SOCOM: Confrontation Patch 1.50 coming Tuesday

131 0

We know you guys have been anxiously awaiting further information on SOCOM: Confrontation Patch 1.50, and today we’re happy to announce that the 1.50 Patch will be deployed on Tuesday morning (Pacific time).

SOCOM  U.S. Navy SEALs Confrontation

Patch 1.50 includes many new and diverse features including but not limited to: Clan Ladders, Tournaments, Calendar, Follow-A-Friend, and Private Games.

SOCOM  U.S. Navy SEALs ConfrontationSOCOM  U.S. Navy SEALs Confrontation

Along with these features there are many optimizations, enhancements and fixes. Included below are some of the highlights:

Crashes, Freezes and Hangs Fixed

  • Players being booted out of the game to the XMB while loading into gameplay.
  • Players freezing on the loading screen going into and returning from gameplay.
  • Loss of input issues that occurred when using the pause menu or scoreboard.
  • Low frequency freezes when creating a clan.
  • Players occasionally getting stuck on the Quick Match screen after selecting an invitation.
  • Rare cases where players would become stuck in Spectator mode.

General Gameplay Updates

  • Numerous improvements to lag and latency, as well as bandwidth optimizations.
  • To eliminate exploits where players were escaping to outside of the playable space, many of the previously found routes are now blocked off. As a further measure, the playable areas are now surrounded by trigger volumes that will kill players attempting to find new exploits.
  • Players are no longer able to plant claymores through pillars, walls and other objects.
  • Target spotting will now default to OFF in all ranked games.
  • Fixed characters occasionally getting stuck when planting flares in Control mode.
  • Made the range players could plant the satchel more consistent between levels, in both Breach and Demolition modes.
  • Commando reticles now turn green when targeting a VIP in Escort mode.
  • Increased the priority of picking up the satchel so it can be picked up more easily when weapons and other objects are piled around it.
  • Louder and improved footstep audio for characters that are out of view.
  • Limited the angle that climb prompts appear at, character will no longer turn 90 degrees before climbing.
  • VIPs no longer appear on the HUD Radar after being killed.
  • Added the ability to plant Control flares and Demolition/Breach satchels while prone.
  • Improved grenade throws, they now more closely follow the throw arc, added better wall detection to keep players from throwing grenades through walls and other objects.
  • Fixed issues where different weapons would appear in characters hands to different players.
  • Players can no longer take control of VIPs/Hostages through walls or other objects.
  • Improved performance for the late joiner, host and all other players when joining a match in progress.
  • The satchel will no longer appear in the incorrect location for players that late join Demolition and Breach matches.
  • Fixed cases where the number of rounds won by each team could become out of sync.
  • The death camera will stop following the character that killed your player after 5 seconds.
  • In spectator mode, the button commands will fade out after 5 seconds.
  • When selecting a weapon in-game the player’s custom loadout will not be overwritten, that can only be done in the Front End Armoury.
  • Fixed cases where Detonators for Key Moments could become desynced, allowing them to be used twice.
  • Multiple fixes for situations where characters could become invisible.
  • Drastically cut down the Fade-In time at the start of the round.
  • Fixed the jittering reticle when planting C4 and Claymores.
  • Improved ability to plant the C4 on Breach walls.
  • Resolved issues across all maps where players could become stuck when crouching or going prone in tight spaces.
  • Closed an exploit where players could shoot through walls close to windows when using a scope.

User Interface

  • Improvements across multiple Front End screens to improve the look and feel for Standard Definition users.
  • Fixed cases where scrolling rapidly or backing out quickly from Front End screens could lead to multiple items overlapping.
  • Sort the Channels list in a more user friendly way.
  • Updated several places in the Records and Statistics where the same gun would appear more than once.
  • Increased functionality for customizing controls including adding Hold functions to the Analog sticks.
  • Added an option to disable D-pad Lean.
  • Created a new Nordisk channel.
  • Fixed an issue where the Clan Mottos would sometimes be cut off.
  • Added more information to the Game Details screen in the briefing room.

Weapons

  • Reduced the accuracy of the FAMAS.
  • Improved damage of the Desert Eagle.
  • Improved damage done by all Sniper Rifles.

Crossroads

  • Improved collision on railings to allow bullets to pass through them easier.
  • Removed a dynamic spawn from several modes that had a player respawn in a locked room in several modes.
  • Several fixes to curbs around the level so the player can traverse smoothly over them without reload interruptions.
  • Updated one of the breach walls on the Overlook so player cannot get past without destroying it.
  • Closed several exploit holes that allowed players to gain access to out of bounds areas including: numerous rooftops around the level and the area above the warehouse.

Quarantine

  • Players can no longer swim under the platform of the main floor of the dome.
  • Players no longer get stuck in the water of the main floor of the dome.
  • Improved AI pathfinding with extra focus on the transitions in and out of water, including lowering the water in the dome at the start of the round in Escort and Extraction modes.
  • Updated several locations inside the dome where the camera could pass through the ceiling and walls.
  • Tweaked the collision on several pipes and beams so players cannot pass through or get trapped.
  • Closed several exploit holes that allowed players to gain access to out of bounds areas including: the dome roof, areas past the outer fences and the submarine.

Fallen

  • Improved AI pathfinding with special attention given to transitions in and out of the water.
  • Aligned a dynamic spawn point with the world to prevent players from spawning halfway into the ground in Escort mode.
  • Added more detailed collision to several cliffs to prevent players from clipping through the terrain.
  • Closed several exploit holes that allowed players to gain access to out of bounds areas including: the cliffs above each spawn, the roof of the temple and behind fences.

Kasbah

  • Aligned Demolition markers to be more visible.
  • Resized one case where a Control flare could be thrown over the edge of a balcony.
  • Added collision to a fence above Commando spawn that would allow players access to the 32 player area in the 16 player map.
  • Closed several exploit holes that allowed players to gain access to out of bounds areas including: across destroyed bridges, outside the walls and on rooftops.

Urban Wasteland

  • Aligned markers in Demolition and Breach mode to be exactly at the centre of the target zones.
  • Resized two cases where Control flares could be planted behind walls.
  • Several fixes to curbs around the level so the player can traverse smoothly over them without reload interruptions.
  • Closed several exploits that would allow the player access to out of bounds areas including: hotel rooftops, the sky bridge roof and several buildings around the level.

FrostFire

  • Fixed camera issue where players below the Watch Deck could see enemies above when standing on the pipe.
  • Closed several exploits that would allow the player access to out of bounds areas including: rooftops, the helicopter and the water.

Desert Glory

  • Smoothed the collision on several pieces of rubble on the ground to allow easier traversal of the level.
  • Closed several exploits that would allow the player access to out of bounds areas including: the cliffs above and the winding road below.

We have a lot more coming for you all in the weeks ahead. So please stay tuned!

Comments are closed.

131 Comments

  • Im used to games like Resistance 2, is this game any better online?

  • MGO is better.
    play more metal gear.
    Socom is great though.
    MGO id B.B. Hood
    Open Hand is the clan
    join today

  • I know what game I will be re visiting next week!

  • I think I’m going to buy this game next year after finishing God of War 3 since by that time the game should actually be done and polished.

  • Can we get some info on whether or not they plan to address the User Created Rank Rooms, Shooting over all railings not just Crossroads, Lasers/shadows goin through walls. People standing on top of grenades and not dying.

  • This was a long time coming, and sadly imho to late. The heavy hitters are coming, Uncharted 2, MW2, MAG, GoWIII etc and you are just now fixing a game that should have been done right the first time. I understand patches to fix little issues that were missed, or simply unforseen but people complained in the beta, they’ve been complaining, and it took you nearly a year.

    This was a huge mistake for /6 and Sony and it will cost you both in the future. Good job with the patch, I may log on and play some games but its no longer a serious game contender for me, but a simple “when there’s nothing better to do”. Sad.

  • good stuff now some DLC and its all good.

  • lol for ppl say this is better than R2 and KZ2 then yes.

    this game launch with lots of bugs as u can see they fix alot of bugs with this big patch.

    i still play socom but i dont play kz2 and R2 no more there boring.

    socom is where is at for online shooter is still #1 exclsive online game in PS3 right now.

    hopefully this patch doesnt mess something up

  • I don’t own confrontation but this is the biggest patch I’ve seen all year O.O so biiig

  • Been waiting on this. Hopefully the DLC isn’t far behind.

  • ok this patch..this huge patch is bound to have bugs in it..i dont care what anyone saids..its going to have some problem or bring up new ones..sorry slant6 but you have to prove me and oyour loyal fans wrong..so im not xpecting it to be flawless..im just glad they finnaly put a release date..now for the DLC..im hopeing its coming the last week of august like you PROMISED..yet you guys are not good at that either..:/ Well i just want to say the game is GooD but the last one on the ps2 was FLAWLESS!!! please bring back the tanks, boats and hummers with rocket launchers back!!! it made SOCOM tremendously fun!!

  • Good news for all the SOCOM players out there but unless there is a sizable community out there still playing, almost feels like a moot point. Odds are Confrontation will be barren once MAG deploys in January.

  • WOOOOT!!! I’ve been waiting for this thanks for the update ^_^

  • Game Launching from HOME!?!?!? – What’s with the space if we can’t launch it from Home and stay together?

  • I purchased the damn thing twice. Once on disk and off the PSN before any price drop. I hope hope tossing money at the problems gets it fixed. Also note I purchase Wheel of Fortune for $15 to sit around for 10 minutes wait to spin lose a turn (repeat).

  • Oh cool now i knw what day it is because of the calendar….

  • It’s unfortunate that the patch is coming out now; I sold the game a LONG time ago.

  • Awesome. Finally the patch that will get me back into this game. I loved the first Socom games but this game needed to be fixed. Hopefully the future gets brighter from here.

  • If this patch actually WORKS, I may pick the game back up. However, Slant Six has not yet released even a modest patch that doesn’t break more than it fixes, and this one is freaking huge, so we’ll see.

  • Though this took longer than expected, it seems Slant Six have fixed the majority of bugs and exploits that have made the game a hassle to play. Paths used to get out of the play area are blocked AND any players who find a new way out are killed automatically. I would still like to see custom ranked rooms but this update is HUGE and I cant complain that a game I bought a year ago is still being supported. Nice job Slant Six

  • Nice its finally coming

  • So the game is FINALLY out of beta stage? Good to hear, maybe I can play it now. Thanks for letting me have some fun in the open alpha (beta), though.

  • wasn’t this due for a May release?

    hahahaha wow. Sony get a grip. Seriosuly. You just lost your biggest franchise.

    Slant Six, you failed just as much as them. The only thing you had going was what Zipper did for you.

    You should all just go drown in the toilet.

    Zipper, Socom… Live on.

  • Why didnt this game just come out this year?

  • Now we see what happens when you rush one of your biggest franchises to market: patches like this one over a year after launch!

  • I can’t believe how massive the list of fixes is.. and in my short time playing the game, I can honestly say it’s not even addressing the problems even I came across.. this is a disappointment to the PS3 game catalog. Only reason most people have it is because they felt like getting a free game with their Official Headset. and even then, it’s not worth playing. I checked this patch to see if it was worth playing and I can still say.. nope. the game looks like poo, controls like poo.. and is poo.

  • This is something to look forward too!! @1 yes you should buy it and give the game a good try. @ 50 diddo, different From R2 in many ways though..

  • @73 the game doesn’t quite control like poopoo if you know how to use each separate control. once you understand that this game does not want you to play it like you were playing, say KZ2, then you’ll see that this game is fun, engaging, frustrating, takes some skill and patience, but it can get you feeling really good after you extract a few hostages or defuse a bomb at the last second. it’s those moments I look forward to achieving now. and if you get in a clan it is the best experience because you all are on the same page getting some action.

  • Too little too late I’m afraid

  • @64
    The next patch update for Home will allow game launching for any game so a fix is coming soon.

    IMO though, like some others have said, it’s too late. I’m not an avid SOCOM fan and I think that is the type of person this will only appeal to.

  • Heard to many bad things about this game and also the lack of support. pass…

  • Focus on making maps, and lots of them. You got the gameplay right, now we need maps to play on.

    We want new maps and classics….

  • psssh! tell me about the 3.00 update on tuesday i like that idea better lol :)

  • any excitement i would have is dampened by the fact that their past fixes have only led to more issues – we’ll see how it goes this time around.

  • How is this socom online?

  • Socom Confrontation is the best game of the series ever! I haven’t been so excited about a Socom game in a long time. I can’t wait for Tuesday!

  • ehh. cant say iam to into it cause its not my cup of tea. but good for those who love this.

  • All that and still no custom ranked rooms and tiebreaker rounds? Well I haven’t played in over 4 months so I hope this will give me a reason to start playing again

  • This is great and all,but don’t you think it’s a little too late for this?I mean nobody plays this game anymore anyway considering it was so bad in the first place.

    @83-This was easily the worst game in the Socom series,how could you actually say it’s the best.

  • Too late

  • Boo at no first person view by pressing up on d-pad

  • I do agree with some folks, Socom is a pretty dope game. It just looks cheap as hellll, and gor plenty bugs, I still need the update now so I can get back to playng

  • Socom is eh sometimes but when you have good teamates he have mics and theres no lag it can be a fun game hopefully the patches will fix the problems

  • i just hope the patch fix the lag switch when a player can’t be seen but can see you and you and others and they can shoot pass wall . sony and / six there are alot of cheater in the game and i know its not in the patch but you should have a report a player function in the game yes i know you can report a player through sony but it’s very small % that a player will be ban from sony . socom is the best game for cheater to cheat on from lag switch , player with all the attachment on there weapon , on and on sometimes it’s just make the game unplayable.

  • Slant Six could have just walked away from this game and moved on to the next, but they have continued to fix and improve the game…THUMBS UP! I really respect the developers that stand behind their games

  • i just wish all games you play online have a report a player function in the game . i know it’s can be done because home have this function and i know , i know home is not a game. socom can be a great game but its not because of the cheater to many different ways to cheat . the bugs in the game really dont keep me from playing its just the cheating do anyone from / six or sony watch you tube?

  • Great! Now we just need some DLC and some new maps!! Get on that Zipper!

  • too bad i already sold the game :\

    should have made the game perfect the first time.

  • Patch this game all you want…IT WILL NEVER BE A TRUE (ROOTS) SOCOM.

  • DAMN thats a big ass list! im SURE something will get broken…….

Please enter your date of birth.