
Flying Wild Hog’s take on the 1997 classic lands in stores this autumn
Shadow Warrior is a FPS shooter/slasher that’s going to hit PlayStation 4 this autumn, via PlayStation Store and as a full retail release.
The original Shadow Warrior game was released on 13th May 1997 as a semi-successor to the legendary Duke Nukem 3D game, with over-the-top gore and humor. While developing the new Shadow Warrior – the hardest thing was to keep the old-school feel but also avoid the gameplay from feeling archaic. We wanted the game to be witty, fast-paced and even gorier than the original, while tickling this feel for ‘nostalgia’ with fans of the original game.
In the early stages of development we asked ourselves important questions:
- What was fun about the game?
- What was unique about the game?
- What made people remember the game?
These were the three main points that we focused on while developing our Shadow Warrior. The fun part was the tongue-in-cheek humor, the complexity of the level design, loads of Easter eggs and secrets. The unique thing was the katana; if you ran out of bullets or just loved to fight with the sword you could chop the enemies to pieces using your ancient blade. Next thing is that all the people remembered the game because of Lo-Wang and his one-liners. These were the most important things that we decided to include in our re-imagined version.
We also made some changes to make our game a little deeper – we have added special powers, skills and weapon customisation. The story is also more complex – you will have to traverse four different settings divided in a total of 17 chapters. You will travel from the gardens of Kyoto, through a industrial port during a storm, up to a high-tech facility belonging to the evil Zilla corporation. Oh, you will also venture to the Shadow Realm where you will fight huge bosses involved in ancient gods’ drama.
The highlight of the game is the sword-fighting. Especially for PlayStation 4 where we have added touchpad support for some very intuitive controls. Not only will you be able to chop up the enemies to pieces more easily but you can also use the touchpad to perform all the combos and special moves. You’ll just need to swipe your finger in one of the four directions and press the trigger to launch a devastating attack or a crippling spell.
The game runs on our RoadHog engine in 1080p in 60 fps. Some of you might have already the chance to see the game in action on one of the many gaming exhibitions it was showed at and we can’t wait for you to play the full game this fall. We love playing our reimagined Shadow Warrior on PlayStation 4 and we are really excited to release it the PlayStation community soon!
There could never be too much Lo Wang! Looking forward to this one.
Ok… you are writing about this game as if this was new game…
You just forgot to mention that it is not new game, this was released on PC nearly year ago! And the price of it atm. is 25 EUR on steam… I do hope that you are not planning to rob PS4 owners asking for more money.
“We also made some changes to make our game a little deeper – we have added special powers, skills and weapon customisation.”
Changes between original and remake?
Or changes between PC and PS4 version.
You should be more clear about it. And say clearly what makes PS4 version special? How is it better than PS4 version, and what makes it more reasonable to buy it on PS4 instead of PC. And what justifies buying game that was released on PC year ago.
Still… I was fan of the original
EDIT:
… those screenshots are from PC version… aren’t they? I see them on steam page of Shadow Warrior… huh…
Yep, that’s weird. Also – story is more complex… So we’ll get new levels and story parts in PS4 version? oO
Yeah, PC screenshots and video on the PS Blog again. At least it’s not as bad as say, Skyrim, in which Bethesda was allowed to post video of a custom module from the PC build and pass it off as PS3 gameplay footage (go back and watch the Skyrim trailer posted here, the environment it was recorded in doesn’t actually exist anywhere within the entire game world)
I also share your concern regarding price. We all know that really this should be a budget title, a £19.99 download like Worms but I bet it’ll end up being a full price release.
Also, does anyone else think the new Lo Wang bears an uncanny resemblance, in both appearance and attitude to Saints Row legend Johnny Gat? This is odd because Gat was based a little on Wang to begin with and it seems to have gone the other way around now…