Find out more about Rock Pocket Games’ eccentric approach to level design
Hey everyone! We’re only a couple of weeks away from the arrival of Shiftlings on PS4 on 11th March, and to celebrate, we thought we’d share with you a few of the devious inspirations behind the creation of some of the game’s various worlds and bonus levels!
First off, we designed 50 levels spread over five unique worlds. What you don’t know is there are also five additional, unlockable levels for you to conquer. These bonus levels are a completely different experience, if you manage to actually unlock them.
We wanted to achieve a hectic and wildly fun level with constant movement. So we decided that you would have to ride an elevator through the entire level while avoiding obstacles. Naturally, you’ll also have to avoid getting pushed or pulled off of your platform. Of course we also just had to have this platform carried by a giant robot of doom along with a sea of fire waiting for you should you make a slight misstep.
In Hyperactivia we introduce gravity beams and springs which can be particularly fun if you have both players being bounced around while switching sizes. To add to the chaos, you’re being chased by a giant spinning flame wheel of death. Think of it like an extreme game of tag.
We haven’t shown this level to anyone yet, are you excited? Get your spurs because Western ways are the flavor of the month here, partner! In this level, you will fire yourself out of a cannon onto conveyor belts that are moving in all directions. You will have to shift sizes of the characters accordingly so going down the wrong path does not have to mean inevitable death (or does it?).
This should feel like home! Here we have hinged platforms that will slow down your progress to a dead stop if you don’t know what you’re doing. Every time you swap sizes or jump, look out for swinging platforms. In the interest of hilarious mistaken deaths, the player must ride an elevator down to the exit while controlling the platforms to block hazards and find a safe path… or else!
Disappearing platforms are another fun way to halt your inexorable progress to beating our game. Think you’re safe on a platform? Oops, there it goes. This level is a marathon of disappearing platforms where you have to keep moving to avoid coming down with a serious case of the deadsies. Oh yeah, by the way, did we mention you’ll be chased by a giant bank of laser beams?
We sincerely hope that you enjoy all the work and ideas we put into Shiftlings, even when you’re being zapped for the hundredth time or are staring down yet another maniacal robot. We know it will create a fun and challenging experience for you! See you on the flip-side and thanks for reading!