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The definitive version of Star Wars Episode I: Racer launches 26th May on PS4

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The definitive version of Star Wars Episode I: Racer launches 26th May on PS4

Aspyr detail the improvements and changes it's made to the upcoming racer set in a galaxy, far, far away…

Update: We have an update on the launch of Star Wars Episode l: Racer. Unfortunately, we’ve just learned that we will have to delay the game on PlayStation 4 until 26th May. We’ve been amazed at the excitement from the community, and we’re looking forward to sharing it with you really soon!
Original post: On 12th May, PlayStation fans will finally get to experience the original Star Wars Episode I: Racer when it launches for PlayStation 4.
Episode I: Racer was an intergalactic kart racer that included a variety of racers spanning the Star Wars galaxy and a satisfying upgrade system that let you develop and customize the stats for your racing style. You were able to choose your destiny; racing over lava pits and through ice caverns, it was entirely possible you might just crash in a fiery wreck.

 
Of course, we wanted to capture the feeling of the original, but just delivering a one-for-one port of this classic wasn’t enough for Aspyr. Our teams wanted to bring the definitive experience to life, combining the best elements of all versions of the game into an experience that was worth the 20-year wait.

 
 
Here’s just a sampling of what you can expect from Star Wars Episode I: Racer on PlayStation 4:

  • We uprezzed all of the FMV sequences in the game. Output resolutions have massively changed in the past 20 years, as have file size restrictions. This allowed us to natively re-export everything into 4K. Despite the age of the original models, these cutscenes look stunning and will take you back to seeing the track on Tatooine for the first time in 1999.
  • We re-mapped all of the controls to feel right for Dualshock 4. This might sound trivial, but to really feel like you’re piloting a Podracer takes a very special touch. The controls that captured the thrill of Podracing in 1999 simply don’t feel as natural on the modern controller, but our team was dedicated to creating the ultimate Podracing experience. You can expect controls that feel natural and modern.
  • Trophy hunters will be happy to hear that we’ve added Trophies. You’ll even be able to prove you’re the ultimate Podracing champion with a Platinum trophy!


If you’re new to Star Wars Episode I: Racer, the only word you need to know is speed. This game is all about the speed and fans of Star Wars: Racer Revenge will be pleased to see that the original delivered on the promise of exceeding 600 MPH. Racing purists will drift through turns, discover shortcuts, and break lap records, while kart-racing fans will defer to bumping, smashing, or even using Sebulba’s secret flame jets to knock opponents out of the race.

Please accept a massive Thank YOU from the teams here at Aspyr for all your support! It’s an honour to be able to bring our favourite games back, and we’re looking forward to watching y’all hop in :)
If you’re looking for more classic Star Wars games from Aspyr, check out Star Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy.

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15 Comments

  • How much will it cost?

  • I’d Be well

    happy if it comes in a VR version

    • As great as it sounds, I’m not sure this is right for VR! The blocky visuals, combined with the high speed sounds like the perfect recipe for a headache!

    • Don’t know, WipEout works fine.

    • Agreed, WipeOut is amazing in VR. If anything, I prefer it to the flat version, as judging corners is way easier and the view of the track is better.

  • FF7, RE3, SW Racer… I’m 11 years old again.

  • Sorry to say this but I really don’t see much difference, N64 had great graphics, did you guys updated the textures to 4K? All I see is antialiasing to the max, the rest looks the same, it’s a pitty.

  • After all those years of remakes, the audience became slightly more demanding than just visually upping textures. Leaving the models and bland landscape like they were 20 years ago is just underwhelming. Not even the fog was removed, which was simply due to hardware limitations back in the day.

  • Nostalgia. Can’t wait

  • this looks cool, might buy depending on price. I’ve never heard of the original. Now can we please get a remake of that star wars puzzle game where you had to move the different coloured droids across the grid? :D

  • This looks like a very lazy update, especially compared to other remakes like Ratchet and Clank, Crash Bandicoot, Spyro, Crash team racing, and Shadow of the Colossus.

    A game of this age on current gen hardware needs more than higher resolution output, the gameplay could have been retained while still updating all of the models and tracks to modern day standards. It will be interesting to see how much they expect people to pay for this.

  • I love Star Wars but why are the graphics so simple and blocky… on a PS4? i don’t get it.

  • Looking forward to this as I love this game.

    Played it a lot on PC at the time it initially came out, A friend got it on N64 so I played it a bit there, Played it a lot again when I got a Dreamcast 13-ish years ago & brought it again when it was released on GOG 2 years ago & i’ll absolutely be buying it on PS4 next month.

    I never played the PS2 sequel (Star Wars Racer Revenge) at the time as I heard it wasn’t that good but I did buy that when it came out on PS4 as a PS2 classic a few years back & yeah it’s nowhere near as good as this.

    As to the graphics, I don’t care because of how good the gameplay & SP mode is. This is a refreshing of a 21 year old game in a similar style to the PS2 classics that are available rather than a remake so it was never going to get a big revamp in the same style as Ratchet & Clank etc… Enjoy it for what it is, A brilliant game that’s now available to be played by many more people who may be yet to play it.

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