Gunfight dungeon crawler Enter the Gungeon announced for PS4

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Gunfight dungeon crawler Enter the Gungeon announced for PS4

A fast-paced radial shooter fused with a dungeon-crawler lootfest

Hey there! I’m Dave Crooks from Dodge Roll, a small studio composed of myself and four good friends. After a few years making games at a larger company, we banded together to make games we love from the comfortable low-light conditions of our apartment. Earlier this year we had the opportunity to partner with Devolver Digital, and working with them has been totally rad.

Our first game is Enter the Gungeon, a gunfight dungeon crawler. Players control of one of several misfits, each of whom are burdened by a deep regret. Seeking a way to change their past, these sorry few have made pilgrimage to a distant planet where a “gun that can kill the past” is said to be sealed in the deepest depths of an ancient temple to the terrifying might of firearms: the Gungeon.

Enter the Gungeon is a fast-paced radial shooter fused with a dungeon-crawler lootfest. The Gungeon challenges players to fight, dodge roll, and table-flip their way through an increasingly difficult series of floors to the bottom of the Gungeon. Each floor is filled with enemies, bosses, NPCs, shops, and secrets. Shops are managed by gunsmiths, bats are bullets with wings, chests are guarded by shelletons and the gundead, and every meaningful trope of the dungeon crawler genre is skewed through the scope of a high-powered rifle. The result is a space that is our love-letter to the many inventive and memorable guns of videogames.

Throughout their descent, challengers of the Gungeon must wield a massive and varied arsenal of guns. The Gungeon houses guns that shoot nails, fish, rainbows, foam darts, mail, cannonballs, genies, bees, lasers, magic, rockets, bullets, and much much more:

The Gungeon is extremely dangerous, and each hero has limited HP. To survive, they’ll have to use the environment to their advantage: flipping tables to create cover, kicking and rolling explosive barrels, jumping pits, dropping chandeliers and more. To truly master the Gungeon though, the player must learn to make expert use of the dodge roll. With a tip of the hat to the Souls series, you have a brief period of invulnerability during the dodge roll, allowing you to pass through danger unharmed. To survive the Gungeon’s bullet-dense shootouts, you’ll need to time rolls perfectly as you lay your enemies to waste.


The layout of each floor is procedurally assembled from a huge pool of hand-designed rooms. Every “run” of the Gungeon is different and affords you a single life, but as you descend further and accomplish various goals across lives, the Gungeon evolves. Playable characters all have their own past and motivation for challenging the Gungeon, and each one’s progress will unlock new items, guns, rooms, NPCs, characters, story fragments, enemies and bosses.

Enter the Gungeon is Dodge Roll’s first shot at making our favourite kind of game; the kind that are fun and fast but difficult to master, and we aim to hit the mark!

Working with Devolver and Sony to bring Enter the Gungeon to PlayStation is a dream come true for us, so we hope you’ll keep your trigger fingers itchy for when it drops on PS4 sometime in 2015. Look for updates from us on the website enterthegungeon.com or follow me and the team on Twitter: @dave_crooks @dodgerollgames @devolverdigital.

Oh yeah, and Doseone is doing the soundtrack. Boom!

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5 Comments

  • more garbage for the ps4 memory you do realise the ps4 is a next gen console there atleast 1000s of games like this at £350 for the ps4 most gamers are wanting games worthy of that i used to like indie games and sonys support of them but when the ps4 was released up to now the amount of trash like this game is an insult to a console of the future

  • Ignore the first guy, this looks awesome!

  • @dieselakita
    Your comment is an insult to the games industry, firstly you trash a game that you have not played which is unacceptable, secondly you seem to have no concept of where programmers and designers etcs start off. Without these opportunities there would be no triple AAA games in the future. The only thing worse than your comment is your ignorance, by all means sell your PS4 if you don’t want more games, i’m sure the PlayStation community will live on without you, I for one am fed up with people like yourselves across comment sections on the web.
    Rant over.

  • i have no problem whith indie games
    buth to many indie = not good
    i want more option to fund some games like starbound type ore others when intrested ( then u are abel to play big test versions stil work in progres+ reduction of mony you alraedy given + get some free sponsore tings in game ;) )
    only ting = sponsore mony them only geth wen the game = louch whith rest of mony ( if them not conplete game them have 0 mony )

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