Loot Rascals, the new game from Hohokum’s co-creator, announced for PS4

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Loot Rascals, the new game from Hohokum’s co-creator, announced for PS4

Ricky Haggett's new sci-fi roguelike tackles friendship, loss and redemption

Hey folks! Ricky Haggett here. I was the founder of a videogame studio called Honeyslug, who made the PlayStation games Hohokum, Frobisher Says and Super Exploding Zoo.

Now I’m back with a new studio called Hollow Ponds, and excited to tell you about what we’ve been working on a new game called Loot Rascals.

Loot Rascals is a tale of friendship, loss and redemption in outer space. It’s a roguelike set on a hostile alien world, where you’ll play as the survivor of a rocket crash, trying to escape back to space.


The game has two main components: First off you’re exploring the planet, revealing its hexagonal surface, and fighting a menagerie of strange aliens, monsters and robots. Defeating them will win you Loot – a set of schematic cards from which you get all of your abilities.

Choosing which of these cards to keep and use to fend off hostiles requires strategic thinking ­ the second major aspect. As you build your character’s loadout and maximize abilities, you’ll need to decide which advantages you can do without, and convert those cards into the precious resources needed to heal up.

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Loot Rascals
Loot Rascals

But I mentioned friendship, loss and redemption before ­ what’s that all about?

Well in this game, the enemies can loot you! And when that happens, the cards they steal are beamed up to the cloud and drop into someone else’s game. Whenever you defeat an Elite Baddie in Loot Rascals, you’ll get a card belonging to another player ­ looted from them earlier by that baddie. The enemies only steal higher level cards, so it’ll be something you reeeeally want to keep. But you have a free choice ­ will you send it back to them, or keep it for yourself?

Think carefully about the decision though, because there are consequences. You see, every player in Loot Rascals has a Holographic Agent ­ a computer controlled copy of themselves who can visit other people’s games. If you decide to hang on to another player’s card, you may find yourself faced with their angry Hologram, trying to kill and loot YOU. Or, if you did right by them, and sent back their card, perhaps their Hologram will turn up to help you for a while…

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Loot Rascals
Loot Rascals

If you’re a fan of some of the other games I’ve worked on, you should be able to detect a similar sensibility, in terms of both humour and art. This time, we’re working with Swatpaz (Adventure Time, Cartoon Hangover) and Meowza (The Road Less Travelled, Alphabear) on the visuals, along with an amazing soundtrack by Grandmaster Gareth from Misty’s Big Adventure (one of my favourite bands!)

We’re aiming for release in early 2017, but planning on getting the game in people’s hands before that at a number of shows ­ first up at E3 in June.

Meanwhile, check out our trailer and visit the website at www.lootrascals.com, where you can find more info and sign up to receive more news about the game


Loot Rascals
Loot Rascals

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  • This sounds great but I still have to ask if you if a Vita version is possible?

  • Looks original! Super Mario RPG meets Adventure Time :)

  • ufff.. sorry to tell this, but… I don’t know if beint hohokum’s creator is something to be proud of…

    I tried the “game” as I got it for free IGC, and I believe it’s the most fastest uninstall my ps4 has ever seen….

    I’m sure it will have it’s audience (we live in a world with a Woah’s dave! 71 metacritic after all) but it’s not for me….

    • Sorry to tell you this, but you’re not the target demographic for each and every game released. I thought the game was really sweet, and I bought it for my 5yo daughter who happens to love it :-)

    • Damn straight. Hohokum was ho hum. Fastest uninstall equal with super exploding zoo. That said I enjoyed Woah dave. Different strokes I guess.


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