5 new things to expect from SteamWorld Dig 2, coming to PS4 on 26th September

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5 new things to expect from SteamWorld Dig 2, coming to PS4 on 26th September

Image & Form Games offers a bit more info on the sequel to its brilliant 2013 adventure

Howdy everyone! This is Julius Guldbog from Image & Form Games and I’m happy to confirm that SteamWorld Dig 2 is coming to PlayStation 4 and PlayStation Vita (with Cross Buy enabled on both consoles) later this month on 26th September.

So what’s new this time around? Well, we’ve got a ton of new surprises in store. Below I’ve listed five of the most exciting ones. Let’s dig in!

1. A new protagonist

Rusty has disappeared. In SWD2, Dorothy McCrank is here to fill his boots. She’s gone from a sidelined sidekick in the original SteamWorld Dig to an awesome hero able to save the day. It’s up to Dorothy (and you) to accept the challenge and embark on an epic underground adventure.


2. New companions

You won’t dig into adventure on your own this time. The game is host to a wonderful cast of characters with their own personalities, quirks and purposes. Some will help you more actively on your journey, while some will do their best to get in your way. We’ll let you figure out exactly who these people are on your own…


3. New upgrades

The upgrades played a big role in the original Dig. This time they’re bigger, better and will take you to places you’ve never been before. Besides carving your way through the earth with your trusty pickaxe, you will literally fly through caves with the Jet Engine and grab faraway treasure with the new Hookshot. Expect even more awesome gear as the game progresses.


4. A big, sprawling world to explore

SteamWorld Dig 2 is huge and full of treasure, traps and dangers. While the original was short and sweet, SWD2 will be a much longer experience. Expect at least 10 hours of gameplay time, and even more if you plan to explore every corner of the world and find every dirty little secret…


5. A new musical backdrop

El Huervo of Hotline Miami fame is composing the game’s soundtrack. It’s got a new vibe compared to previous SteamWorld soundtracks and we think you’re gonna dig it!


Excited yet? We sure are and can’t wait to let you play. If you have any questions about the game, please ask away in the comments. What features would you like to see in SteamWorld Dig 2?

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  • That looks cute. I think I’m gonna pick up the first one!

  • Looks great, I’m in for day 1. But please mention the Vita in the titles of the blog posts, not just PS4.

  • Regarding the PS Vita version : will it be compatible with PSTV? (please say yes!)

  • I loved the first game. Found it so addictive I finished it twice (rare for me to finish any game even once) and this looks like a lot of fun and Vita version with Crossbuy is always a huge bonus too! :D

  • Day 1.

    finished the first game twice

  • Many thanks for creating Vita version as well!

  • I did really enjoy the first game, but it felt like it finished just as it really got going. Will the second game be much larger in scope? I felt like the end of the first game was like a first boss, and just as I was getting ready for more it finished!

  • Ah, I can see by actually ready the story (sorry!!) that it is indeed much larger. Great news!

    • Personally I prefer it when games are cheaper and shorter. So many games and so many distractions just give me the opportunity to buy a sequel if I want one or replay what I loved about it the first time.


    • yeah I tend to value a game’s replayability more than it’s length.

    • Vaild points, and with three children and a full time job my gaming time is pretty scarce! That’s why I’m so pleased it’s coming to Vita – a lot of my gaming gets done in the hour or so before I go to sleep in bed! Either Vita games or via Remote Play. I also prefer shorter games – currently trying to make my way through the Witcher 3, and at this rate it’ll take me well over a year to finish! 4-8 hours is great I think. Having said that, I really did feel like the first Steamworld Dig game was a little short. It almost felt like the entire game was a tutorial for something bigger, and I couldn’t shake the feeling it ended just as I was getting in to it. Something a little more fleshed out would be welcome from me, without it being a 50+ hour epic!

      As for replayability, that’s not necessarily something I’m particularly bothered about. There are SO many incredible games to play, and so little time, it’s very rare indeed for me to go and play something through more than once, and certainly not straight after I’d finished it.

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