PS VR compatible psychological horror mystery Dead Secret haunts PS4 later this month

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PS VR compatible psychological horror mystery Dead Secret haunts PS4 later this month

Delve into a dead man’s bizarre past to prevent your own death from 24th April

Hello, PS Blog! This is Ben Throop from Frame Interactive. Last time I posted here was when we brought you Headmaster for PS VR. Now I want to tell you what we’ve been up to since.

Dead Secret

So, we heard you like horror games… but we also heard that some of you might want something that is not, how do you say, pants-crappingly intense? Maybe something a little more mysterious? A little more psychological?



Well I’m excited to tell you that we’ve been hard at work with the horror wizards at indie studio Robot Invader to bring their hit VR title Dead Secret to PS4. Most importantly, we’ve designed it for BOTH VR and non-VR which means way more of you can enjoy it. However you choose to play you’re up for a good dose of the willies without being permanently traumatized.

Dead Secret

The best way I can describe Dead Secret is that it’s a horror-mystery adventure where you’re investigating a murder. It’s got a twisted, fantastic story you’ll uncover as you skulk about a recently abandoned home, uncover secret documents, and decipher the mystery of an eccentric man’s bizarre past before you get… well I don’t want to ruin it.



This was a really exciting opportunity. Not only are these guys my friends, but the devs at Robot Invader are like walking horror game encyclopedias. They’ve collectively played through over a hundred horror games, from blockbuster hits to obscure rarities. So when we had a chance to work with them on this, I knew that not only would it be a great education in horror design, but also an awesome opportunity to take a quality game over to PlayStation for all of us to enjoy.

Dead Secret

You’ll get the chance to solve the mystery yourself when Dead Secret lands on PlayStation Store on 24th April.

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  • Does it require you to make “two” games when making it for both VR and non-VR?

    • It’s just one game. When you launch it you choose between VR and Non-VR mode. You can also play in VR for a while, quit the game, and restart in Non-VR mode.

      You know, in case it gets too scary.

      In terms of the design of VR vs. Non-VR, yes that required a significant amount of work to make both versions feel as good as possible!

  • This looks pretty interesting.

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