Director Neil Druckmann details game’s new combat and stealth mechanics, and new characters
Six months ago, I promised that we would have something special to share with you at E3 2018 and I’m excited to finally say that the wait is over. Here is the world premiere of The Last of Us Part II gameplay:
In The Last of Us Part II, Ellie is now 19 and has found a semblance of peace and normality living in Jackson. She’s had a chance to be a teenager and forge lasting relationships. When that peace is disrupted by a violent act, Ellie is thrust into a brutal journey of retribution, fueled by a need to bring those that have wronged her to justice, pushing her to her very limits.
From the way Ellie plays to the way she navigates through this hostile world, you’re going to feel her physical, emotional, and mental state expressed through every facet of gameplay. We’ve completely overhauled our engine, developed new combat mechanics, created new analogue stealth systems, and revamped our animation system to fully express Ellie’s desperation, resourcefulness, and unique agility.
We’re also upping the stakes and tension of the world. Our environments are broader, more complex, and more detailed – bringing unprecedented realism, verticality and player choice to the world of The Last of Us.
The human enemies you’ll encounter are now more threatening and capable, using sophisticated communication and environmental awareness to create intense, more dynamic stealth and head-on combat encounters.
All of this is underscored by the characters that surround Ellie and their shared experience. The Last of Us Part II features new and returning characters (including that gruff Texan who’s yet to make his full appearance), brought to life by our latest performance capture techniques and our exceptional cast. This week at E3, Ellie, played by Ashley Johnson, is joined by two new characters: Dina, played by Shannon Woodward, and Jesse, played by Stephen Chang.
We’ve got a lot more to discuss in the week ahead at E3, including interviews and live show appearances. We’re kicking it off with a panel at the E3 Coliseum on Tuesday, 12th June at 7.00pm BST/8.00pm CEST.
On Thursday at 12.30am BST/1.30am CEST, our Co-Game Directors Anthony Newman and Kurt Margenau will appear on the PlayStation Live from E3 stream as they do an in-depth breakdown of our gameplay demo. Don’t miss it!
Until next time, endure and survive.