Find out more about Creative Assembly's terrifying new take on the Alien story
We’re incredibly excited to be showing Alien: Isolation at E3 this year. It’s thrilling for us, as the development team, to watch players immerse themselves in our lo-fi sci-fi 1970s original take on the Alien universe.
We’re also pleased to be revealing new features of the wider game. Firstly, the human survivors – abandoned on the remote space station the game takes place on – they are in the same position as the player, they too are desperate to survive and that makes them unpredictable. Sometimes they react positively to the player, sometimes they can be aggressive.
Next are the Seegson Synthetics, these are rudimentary bio-mechanical creations. They too are hard to read. Sometime their presence is beneficial, but it’s not guaranteed. Built to last, any form of antagonism should be avoided.
Finally we’re introducing the Crafting System. This allows items and components found in the world to be combined into rough and ready improved tools and devices that, if used in the right place at the right time, might just improve your chances of surviving.
For example the Noisemaker – an unusual, hastily created, electrical device with two speakers on either end. When thrown into the world it creates a lot of noise, attracting the attention of anything nearby allowing the player to slip past unnoticed.
Also on the Show Floor we have a hands-on demo featuring a further mode from the game, this is a time-based challenge where players are tasked with escaping a confined space whilst having to contend with the Alien. It’s a really intense experience that everyone should check out! It’s incredibly exciting E3 for us and we’re just loving watching how people survive!
Join the Conversation
Add a CommentBut don't be a jerk!
5 Comments
Loading More Comments