Out-there arcader PIX the CAT announced for PS4 and PS Vita

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Out-there arcader PIX the CAT announced for PS4 and PS Vita

Your first look at Pastagames frantic off-the-wall action game

Hi everyone! PIX the CAT is coming to PS4 and PS Vita with a mission: to make your thumbs sore! After Pix’n Love – Rush (PS Minis), the infamous blue cat is back for an intense scoring arcade game loaded with surprises!

Writing these words means the world to us. It means that the game we’ve been making for the last three years is coming out!


Our strategy at Pastagames is simple: gather XP and gold by making cool games for others (Rayman Jungle Run, Panzer Bimbo, AR Rescue…) then spend it all on our homegrown productions. We empty the bank account and start the cycle over.

PIX the CAT is the game that saw the most cycles. For the first time in years, we’re playing it solo! No publishing or editing to hold us back from our many kinks and obsessions! Naturally, we’ve ended up being obsessed and kinky about everything, even the new Pastagames website! But most of all about getting players sucked into the game from head to toe!


The Arcade gameplay comes from our initial desire to build a hectic 2D level-based scoring game that offers constant flow without any kind of scrolling. We wanted the BLUE CAT to ride the maze and save ducklings from levels displayed on different dimensions. As PIX extends his tail, he’ll straddle over multiple dimensions at the same time! We went for a game of Combo, Boosts, Perfects and FEVER TIME!


We now have powerful enough tools to display infinitely small details. So we tackled the technical challenge of showing the levels within the levels – Russian Dolls style! Our goal was to build a game where your sensations grow and intensify as your skill improves. Flexible gameplay where speed and tempo adapt to each player.

This is where the On & Off production schedule turned out handy. We quickly needed to get the game into as many hands as possible to collect feedback while working on other projects. We had to take a very close look at players improving. So we took advantage of the Off periods to have a custom arcade cabinet built for PIX the CAT. Its purpose and destiny were fulfilled in bars, hands-on parties at our studio and game-conventions over the last two years.

Cabinet photo

The cabinet turned out to be the best thing we have bought. Ever. Watching some of you play regularly and others only for a few games was an amazing tool to build and polish our gameplay throughout production. Once the backbone of the game was ready, we’ve packed PIX the CAT with surprises! Things to lower your heart-rate in between Arcade thrills. Things to make you raise your eyebrows. Things to make you raise one eyebrow…

The one surprise we can tell you about right now is: “The ARENA! Up to four players send their PIXBOT into battle knowing it will probably not come back! Come have a go at this PS4 exclusive local multiplayer battle ARENA!”


It’s a blast releasing a game for Sony platforms because the machines are well designed, the controllers very precise and the people we work with at SCEE sure know how to make our lives easier! It was a very natural transition from the arcade sticks to the PS4 and PS Vita controllers and the display abilities of both consoles shine the best light on our handmade PIX the CAT.

Come one. Come all. The Grid of Infinity awaits…


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  • Looks utterly insane, and all the better for it. This is the sort of game you can play for 10mins but need 20mins to recover from that session.

  • Arcadeception?

  • I’m all over the PS4 version as long as its a full game and not F2P.

  • Worked three years on it? For this time it doesn’t looks very intresting. As usually the PS4 gets the good indie and tripple A title and the VITA gets only the trash. And if a game gets announced for VITA it is not even sure (final fantasy type-0) and when it gets an exclusive title it is not for a long time (tearaway). I have a question: how long du you wait do you waited until you start to port tearaway after the vita realese? not very long or? Guys from Sony you own the VITA Community something. You rather start to explain why the VITA wasn’t on the gamescom conference. And the only time at the presentation of volume dosen’t counts. You want to sell VITAs? That what you doing now is the proof how it is wrong. You have to change something. and whith something I mean almost everything.

    • ”the trash” huh? dude, get out of here, this game doesn’t even come out yet, and you already calling it a trash? i have a question too: how do you know what’s a good indie and what’s not so much? because when they give the Vita a ”good indie game”, someone else complain, ”but it’s not AAA title..” when the Vita get’s an AAA title, someone else saying, ”but it’s not exclusive..”, can you shut up already?! everytime on this blog they are people who seems to forgot that the Vita has a large list of games, bigger then the 3DS, even in exclusives.. so please, can you wait until this game will come out and then say what you want?

  • Okay this looks like brilliant insanity. You have my attention!


  • Reminds me of Chu Chu Rocket on GBA.

  • WOW. Yes please! Pix’n Love – Rush was one of the best minis ever, and one of the few I redownloaded once I got a Vita. This looks incredible. That music! That everything!

    Please tell me this will get released in Australia. =3

  • This sure looks interesting.

  • I’m onboard!
    Looks great fun

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