Learning the ropes in Uncharted 4: A Thief’s End multiplayer

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Naughty Dog’s latest multiplayer creation adds Sidekicks, Mysticals, and the all-powerful grappling hook

The brutal pace and ferocious gunplay in the Uncharted 4: A Thief’s End multiplayer suite was recently detailed by one of Naughty Dog‘s Lead Game Designers Robert Cogburn here on PlayStation.Blog. But his team’s work was perhaps best showcased by this increasingly out-of-control footage that debuted during the PlayStation press conference at Paris Games Week. Uncharted 4 drew long lines on the show floor as players sampled the competitive component for the first time, and I was happily among them.

This early build of Uncharted 4 competitive packed in characters from across the Uncharted series — a crucial pillar in Naughty Dog’s approach to multiplayer this time around. Nate, Sully, Elena, Cutter, and other familiar faces smirked and scowled from the loading screen. Although the final version of the game will have a more robust loadout editor, I picked “support” (I do love being helpful) and brought Elena into the field (#TeamElena).

As Cogburn illustrated in his post, the biggest new additions to the Uncharted multiplayer are the Sidekicks, Mysticals, and the grappling hook. All things that I failed at using properly while being shot in the neck. Matches are immediately compelling, as teams move through maps together and establish “fronts” in order to exchange fire and explosives with the opposing side.

Uncharted 4, Image 09Uncharted 4, Image 08

This highlights Naughty Dog’s map design, which facilitates intense battles between sides and an ever-changing firefight that makes nearly every moment worthwhile. Ducking and weaving behind cover, opening fire on your enemies, leaping from the lethal range of a grenade — all of it felt great right from the start.

As was the case with previous Naughty Dog games, Uncharted 4 demands teamwork (and competency) from its players. A team of stray soldiers will be gunned down in seconds, whereas a coordinated group can move fluidly through cover, help downed friendlies, and survive the match much more efficiently.

Uncharted 4, Image 11

The Paris Games Week demo only scratched the surface of what Uncharted 4 multiplayer has to offer. If you want to try it for yourself, you can play the beta on December 4th with a purchase of Uncharted: The Nathan Drake Collection, or swing by PlayStation Experience in San Francisco and come play with us! I’ll be the one dying a lot.

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  • I want it all. I want it all. I want it all. And I want it now!

  • This is a big test for me because i’m currently playing through the Uncharted collection and i’m really not enjoying it. I think the combat is incredibly weak.

    • I assume you have only played Drakes Fortune so far. If you’ve played the others and stick by that comment you have ZERO taste in games!! You cannot be serious??????

  • If you could please keep any multiplayer trophies separate to the main list so I don’t have to play it for platinum, that’d be great.

    • I’d appreciate that too, and I’ll add that I wasn’t not a singly bit impressed with the mp for UC4. I mean, super powers? Really!? In my opinions they’re destroying the mp and man why would they copy stuff from TLoU? There too completely different games *sigh* -.-‘

  • I’m reallly only worried about there not being coop. Both Uncharted 2 and 3 had cooperative online modes (U3 even had split screen!), and I feel they’re kind of betraying some of us by not adding it this time. Competitive would be a nice and welcome add on for playing after the campaign and some coop matches/horde rounds/whatever, but for me the only reason to keep playing after the campaign was coop.

    We want cooperative modes. Even if it’s only good old horde mode.



  • So… we have to buy a 60€ game to play a beta for a week.

    I love Uncharted but im not gonna buy the same game(s) again. This beta should be free to everyone and not behind a 60€ game paywall, what’s the point of testing something with such a small portion of people? Doesn’t make any sense.

    Also no online coop modes? Your losing me so much…

  • Why do you people even comment?

    I played the previous uncharted games multilayer modes and they were pretty fun.

    Can’t wait to get my hands on the beta!

    Ps Ryan Clayments!? How did I not know you moved to the Sony blog? Good to see you’re doing well mate, beyond!

  • Nice, I’ll just “swing by” the PlayStation Experience in San Francisco to have a go…
    Wouldn’t it be nice if we could have some kind of Playstation Experience in Europe?
    Over the years it has always been PlayStation’s most loyal fanbase after all.

    Don’t want to end on a moan though, so I will say that this does look lovely, and I’m really intrigued to see how the new additions work out.
    Nice one Naughty Gods!

  • As a veteran co-op player in U2/3, I have zilch interest in competitive MP. Considering how bad The Last of Us online was and how co-op got axed, Uncharted 4 is definitely not in my priority list anymore.

  • MP used to be a way of extending the life of a title and help justify buying a full priced title, now with the microtransactions and used car salesman approach I would just prefer it without (and the whole nickel and diming shown in TLoU). The Paris trailer actually did more to put me off U4 as a whole than get me excited for its MP.

  • I wish uncharted 4 gameplay was like the last of us.I always hated uncharted game play.

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