To finish off our developer diary series on Ratchet & Clank Future: Tools of Destruction, we have this guy named Ted Price, whom you may have heard of once or twice before :). He’s the founder and CEO of Insomniac Games and was the creative director on Resistance: Fall of Man. For RCF, Ted took a back seat as Brian Allgier (creative director) and John Fiorito (project manager) helmed the good ship Ratchet & Clank. Only to watch it become the good pirate ship Ratchet & Clank.
But I digress, so without further adieu, Ted’s dev diary on Ratchet & Clank Future: Tools of Destruction!
Additional Insomniac interviews:
Ratchet & Clank Future Developer Diary #5 (Bill Parmenter and Brian Mathison)
Ratchet & Clank Future Developer Diary #4 (Giac Veltri)
Ratchet & Clank Future Developer Diary #3 (Mark Lee)
Ratchet & Clank Future Developer Diary #2 (TJ Fixman)
Ratchet & Clank Future Developer Diary #1 (Brian Hastings)
Please also read our previous PlayStation.Blog Ratchet & Clank Future posts.
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