Introducing DualSense, the New Wireless Game Controller for PlayStation 5

1,751 0
Introducing DualSense, the New Wireless Game Controller for PlayStation 5

See the first images of DualSense, which will bring the sense of touch to PS5 gameplay.

We’ve reached an exciting milestone with PlayStation 5, as we’re starting to ship our new controller in its final design to developers who are implementing its unique features into their games. But first, we wanted everyone in the PlayStation community to get a first look at the DualSense™ wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5’s Tempest 3D AudioTech, will deliver a new feeling of immersion to players.

When PS4 launched in 2013, the DualShock 4 wireless controller garnered a lot of positive feedback from gamers and developers for being the best PlayStation controller yet, and for introducing forward-looking features like the Share button. This brought us to the next question – how do we build upon that success?

After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games. We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion through our new controller. This is why we adopted haptic feedback, which adds a variety of powerful sensations you’ll feel when you play, such as the slow grittiness of driving a car through mud. We also incorporated adaptive triggers into the L2 and R2 buttons of DualSense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.

This provided us with an exciting challenge to design a new controller that builds off of the current generation, while taking into account the new features we were adding. For example, with adaptive triggers, we had to consider how the components would fit into the hardware, without giving it a bulky feeling. Our design team worked closely with our hardware engineers to place the triggers and actuators. The designers were then able to draw the lines of how the exterior of the controller would look and feel, with a challenge of making the controller feel smaller than it really looks. In the end, we changed the angle of the hand triggers and also made some subtle updates to the grip. We also took thoughtful consideration into ways to maintain a strong battery life for DualSense’s rechargeable battery, and to lessen the weight of the controller as much as possible as new features were added.

For the buttons, you’ll notice there is no longer a “Share” button as we had with DualShock 4. Don’t worry – it’s not going away. In fact, we’ve built upon the success of our industry-first Share button to bring you a new “Create” button feature. With Create, we’re once again pioneering new ways for players to create epic gameplay content to share with the world, or just to enjoy for themselves. We’ll have more details on this feature as we get closer to launch.

DualSense also adds a built-in microphone array, which will enable players to easily chat with friends without a headset – ideal for jumping into a quick conversation. But of course, if you are planning to chat for a longer period, it’s good to have that headset handy.

Now, let’s talk about the colors. Traditionally our base controllers have a single color. As you can see, we went a different direction this time around, and decided on a two-toned design. Additionally, we changed the position of the light bar that will give it an extra pop. On DualShock 4, it sat on the top of the controller; now it sits at each side of the touch pad, giving it a slightly larger look and feel.

In all, we went through several concepts and hundreds of mockups over the last few years before we settled on this final design. DualSense has been tested by a wide range of gamers with a variety of hand sizes, in order for us to achieve the comfort level we wanted, with great ergonomics. Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box. We want gamers to feel like the controller is an extension of themselves when they’re playing – so much so that they forget that it’s even in their hands!

We are thrilled about sharing the final look of the DualSense controller with our fans, and we can’t wait for everyone to get their hands on it! I’d like to close with a message from SIE President & CEO Jim Ryan to the community:


“DualSense marks a radical departure from our previous controller offerings and captures just how strongly we feel about making a generational leap with PS5. The new controller, along with the many innovative features in PS5, will be transformative for games – continuing our mission at PlayStation to push the boundaries of play, now and in the future. To the PlayStation community, I truly want to thank you for sharing this exciting journey with us as we head toward PS5’s launch in Holiday 2020. We look forward to sharing more information about PS5, including the console design, in the coming months.”

– Jim Ryan, President & CEO, Sony Interactive Entertainment

“DualSense” is a registered trademark or trademark of Sony Interactive Entertainment Inc.

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1,751 Comments

  • Looks great to me. It is nice to see they moved to ‘haptic rumble’, added adaptive Triggers for L2 and R2, and included a built in microphone. For all you complaining about the light bars…Sony was serious about the color change ‘reinforcing’ gameplay action or helping with VR. For no VR games they want those lights red when the player is injured, turn another color when you are healthy, flash have the color of you on screen character in arcaded multiplayer single screen games, etc. The Dualshock 4 allowed the LED lights to dim, they will do the same with ‘Sense’ I’m sure.

    If you look at the top it looks different, but from the side we see that it really very close to the DS4 shape. I’d say Sony made a good sensible update for a modern console. They added more technology without adding much weight or bulk – they seems like a win-win.

  • WOW, I WANNA TRY TOUCH THIS AND LOOK SO FUTURE CONTROLLER AND NICE TOUCHPAD LOOK ALIKE ALMOST CAR.

  • Microsoft want their design back…

  • So sleek, sexy, and futuristic! Unlike LBOX with its controller and batteries, plus an additional share button. 🤣😂😭

  • Gotta say, not a fan. The new features are great and all but the new shape isn’t for me.

    Four generations of an “If it ain’t broke don’t fix it.” mentality, four and a half if you count the SIXAXIS, have served us well.

    Hoping there’s a Dualshock 5 in the future.

  • I hope you fixed that analog/thumbstick drift that playing Call of Duty causes. That series alone is responsible for the analog drift in my controllers since the PlayStation 3.

  • Everyone leaving bad comments on what they think Sony should’ve “done better” with the PS5 controller can get a life. Nobody cares about your opinion. You’re probably bad at every game anyway lol. Amazing job with the PS5 controller. Another step into the future for gaming!!!

  • This don’t look good but the ps4 controller is kinda bad I have the Xbox X and the ps4 pro I don’t really like ps4 but I use it because of my friends but I’m going to make them get the next Xbox probably but this controller i hope the lights can turn off and you can change them and ps3 games will work on the ps5.

  • Why white though of all colors? People have made all black version of these images. Looks way better.

  • You know this controller is kinda growing on me but the mix color scheme is not that great and to be honest it looks like a mix of a GameCube and xbox controller but it’s aight

  • When will you show us the PS5

  • I hope theres a dark colour controller option. Also, a major problem with the controllers is the noise they make during use. My gamers partners have trouble sleeping when their partners are getting in some late night quality gaming time and they can hear the frantic clicking and swivelling from the sneaky hidden fun happening before the closed eyes as they attempt to sleep. Did the designers consider how important it is for the controllers to be completely quiet?

  • Don’t like how the ps5 new controller is 2x bigger now.

  • This is the ugliest controller Sony has designed since that hideous prototype “batarang” PS3 controller. Seriously, it looks like Alienware designed this thing. Not a fan.

  • How will PSVR work considering the new lightbar? Sony said the original PSVR would be compatible with PS5, but this controller doesn’t seem compatible with the PSVR because of that lightbar. Unless there’s something hidden and IR that we don’t see, perhaps?

  • James_Clark_1991

    That is legitimately the ugliest standard controller design I have EVER seen. What were they thinking!?? I’m sure it’ll work fine mechanically etc, but then there’s that gimmick touchpad and light-bar back AGAIN. I do not like where this is headed Sony :-(.

  • PristineSneakers

    I don’t want a microphone in my effing controller, even if I can “disable” it. Nobody asked for that.

  • Gross, looks terrible. I wish they went back to the ps1/2 style but no they went full xbox

  • The white colour looks ugly it should’ve been black and the rest is good

  • I really hope you guys fixed the controller sticks. I grew up on PlayStation will never change, but I bought my first ps4 in 2018. As of today I have gone through 7 controllers because of right stick drift that’s $350 in controllers in 2 years. I’m barely going to be able to buy the ps5 so please give us better sticks.

    • You should rethink the way you use them. People have perfectly fine controllers from the launch in 2013.

  • Your Dpad design has actively stopped me from buying any fighting games for almost a decade now. The design and feel of the Dpad hurts my thumb from the lack of give it has. Unfortunate that it doesn’t appear to be changing with this new generation.

    • I can understand people complaining about the shoulder buttons and the thumbsticks drifting, but PlayStation controllers have nailed the Dpad since the start. Best Dpad of any controller in my opinion.

  • yes! I hope and pleased light up the ps icon

  • I love it, I just wish we have the choice in the future to select our own colors. I would love to have a controller to be purple and teal.

  • No extra buttons on the back like a scuf controller

  • Es wäre schön wenn sie auch einen scuf raus bringen könnten den das wäre vorteilhaft für Leute die im kompetitive Bereich ego Schotter oder ähnliches spielen ein echter Vorteil denn das macht das Spielen noch einfacher und ist angenehmer

  • I don’t like the direction of this design. But I guess you cannot match perfection.

  • Am I the first to say that it looks ugly?

    It looks really boxy, like a current Xbox one controller. One reason why I stuck with ps was the flexible and lightweight controllers. And why did they keep the touch pad?? I can’t remember a time using that thing. I forgot it was even there. Maybe they can remove that and make the whole thing smaller. Honestly I might be switching to PC, those things run faster and you can use a controller anyway.

  • Que emoción, ya quiero tenerlo !!

  • Looks amazing, thanks Sony❤💪 the 2 color’s white and black just on 🔥🔥🔥

  • FatalLightning-X

    The DualSense Cintroller looks really amazing. I love the Haptic Feedback, the create button, and the L2 and R2 buttons getting changed. Pretty similar to the Dualshock 4 controller though. It is so futuristic. I am proud of you PlayStation! Keep up the good work!

  • hola, me gusto el diseño y las novedades que va a traer y sobre todo el micrófono que a mi siempre se me anda dañando y algunas veces juego sin ellos me alegra pero hay algo que le encuentro muy apagado, lo cual como que se pierde el espíritu del mando no se si me logro entender pero es el logotipo esta solo de color negro debería tener los colores del antiguo signo de play station: rojo, amarillo, verde, azul es una sugerencia para que el mando se vea mas increíble y tenga el alma de un consolero no simplemente sentirme que solo e comprado un simple juguete.
    saludos.
    att. carlos santana

  • This looks so awesome! I’m really excited for this on PS5!

  • i want more use of the touch pad in games
    I would trade a few more grams increase to better battery.
    And were is the headphone jack on the controller?
    And 1 more thing KEEP THE COULORS ON THE X SQUARE CIRCLE AND TRIANGLE

  • If the Ps5 is able to play games from the last 4 consoles i’m fasho buying this years consoles!

  • will there be extra buttons? i wanna lean in siege on console and show da pc players up 🥺🥺

  • what about triggerstop and back paddles?

  • Beautiful controller. I appreciate the thought that’s gone into it. Definitely looking forward to variants. Love the light bar being up front. Love the built in mic. Looks great and can’t wait for the console reveal.

  • Make a variant that swaps the left stick with the D-Pad, I barely ever use the D-Pad and it is uncomfortable to use the stick’s where they are.

    I don’t understand why you still treat the sticks like they’re and addition to the controller, they’re the primary controls of most games yet you tuck them down so our thumbs must be uncomfortable when using them.

  • Dope! Love it. It looks sleek, it looks easier to handle. I cannot wait.

  • Oh this nice, looks premium. I’m putting away at least $2000 for launch.

  • So it’s time for the DualShock name to die :(
    Still, I’m hoping this controller will be a good replacement.
    Hoping there’s going to be an all-black controller

  • This is beautiful!!! LIKE PLAYSTATION YOU HAVE OUTDONE YOURSELF!!! THIS LOOK SO AMAZING!!!!!! LIKE THE GORGEOUS BLACK AND THE BLACK BLENDING INTO THE BLUE!!! OH IT’S JUST SO GREAT!!!

  • PLEASE don’t get rid of COLORS on the button symbols! It’s a critical design element. If you do, it will be a terrible design decision. They’re extremely important, they allow for quick recognition of a given button at a glance. Especially important from an accessibility point of view. I know it’s a cost cutting thing, I know UV printing costs more the more colors are used. Or put RGB LEDs in there. Keep the colors no matter what! This is a desperate plea from a big fan.

  • this is beautiful! 😍

  • Make the controls chargeable by wireless charging and add a wireless charging station for two controls

  • This is Amazing i waiting PS5 💙

  • Scared the crap out of me for a moment there with those transparent buttons.

    Also, it seems strange that the PS button is just black….
    And the Shapes missing their colors is just sad…. (and also less informative) :(

    Face-facing LEDs are just distracting, imo.

  • Does this support headphone jack?

  • I Can’t believe how amazing this looks
    Like a futuristic panel on a tower from the year 3030 The Dual toned color design is incredible and a genius idea
    Very grateful that Sony takes time to make such an essential piece of the experience so great. thank you:)

  • Looks so futuristic. But I prefer all back one if avaliable. :)

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