Shadwen announced for PS4, from the team behind Trine

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Shadwen announced for PS4, from the team behind Trine

Frozenbyte shows off its brand new stealth adventure, due out next month

Hello PlayStation fans! It’s a great pleasure for me to announce that our upcoming stealth-action game Shadwen will soon be making its way onto the PS4. We’re aiming for a May launch window!

Let’s start off with the announcement trailer:

Shortly put, Shadwen is an explosive stealth game where the only rule is to remain unseen at all times. If you get caught, it’s game-over.

Luckily there are a bunch of gameplay mechanics that make this a lot of fun. Firstly, time only moves when you’re moving, so you have ample time to plan your moves even in mid-air. Secondly, should you make a mistake or wish to try some manoeuvre (a kill for example) in a different way, you can instantly rewind time and try again!

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The premise of the story is that Shadwen, an assassin on her way to kill the king, has a chance encounter with an orphan girl, Lily. The girl has been caught stealing, and you (Shadwen) decide to help her out of the precarious situation.

Throughout the game you have the option to play either lethally or non-lethally, starting from the first encounter. The story will be different depending on your choice to kill or not to kill. You will, however, need to take action in one way or the other!

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Physics and the movement of your character play a big role in the game. You’re free to effortlessly move around the medieval city with your grappling hook and impressive acrobatic skills. You can topple over crates and barrels from high up to surprise unsuspecting guards, or plant bombs and other deadly devices onto various types of objects, and watch your opponents die in gruesome ways. There’s a lot of room for experimentation, and pretty much anything can work!

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You could for example load a cart with poison dart traps and push it downhill onto a group of guards. If it doesn’t quite work out as you first pictured it in your mind, you can instantly rewind time and try something different. Perhaps exploding bombs would have been the deadlier choice, or a pure distraction the stealthier option?

Stay tuned for our launch in May, and please let us know what you think in the comments below.

You can also follow @ShadwenGame on Twitter and ShadwenGame on Facebook if you liked what you saw!

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