, especially with the aim controller. Heres hoping there will be some type of firewall successor on psvr2.

  • This sounds really great. Any chance you can fix the PlayStation Camera adapter mess? Mine was supposedly shipped out on 12/21/20 and I have nothing. PS support is useless in this situation. I know a lot of other people in the same boat. Can you help us here?

  • I can’t wait to buy one on eBay for twice the MSRP!

  • A “single wire”? Really Sony? What do you think we have now? There’s a single wire running from the headset to the PSVR processor. All the other wires are neatly behind my processor and PS5. I love VR and I was soooo confident you were working on your own WIRELESS headset……………… come on, Sony 😑

    • I agree. I want them to try so hard to go wireless. I have no idea the backend on how hard that is, but with so much experience in remote play and VR you would think they could do it. If it is a difference of 50 or maybe even 100 dollars; I would still say go for it just because of the ease of use.

  • Really helps me decide if I wanted to reinvest my time and money this year into VR. I like PSVR but it was just always a little too much effort for regular play. Wishful for an awesome experience and amazing games.

  • Would help to actually focus on providing the ps5 console. I see a lot of what’s available for it but I am not able to purchase the core product. Renders all the other stuff useless and insulting

  • Make more ps5’S first .

  • Single cable sounds great, wireless would be even better but I’ll take what I can get. Hoping for inside out style tracking similar to the Oculus Quest instead of a camera based system since the old PS Move visual tracking solution did not quite measure up to other VR tracking standards.

  • Most excellent news. I got into VR thanks to PSVR and I currently play most of my VR games on the Oculus Quest, but I would be all over next-gen VR from Sony as my next step.

  • Please put in a physical IPD slider, instead of making it software only. I have the PSVR v2 and an Oculus Rift CV1, and the problem with PSVR is that the lenses are always the same distance apart. However, if the center of the lenses does not properly align with the center of your eyes, it will create a very uncomfortable distortion in the image. In my case, this means that any flat ground surface will appear to curve away from me as if I am standing on a hill. I have heard others say for them it looks as if they are standing in a pit. This happens on every game I play.

    I own Skyrim VR on both PC and PS4, and on PC this problem does not exist for me because I can properly adjust the lens distance. Please please please make this a priority!

    Also, the fact that the lenses are too close together means that the full image is never clear. My right eye only sees the left portion of the image clearly, and my left eye only sees the right side of the image clearly. This effect combined with the curved floor is extremely nauseating, and can only be remedied on a hardware level!

  • Big shame it’s not wireless :/

  • I just bought a psvr

    • Congrats! You’re in for some unique moments in video game history:

      Astro Bot, Resident Evil 7, WipEout Omega, Skyrim, Blood & Truth, Moss, Thumper etc. etc.

  • Wicked cool. Love you guys. Cant wait to see the new headset and peripherals and 2022 should give me enough time to save for the whole setup 😂 and knock out a few more of the older psvr titles. Just don’t let the team behind minecraft psvr anywhere near the new tech. 🤣🤣

  • Hope for the next Generation of Handheld announcement soon.

  • Requested features for PSVR 2:

    * High frame rate to limit or eliminate motion sickness issues for most folks

    * OLED 4k display
    * full tracking sensors other than PS camera .
    * full hand and finger tracking

    * inside face tracking for face motion capture .
    * compatability usage for non Playstation software( PC, unreal engine 4 & 5 mother capture, unity, maya)

    * VR chat compatability.

    * Special assossory Omni motion copy cat rig so u can simulate real walking and running in place.

    It’s a nice pipe dream🤣🤣 and a hell of a lot to ask for. But what can u expect. The ps5 is good but they took out a few good things to make it no more then $500 instead of $699

  • I hope they learn from the ridiculous psvr tracking and put sensors on the controllers and headset

  • Interesting. Will be cool to see the improvements.

  • Nice work Sony. 😁👍

  • Meh!
    I’m waiting until we can have PS5+ graphics WIRELESS and STAND ALONE before I jump on any of this.
    VR is too expensive and just not that good yet.
    Not to mention all the cables and cords and wires everywhere. Bah!

    I want wide field (230 degrees or whatever) headset that track facial expressions, have games where you can talk to the bots, have eye and finger tracking, 3D depth perception hi-res screens with 3D sound that is so crisp that you can hear a needle drop in a war zone.
    And I want it WIRELESS!

    I realize this will be a 20 year wait, but that’s what I want.

  • Absolutely awesome news. We all knew this would be coming, but having official word on it is great, and if this also means a new Astro Bot game, I’m all in.

  • I still didn’t receive my camera adapter for PS5/PSVR.
    Who can I contact about this?

  • What great news!! I hope for a 2022 release! great work Sony! I’m so glad that I’m a psvr fan! Also love my PS5 that I could pick up 1 week ago!!

  • Thank you so much for this announcement, deep down I knew Sony wouldn’t drop PSVR like a used Kleenex, but with no new VR games working with the full power of the PS5, I had my moments of doubt.

    The potential is enormous with a new headset, new tracking and new controllers combined with the PS5, PSVR2 will blow minds, because the gap to the first one will be huge.

    Please, this time don’t forget to support 360° 3D VR highres files natively with an official media app and please bring back 3D BD support by the time PSVR2 launches, it’s easily the best way to watch 3D movies. I really hope, that 1st party support for PSVR2 will be there too, zero VR support from Naughty Dogs, Santa Monica, Sucker Punch etc. etc. was a disappointment.

    Last but not least, PSVR2 should launch with COLONY WARS trilogy VRemake, Half Life Alyx and Astro Bot 2 ;)

    PSVR2 is the best news I heard in a very long time.

  • Not a specification.
    Not a date.
    Not a price.
    Not even a render

    Sony’s VR unicorn.

    Isn’t this the same machine that’s having problems @ 120hz?

  • Totally awesome! I hope we will be able to play Half-Life: Alyx at one point, and that the VR controller is sophisticated enough for it!

  • I had a first gen PSVR and it was fantastic! But I’m mostly a PC user now, so will likely only be buying PSVR 2 if it has PC support (which I highly doubt). If Sony wants to ship more units, this will be necessary.

  • How about you focus on producing the PS5 first? I’ve been trying to get one for months.

  • Aww how cute…how about you fix your previous systems before you think about next-gen?…think less about your pockets and more about who fill them with $.Fix the damn Store on PS3…the “add to cart” “download” buttons are blank they don’t show up anymore,ma Store has been like that for months…are you guys seriously not caring that much?…to leave the Store broken like that?…and please fix the Store on PS4 reloading itself,nothing more annoying than you looking at a long list of games on sale and when you’re way down there the Store reloads and puts you back on the top of the list,ugh.

    About VR…don’t even do it if it’s not wireless like for real that’s the minimum requirement for a PS5 one.

  • Yeah the idea for the headset vr for ps5 is good but will the newer VR work with ps4 also. You gotta remember that everyone can’t afford a new ps5 plus a ps5 vr set. Some ppl eople will ha e ps4 vr and ps4 and just a t wanna upgrade their vr headset only. So think of them too. BTW I’m one of them.

  • Fantastic news ☺️ Resi Evil 7 was my favourite game on the PS4 can’t wait for a better VR gameplay experience with PSVR2 !

  • Will it be backwards compatible with existing PSVR games?

  • I am really excited about this. Not sure about when I will get one but I plan to stream and show off this product as soon as I can procure one. Exciting news indeed.

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