Final Fantasy XIV: Heavensward Out June 23rd, New Details

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Final Fantasy XIV: Heavensward Out June 23rd, New Details

With millions of subscribers and an ever-growing world of content to explore, Final Fantasy XIV: A Realm Reborn has struck a chord with the larger MMO community — and it shows no signs of relenting. In fact, Square Enix revealed today that its upcoming expansion, Heavensward, will debut on June 23rd of this year. It will introduce massive new zones, flying mounts, three new jobs and more to the already staggering Eorzean landscape.

Final Fantasy XIV: Heavensward

During the Game Developers Conference earlier this week, my colleague Ryan Clements and I spoke with Producer and Director Naoki Yoshida about his tireless work on Final Fantasy XIV. Of course, we couldn’t pass up an opportunity to ask for new details pertaining to the upcoming Heavensward expansion.

Yoshida, with his immaculately styled hair and impressive collection of metal rings, exudes a calm, confident air, despite the tremendous expectations placed upon him and his team.

Final Fantasy XIV: Heavensward

Heavensward promises to add an incredible amount of new content to Final Fantasy XIV, but Yoshida notes that none of the FFXIV team members are dedicated to work solely on this new expansion. While developing Heavensward, the team has also been working to implement new content into the existing FFXIV experience — including the fan-favorite Gold Saucer and Triple Triad, a fully featured deck-building card game that hearkens back to Final Fantasy VIII and is playable across Eorzea with NPCs and other players alike.

“The thought of pushing Gold Saucer back to Heavensward never crossed my mind.”

It was a conscious decision to add lots of new content, including Gold Saucer, near the end of the FFXIV 2.X storyline, to make sure players have plenty to do until Heavensward launches.

“Gold Saucer was always part of the 2.X roadmap. It was always part of A Realm Reborn,” Yoshida explains. “The thought of pushing it back until Heavensward never crossed my mind.”

Zones in Final Fantasy XIV are already huge — they’re designed to fit within 2km by 2km boundaries — but there are new scenarios to consider since Heavensward will introduce flying mounts (including flying chocobos and single-rider airships) for the first time. Flying mounts will get you around approximately three times faster than ground-based mounts, but Yoshida’s team is making sure to include surprising elements and discoveries within each zone to keep players exploring.

Yoshida estimates that there will be around 1.5 times as much area to explore in Heavensward’s new zones — while there may be fewer zones, there will end up being just as much traversable area in Heavensward at launch as in A Realm Reborn.

Final Fantasy XIV: Heavensward

Final Fantasy XIV recently celebrated the milestone of four million registered accounts, but this success isn’t changing the team’s plans:

“The number of subscriptions doesn’t necessarily affect the development of the game, since the number of people who can enter a certain zone or server is limited,” says Yoshida. “There may be opportunities to increase the number of servers to accommodate more players, but the content itself isn’t affected by the number of people playing.”

He went on to explain that the development team is conscious of a gap between newer players and FFXIV veterans, and that they continue to look for ways to bridge content and help new Eorzeans transition into high-level content, eventually becoming veterans themselves.

“One advantage of having more players subscribe is more revenue,” he continued, “not only for Square Enix but for us to put back into the game. By having more players join us, we can feed that back into polishing the quality of your gameplay experience.”

Yoshida-san himself is an MMO veteran, and this has informed certain aspects of FFXIV’s design. An early inspiration was Ultima Online, which first opened his mind to the idea of players across the globe gathering in a virtual world to play together. The concept of PKs and PKKs also illustrated that while cooperation is fun, fighting against other players can be fun as well.

Yoshida has taken a particularly close look at large-scale PvP in other MMOs, like World of Warcraft’s Horde vs. Alliance scenario and Dark Age of Camelot’s Realm vs. Realm. He specifically wanted to avoid situations in which one group would have a distinct advantage over another, hence FFXIV’s Frontlines mode that sees three Grand Companies competing against one another.

Other MMO influences include public events from Warhammer, which saw further refinement in Guild Wars’ dynamic events. When they wanted to incorporate this kind of system into A Realm Reborn, Yoshida relayed to the dev team that they should have spontaneous live events that involve players who happen to be nearby. This eventually became the F.A.T.E. system, now a staple for FFXIV players of all levels.

Final Fantasy XIV: Heavensward

Final Fantasy XIV features hours and hours of original content, but it’s not afraid to borrow from the series’ rich history, either.

“What we strive to achieve with FFXIV is like a Final Fantasy series theme park,” says Yoshida. “You have original attractions that have to be good, but we also want to incorporate elements that Final Fantasy players from any generation will recognize and be attracted to.”

The team is conscious of the series passionate fan base though, and they’re careful to respect any source material they implement into FFXIV:

“The relationship between Cloud and Sephiroth, for example, is very iconic to Final Fantasy fans. If we were to depict that in FFXIV, there’s a risk that Final Fantasy VII fans might see it and be shocked to see these characters behaving differently than they might have imagined. We don’t want to modify these characters’ stories — players have a strong affinity with them, and we want to respect that.”

“…like a Final Fantasy theme park.”

Of course, the breadth of the Final Fantasy universe isn’t to be underestimated, and Yoshida doesn’t expect that he’ll run out of content to nod to in FFXIV:

“You might have noticed the Floating Continent in Heavensward, and I’ve always wanted to go to the moon (like in Final Fantasy IV). There are still many classic elements from Final Fantasy that we can incorporate, and we want to continue blending them into FFXIV for fans to enjoy.”

I seized this opportunity to request that Yoshida-san and team let us fight Kefka in the future. Everyone in the room laughed, which I hope means they’ll consider it!

Questions abound regarding how the new jobs in Heavensward will be implemented, since they don’t require a base class. Yoshida added some clarity when we asked for more details:

“We were actually recently deciding what to call these jobs that don’t have a base class, and we’ve decided to call them ‘Extra Jobs.’ Just like when you can switch to different jobs when you’re at level 30, that applies to these as well. As long as any class or job is at level 30, you’ll be able to access any of these three new jobs.”

Before meeting with Yoshida-san, we put out a call for questions on Twitter, and you responded in kind — thank you! Your questions, and Yoshida’s replies, follow:


Editor’s Note: After publishing this story, we received clarification from Square Enix for this question. The updated answer follows, but we’ve left the original answer in the story for transparency’s sake.

Naoki Yoshida: You will have to already own A Realm Reborn, plus complete all of the main story quests up through Patch 2.55. After that, an introductory quest for Heavensward will become available; accepting that quest will then guide you through the gates of Ishgard. All of the job quests related to the new jobs will be in Ishgard as well, so the condition to access those will be the same. If a player had stopped playing around Patch 2.2 or 2.3, it would be best to revisit the A Realm Reborn main story quests to get back into the groove as you head towards Heavensward!

Original Answer: If you already own A Realm Reborn and you get Heavensward, you’ll be able to at least enter Ishgard. The new jobs added in Heavensward are not tied to the main story, so those are accessible as well. In terms of the story, if you want to enjoy the Heavensward story arc, since it’s tied to the upcoming 2.55 patch, it’s a prerequisite to have finished that content. If a player had stopped playing around patch 2.2 or 2.3, I’d recommend choosing one of the new jobs and leveling that up while catching up on the story, then transitioning into Heavensward.


Yoshida: It’s tricky to say, but there will be changes applied to each job. One common change is that the job quest will continue from where it left off starting around level 52, so you’ll obtain new skills, spells and weapon skills. So when you go into combat you’ll have a wider range of selection in what kinds of actions you can take during battle. For example, if you play as a DPS job and you learn a new skill or spell, you can implement that into the command set you have built, or build a new one from scratch and strategize how you can apply these new skills. With some of the boss characters in Heavensward, you actually can’t fight them using your older skills — they might require you to know new skills that are only available after the level cap has been raised. This will create an opportunity for players to get together with the community to strategize how to beat these monsters. It’s safe to assume that you’ll be experiencing a new gameplay experience with the raising of the level cap.


Yoshida: It depends on how much dev time we allocate. In terms of Triple Triad, there will be 20 additional cards added in 3.0. Perhaps somebody in Ishgard is playing Triple Triad. Everyone’s been so focused on Triple Triad and Chocobo Racing that nobody’s doing the Hunt anymore!


Yoshida: I participated and could have won first place… but I came in fifth. I was actually working that day, but rushed home to check the numbers thinking “I’m gonna win the jackpot!” but it turned out to be fifth place. But the winning numbers vary with each world. Only the Twelve know…

Quotations provided through an on-site translator. They have been edited for brevity and clarity.

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125 Comments

7 Author Replies

  • @Ghost
    And, furthermore, if they added a constant in-game parser, there are two things that could happen:

    1) If only you can see your parse, then basically nothing changes. Except now elitists can openly brag about their DPS in open channels rather than private ones. It would make matters worse. Imagine party finders asking for screenshots of your parse. They could do this all out in the open.

    2) You can see the damage of everyone in your party. This would lead to harassment in 95% of situations and would make matters exponentially worse.

  • @Ghost
    Really, what you’re asking is equivalent to asking Square to provide in-game voice chat solely BECAUSE PS4 users have party chat via the PS4 OS. That’s not something they get from the game. That’s something from outside, just like parsers.

    You can clear anything without a parser. You essentially CANNOT clear Final Coil (or whatever the current end game raid is) without voice communications. That actually does make the game exceptionally harder. So why aren’t you campaigning for Square to add in-game voice chat?

    The fact is, you had a bad experience when you tried to join one of the elite, progression-based FCs and you simply cannot get past that.

    Find a better FC. Make an FC. Find non-elitist players (fun fact: elitists make up a tiny percentage of the XIV community).

  • @Ghost
    Honestly, I can appreciate your desire for a parser. It’s not unreasonable to want an in-game dps meter. But spewing hate about a great game is no way to go about it. Your rhetoric has been incredibly aggressive and that is no way to get a reasonable response from anyone.

    They’ve said they’re not going to add a parser (for now at least). They’ve straight out answered it. That’s that. Stop fighting a losing battle. You’re getting angry for no reason over something that is not likely to change anytime soon.

    I think there are a lot of things you haven’t considered as to why adding a parser would only lead to more elitism and harassment. That’s really the only outcome of that path. Really consider it. There are more reasons not to add an in-game dps meter than there are to add one.

    Play your class well and you won’t ever have to worry about your dps.

  • You trying to tell me that parsers don’t make a big deal is hysterical.

    btw I did have a pc player help me improve my rotation and working with the pc player DID improve my dps.

    Similarly, i know a pc player who was absolute garbage until he got a parser which allowed him to double his dps to where he was on par with me.

    Having a parser is huge. Stop with the nonsense.

    Ima go ahead and read the rest of your essay now. 1 sec

  • You failed to read my posts where I specifically said I wanted a parser on the PS4 to improve my groups dps.

    Perhaps you glanced over the post where I said i was complimented by people who ran parsers on my own personal dps.

    Perhaps you glanced over the post where I said to go to my youtube to see that I downed content like Titan Ex and Turn 8.

    I ran my own fc. Thanks for the ridiculous comment about fcs.

    I also clearly said i had mumble and teamspeak of which i used both with my raiding groups where I lead raids. And btw you dont need them at all if you have the mods that tell you when to dodge abilities. So youre actually wrong. But that only applies to pc players. PS4 players will actually have to communicate. Only pc players can have the fights handed to them.

    Funny story. I remember bringing in a girl to a raid who had an addon that would tell her exactly when the dive bombs would take place. Skill and reactions were completely unecessary. Thats the advantage of using mods.

    It’s a ridiculously rigged game for PC players who get access to mods and parsers which Square Enix in no way punishes.

  • Sorry bro. You cant discredit what ive said here because its all completely legit. Nice try to sidestep what im saying about damage meters and third party mods and square not punishing the players who use them, post about them on reddit and straight up post videos of themselves using them on youtube.

    0/10 would not read again.

  • This game is so awful. Whatever. Play it if you want. You dont have a single platinum trophy to your name so maybe your time would be better spent in eorzea since you love it so much.

    To everyone else, i strongly recommend avoiding this game if you were looking for fun and challenging content. Youll only find grinds, a pc rigged environment and a reddit filled with pc elitists circlejerking.

  • And of course it will seem like i am coming off agressive. All ive been doing is responding to comments that have tried to discredit me. What else is there for me to do? I’m gonna back myself up.

    Ive got the platinum for this game. Ive got youtube vids of me downing the endgame content. I know my stuff.

    Ive had people add me as a friend on psn after having read my posts here.

    The people that agree with me arent here posting rebuttals. Theyre on the square enix forums still begging for the damage meters that only pc players are allowed to use right now.

  • My primary goal is to get damage meters in this game for the PS4 players who will continue to play it so that PS4 players are not looked down upon and talked trash about by the pc community.

    I PERSONALLY am NEVER goign to play this game again. As a PS4 gamer, I just want my peeps to be on a level playingfield in this scam of a game.

  • Believe it. ^^

    #greatness still waiting

    Do the right thing square enix. Level the playingfield for PS4 gamers.

  • @Ghost
    Now you’re just making things up completely – ad hominem. As a matter of fact, I have a level 12 trophy level, as well as a platinum. I don’t play games for trophies however, nor do I go out of my way to earn trophies, so that has absolutely nothing to do with XIV.

    I also have youtube videos of me downing endgame content. My lodestone will show my character equipped with dreadwyrm gear from Final Coil. Your point?

    If you never intend to play the game again, then there is no reason to expend so much energy hating on a game. Just leave it. You’ve completely derailed a post about the game. If you don’t play it, then don’t play it, and let actual conversation happen in places where people DO want to talk about the game.

    You’ve also completely avoided my point about the unintended negative consequences of adding dps meters to the game – that of which there are many. You’re so stuck in your own narrative that you refuse to look at anything from the other side.

  • @Ghost
    Also, there is practically no PC elitism on the subreddit, and anything posted coming off as platform-specific elitism would instantly get downvoted to oblivion.

    Again, I’ve never seen a single instance of PS4 players being looked down upon by PC players. Not once. You can say it all you want, but it does not make your argument any more true. You’ve quite obviously convinced yourself, however.

  • holy shlt………. sorry Ghost, but you take the prize. You’re the biggest f’ing idlot on the planet.

  • @Fox15
    You must not be familiar with trolls. Don’t feed the trolls. His butthurt is painfully strong, ignore him and he goes away. Feed him and he gets excited.
    Gaming pc’s that run 14 at max are about $600, $200 more than the PS4.
    Retorts faster than a speeding bullet.
    More arrogant than a locomotive.
    Ignorance that leaps tall buildings in a single bound.
    Look! It’s on the internet! It’s arrogant. It’s ignorant. Its Super Troll…

  • Fox15 congrats on clearing nerfed content that was cleared the first week it was released by pc players. Sorry I overlooked your trophy in Saints Row. Congrats on the platinum.

    There are no negative consequences for allowing PS4 users to use damage meters. How do i know? Because theyre already in the game and PC players are using them.

    ArchAngelMai i could give a care less about this game like i said, but i will warn all future players that when you get to 50 that this game is rigged against PS4 players.

    Gotta love all the personal attacks people make against someone instead of contradictory points.

    I mean I’ve alreayd pointed out PC users like Firana Magnus who posts parses in everyone of his videos and they just keep going on and on in their defense of the game saying Square bans cheaters. I put 3 tickets against this player in game. Never banned. So apparently they do not ban cheaters.

    Thanks for all the insults. Sorry facts dont like. This game is rigged for pc users. Idk how many times I have to repeat the same things to you.

  • Anyways im done here. Not going to continue to read any future attacks. Ive given my warnings.

    I’ll warn in future articles and media targeting ps4 players.

    At this point i’m just making myself a target.

  • You made yourself a target as soon as you opened your mouth with 3 pages of idiocy………

  • @Ghost.
    Sorry bro that you suck at this game. My whole FC is ps3/ps4 and we all have Turn 13 on farm. Stop whining and suck less.

  • dps parsers DO make you better, you can experiment on rotation tweaks, gear set ups, mechanics in certain duties etc..

    almost every static group I was with, with at least one dps parer with them (or helping them out), had better dps than groups without any dps parser in the group (or helping out)..

    and if some groups have even not allowed you to join “because you dps (in the last practice) party was too low”. (wtf.?. it was a practice group for the mechanics, and they dont want you anymore.. .., you can hear that not seldomly..)

    its a reality, that many PC users and groups have dps parsers,.. its only fair if SE allows them also on the PS4.. (we’re beeing discriminated..)

    or the game will never take off on the PS4 as it could…, many chose the PC version, even with less grafix, just for the possibiltiy of dps parser.. (which is a “must” for maaaany mmo long time players..)

  • TIL Final Coil turns are “nerfed content”

  • Is this guy still going on about this? I’m starting to wonder if you may need help.

  • This game plays cross servers with PC, PS4 and PC and has tons of PC players on Jenova. Plus I play with PC people and use a keyboard while on PS4. My main complaint would be minor targeting issues. In fact both me and my wife play. We just recently got back on, but almost none of what Ghost said was true. Also did someone make a typo and say level 116 Ninja but meant lv 16 or was he only acting like he has played the game without reading the article about the cap changing from 50 to 60?

  • @122.
    Item level.

  • so.. this was all about how some guy is mad because he should’ve played the pc version instead of the ps4 version? and here i thought I’d see a flurry of comments about the upcoming xpac.

  • This is my first time looking into playing FF14 online. I didn’t play realm reborn at all, but since everyone talking about it I’m looking at getting a copy of the Heavensward. I don’t know how that work, been searching about it. Do I need to purchase the realm reborn first before I can play Heavensward or can I start from scratch in Heavensward? @playstation

    I appreciate all reply.

    Thank you.

  • WOW to anyone that read Ghostx1984 comments there all straight up lies i play on ps4 never had any probs with any so called PC elitist nor have i been discriminated against this game is an amazing mmo and the fact you can play it on ps4 makes it very easily accessible. play your job and you don’t need numbers to do well im currently in a free company of mostly pc players and they help me out with no hate what so ever even giving me tips on tanking which is my role. This guy was unfortunate enough to meet a group of douches and seems to despise the game because of it but there will always be those kind of players especially in a game with 4million+ players but rest assured they are the complete minority. This guy is trying to hard to down play the game to others he’s making up scenarios that never happen and PS: i think i know why they banned you because i want them to ban you from here for spewing this nonsense and asking the developers on an official forum to add a feature thats illegal according to there user agreement is probly why you got banned especially if you carried yourself how you did here…

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