Become an undead assassin in Aragami, debuting this year on PS4

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Become an undead assassin in Aragami, debuting this year on PS4

Lince Works’ new stealth game comes out of the shadows

Hi there! My name is David León, and I am the studio director of Lince Works. Today I would like to show you our new game: Aragami.

Aragami is a stealth game in which you play as an undead assassin with the power to control the shadows. The darkness is your ally and the source of your strength, letting you teleport instantly to any other shadow, create new areas of darkness to stay invisible, materialise physical weapons and traps from thin air, or even summon a shadow dragon to decapitate your target.

Your dark journey starts when you are brought to life by Yamiko, a mysterious girl that asks for your help in getting her out of the mountainous fortress of Kyuryu. Freeing her from her prison is the key to uncovering the secrets of your past life.

In Aragami, you strike under the cover of night, when Kaiho – an army of warriors with the power to control light – is most vulnerable. Even with your supernatural powers, your task won’t be easy. The warriors of Kaiho will use exploding traps, ethereal lights, and even supernatural sword techniques to try and stop you from reaching Yamiko. To be the perfect assassin, you will need to know how to blend with the environment, when to strike, and also when to avoid confrontation.

Here at Lince Works we’ve defined two types of players: Demons and Ghosts. The first ones are players who love to kill every enemy and clear the area before proceeding, while the ghosts are players who prefer to stay invisible and beat the level without being noticed. In Aragami you will unlock different abilities suited to each gameplay style. We want to reward both type of players, as a mark of a true assassin is completing your objective using any method available.

Our inspirations

Aragami is a game heavily inspired by old-school stealth games like Tenchu and Metal Gear Solid, and more recent gems like Mark of the Ninja and Dishonored.


We are huge fans of stealth games, as there is nothing else out there that can replicate that tension you feel when trying to be the perfect assassin, but we feel that in the last few years ‘stealth’ in games has been diluted and doesn’t pose a real challenge; the tension of being detected by the enemy is gone.

We want to fix that in Aragami, where you are outmatched, outnumbered, and alone. You have no guns, amazing fencing skills or regenerating health. Your main weapon is your cunning, your sword, and darkness.

The world of Aragami is set in a mystical Japan, with influences from other Asian cultures and mythos. We looked upon games like Okami and Journey to create a vivid cel shading art style to tell our story, our re-imagination of ninja tales, and stories of the battle between light and darkness.

So thank you for reading and letting us show you Aragami. If you want to find more info about the game, check out our official site, our Facebook page, and our Twitter profile. Aragami is coming this autumn on PlayStation 4 and we will be showing you more footage as we get closer to the date. We are always looking for comments, feedback, questions, and ideas, so don’t be shy and let us know what you think!


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  • After a first (and unfortunately failed) attempt at funding the game via Kickstarter, the devs had said that they would continue working on the game nonetheless. I am glad they could make it happen against all odds, and even more happy that the game is landing on PS4. Great job, guys. Day one purchase.

    • Thanks a lot Fethennour!
      Yes, we really believed in the project and that we had something great in the works. Glad we could make it here :)

  • Color me intrigued. I hope it lives up to its potential.

  • I thought i had recognised the game from Kickstarter I am glad you continued the development despite Kickstarter not being a success. I would have backed a second attempt in a heartbeat :)

  • If something has “Assassin” or “Samurai” in it… or even “Medieval Japan” in it…i’m there….but if it has “Assassin” and looks this promising…please take my money already!!!!

  • Just as I was watching the video, I thought to myself that it looked like it was inspired by Mark of the Ninja and Dishonored, two incredible games :)

  • I supported this on KickStarter, it was a shame it never reached its goal but I’m very glad they continued with it :) Can’t wait.

  • Looks great. Definitely feeling the Tenchu influence.

  • This game looks very cool. Can’t wait to see more of it.

  • Heh, Aragami, that was my nickname for the longest time :p There’s also a pretty cool Japanese movie by that name. Anyway, I would have been all over this had it been AAA.. Have been dying for something samurai/ninja/japanese (and AC just doesn’t seem to be going there.. -_-) but Indies usually don’t have the budget or manpower to make these AAA kind of experiences (at the lack of a better description) look or feel appealing to me, or being lenghty enough for that matter (with the exception of games like the Telltale games or Journey, that have a simple or limited set of mechanics). Too bad because I miss games like Tenchu.

  • Looks beautiful will keep an eye out for this

  • Can’t wait to stab some sorry fool in the back and let my shadow dragon eat him. This is going to be awesome.

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