Tim Schafer on why you need to check out Grim Fandango on PS4 & PS Vita

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Tim Schafer on why you need to check out Grim Fandango on PS4 & PS Vita

The Double Fine founder looks forward to the January launch of the HD remaster

Tim Schafer is never “off.” The funnyman game designer and founder of studio house Double Fine Productions is constantly cracking jokes, even when he’s trying to be serious. So when we had a chance to interview him about his upcoming adventure game, Grim Fandango Remastered, we didn’t even try to play it straight (for the most part).

The original Grim Fandango originally came out over 16 years ago and became a cult classic. Now it’s getting a full, fresh HD makeover for the PlayStation 4 and PlayStation Vita, due out January 2015. But who should care? Schafer explains:

I’m a 15-year-old gamer, and the original Grim Fandango came out before I was even born. Why should I play your old-man game?

Tim Schafer: When my older brother went away to college, I raided his record collection and randomly pulled out Led Zeppelin III. I had never heard Led Zeppelin before, so when the opening notes of Immigrant Song burrowed into my brain, I was not prepared. My head exploded and my life was forever changed. What if I had said, “Nah, I won’t check this out. It came out before I was born.”? That would have been sad. So, in summary, Grim Fandango is as good as Led Zeppelin. That’s why.

I’m a 35-year-old gamer, and I loved loved loved the original Grim Fandango! But I’m a busy adult now with children, a career and bedtime of 9:30pm. Why should I take the time to play your game again?

Tim Schafer: Because we took out the tank controls.

I’m too busy killing punks in Call of Duty. Who cares about Grim Fandango Remastered?

Tim Schafer: Does Call of Duty have Flaming Bone Beavers? Beat poetry? An octopus who can drive a submarine? (Please tell me if it does — I haven’t played the new one yet.)

The gaming landscape has altered dramatically over the last couple of decades. Connected, more powerful consoles. Games as a mainstream form of media. Divided and embattled demographics.

The rise of independent development, crowdsourcing, critical analysis, etc. What are your thoughts on where the industry is today versus 15-20 years ago?

Tim Schafer: A lot has changed, but in the end, one thing is the same: people want great games. And barring a couple of technical problems (that have all been heroically fixed in the remaster), I believe Grim Fandango really stands the test of time. It’s a story about life and death and loyalty and mystery, and I think those themes transcend any trends in platforms, funding, or technology.

Fine! If I buy your game, will you finally re-release Day of the Tentacle?

Tim Schafer: Yes, if you buy five copies of Grim.

No wait, seven. Ten copies would really seal the deal.

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  • More adventure games on playstation :). Played this when i was a kid, will definitely check this one out.

  • God yes, have the boxes sitting on my shelf still ^^

  • The thought of playing through this again makes me giddy. Wasn’t expecting it any time soon either, so to hear it’ll be with us next month makes me all warm and fuzzy. Any news on a price for it yet?

  • Never played the original but will definitely give this a try. Love the music :p

  • Still have the original!! “Manny, Manny, Calovera…. got no skin, got no haira!”

  • I loved this game back in the day. I hope it’s cross-save :)

  • Thanks for This (Hoped it was on PS3 too) and for Day of the Tentacle :D

  • I remember reading about this in magazines, but I didn’t have a gaming PC in the 90s. If the price is nice I’ll check it out on the Vita.

  • If anything’s going to convince me to get a PS4, it’s this!

  • Day one purchase for Vita for sure! I love this game! One of the greatest games ever made! Can’t wait!

  • Will it get a full physical release?

  • I’m a bit disappointed that you don’t redone backgrounds in 3D, but nonetheless looking forward to this :)

  • came out 16 years ago and thats were it should of stayed were are all the up and comeing indie developers with talent that sony are backing instead of coming out with something fresh for the next gen console you just dust down a 16 year old game were is the acheivment in that

    • Don’t like it? Don’t buy it!

      There are plenty of shovelware Indie games around, but here we have a classic game with great characters, brilliant score and a timeless story. The fact that it’s 16 years old and still in great demand should speak volumes.

      The golden age of LucasArts was a time fondly remembered by many, and it’s great to see the classics appearing again.

      Enjoy your “up and coming indies” — we all like something different, remember?

    • @dieselakita

      You really need to listen to Led Zeppelin III.

  • I wonder… will this be available globally on PS4, or released everywhere other than Europe with no explanation whatsoever ?

    Yes, I’m referring to Costume Quest 2. Halloween 2015 ??!

    • I used to work in the industry and still have some friends there who feed me bits of info from time to time. Here’s the basics.

      Costume Quest 2 failed QA for Sony Europe for Halloween 2014 as we all know. Double Fine did a quick resubmission to try and get the game quickly, PS3 version passed and was released, PS4 version failed and was blocked again. Double Fine however have taken the decision not to resubmit the PS4 version as it’s a themed game and the time has passed, put simply, they’ve done what Valve did with CS:GO. If SCEE won’t give them a free pass, they’ll simply not release in our region.

      Grim Fandango and DoTT however, these games will pass QA. If not because Double Fine do a proper job then because SCEE will have them a free pass rather than let these games, which have had actual on stage reveals and PR, fail.

  • I dont mind playing old-time games, infact I would love to play classics. They have a different feel and most importantly it gives us a peak into what made these games such a charm…so, let it come

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