The pioneering studio behind LittleBigPlanet, Tearaway and Dreams takes stock
On this day 10 years ago, a little studio called Media Molecule was founded by a group of friends who went on to have some pretty incredible adventures together. Mark Healey, Alex Evans, Kareem Ettouney and David Smith all met whilst they were working at Lionhead Studios. Along with help from Chris Lee, the man with the business plan, they were soon joined by Siobhan Reddy, Anton Kirczenow and Francis Pang – and Media Molecule was officially born!
In March of 2006 we moved into our first studio, a tiny (but cosy) office space above a bathroom shop in Guilford. It was here that our favourite little hessian friend Sackboy was born and at GDC the following year, we announced LittleBigPlanet to the world. Our lives were forever changed!
Since then we’ve released LittleBigPlanet and LittleBigPlanet 2 on PlayStation 3, Tearaway on PS Vita and Tearaway Unfolded on PlayStation 4. We’re currently working on Dreams, our upcoming game for PlayStation 4 and we’re super-excited for you all to get your hands on it.
The rest as they say is history, and it’s history that you can have a poke about in thanks to the ‘Marvellous Media Molecule Time Machine‘, made by our web development heroes Tom Kiss, Tom Dallaway and Martin Taylor! Click here to travel back in time and explore the Mm timeline. We’ve packed it full of photos and old blog posts so you can relive all the fun we’ve had over the past 10 years!
Our 10th anniversary is a very special milestone for us, so expect lots of celebrations throughout the year; our official birthday is just the beginning! We’ve got some pretty exciting announcements and events happening over the course of the next 12 months, not to mention all the fun we’ll be having with Dreams too. It’s going to be a jam-packed year so make sure you join us for the ride!
We couldn’t have got this far without all the endless love and support from our wonderful community; we really do have the best fans in the world. The energy and passion that you folks have for our games continually inspires us and pushes us forward. We never want to stop creating and making things for you all. Thank YOU for being the most awesome community we could have ever imagined – we love you all and we can’t wait to see what the next 10 years will bring!