
Three Fields Entertainment aim to “bring silliness and joy back to game development”
I’m Fiona Sperry and I co-founded Three Fields Entertainment with partners Alex Ward and Paul Ross in February 2014. We’re a small, independent British studio comprised of veteran developers from Criterion Games, Ubisoft and Disney. We’re no strangers to blockbuster games having worked on such as the entire Burnout series, BLACK, and Need for Speed Hot Pursuit over the past fifteen years. Our small but extremely talented development team has more than 150 years in game development experience.
For our first title, we wanted to make a wild physics-powered game that harnesses the gameplay, technology and power of the PS4. We also wanted to focus on what we do best – which is making fast, fun and spectacular arcade style games. Dangerous Golf is just that. It’s as serious a true golf game as Burnout was a serious simulation of real driving.
We wanted to see what would happen if we mixed the attitude of Burnout with the destruction of Black whilst powering up a golf ball and setting it on fire – a clear nod to NBA Jam – one of my all-time favourite games. This type of fast gameplay has always been part of our DNA and it’s something we hope you’ll enjoy playing.
In Dangerous Golf, you’re not striving for Par or aiming for a Birdie — you’re playing for points awarded for causing damage. It’s about smashing the place up and then banging the ball into the hole by pulling off an outrageous trick shot. Break enough stuff and you can power up the ball, turn it into a fireball and steer it around for a limited time to try and smash more stuff.
There are more than 100 Holes to attack in a series of indoor and outdoor locations. Make a huge mess in a hotel kitchen, destroy a glittering palace ballroom or evenset fire to a rural gas station — the choice is yours.
Despite the fact that Dangerous Golf is a fun and silly game, it has a serious technical edge. We’ve been working closely with the guys in Epic’s Unreal Engine 4 team and nVidia to deliver a truly physics-driven game.
We’re a small indie team but we’ve got big ambitions. We like to shatter expectations, bring silliness and joy back to game development and have a lot of fun in the process. Get ready to play dangerously!
I have got to play this!
If you could only play one Dangerous Golf game this year make sure it’s this one!
Can you confirm Guns N’ Roses – Paradise City is part of the soundtrack? :D
Looks like fun, especially if it has local multiplayer, like see who can score the highest level of destruction?
judging from a couple of those screenshots, if there’s not a trophy called “bull in a china shop” i will be disappoint.
Date ?
Oh go on then, seeing as you asked nicely ;)
Looks like a seriously fun game to play with friends.
Looks like the crazy golf game I always wanted!
I will be most definitely be trying to pursuad the the wife in letting me get this …..oh sod her I will just get it but shush.
Day 1 buy for me! Can’t wait!
“[…]working closely with the guys in Epic’s Unreal Engine 4 team and nVidia to deliver a truly physics-driven game.”
But ps4 is amd?
I look forward to this but I truly miss Burnout, BP was a game I played more than any other last Gen title. Only game I played online too, I had to buy the EyeToy again just so I could get the Platinum :-)
Burnout Paradise was by far my fave game on the PS3.
Indeed, PS4 seriously needs a burnout racer, I played BP to death on PS3. There is still hope as Three Fields already teased the development of a spiritual successor to Burnout: http://www.polygon.com/2015/10/2/9440965/burnout-spiritual-successor-hinted-criterion-games
Will definitely buy this wish they would bring out burnout crash. I loved that game.