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BEYOND: Two Souls launches on PS3 this week, see the launch trailer

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BEYOND: Two Souls launches on PS3 this week, see the launch trailer

Tomorrow sees the launch of BEYOND: Two Souls across Europe, except for the UK, where it arrives on Friday. And in anticipation of that, today we have our launch trailer.

It’s been an exciting journey since this title was unveiled back at E3 2012. Earlier this year the game was honoured with an official selection by the Tribeca Film Festival, and at E3 and Gamescom this year we gave media and fans the chance to trial the game for themselves, and see the advances in both storytelling and gameplay made by Quantic Dream since their last title Heavy Rain.

Last week the demo went live on PlayStation Store, featuring two full levels from the game. If you haven’t downloaded it yet, I’d recommend you do so. And also last week we hosted the world premiere of the game at the Grand Rex Theatre in Paris, including a panel discussion featuring writer/director David Cage, lead actors Ellen Page and Willem Dafoe, and soundtrack composer Lorne Balfe.

BEYOND: Two Souls really does represent a huge step forward in interactive storytelling and shows how developers can truly blur the line between video games and cinema. It’s a unique experience – with gripping performances delivered in full performance capture by Ellen and Willem, unparalleled cinematic presentation, and a powerfully emotional and thrilling story which branches off in different directions based on your choices and actions. If you’re a fan of great storytelling, this is an experience not to be missed.

We hope you enjoy the game when you pick up your copy this week, and that you’ll continue the conversation around your experience with your friends, both offline and online. Every person is going to have a different experience with this game, in part because of how many variations the story can take, but also because key moments of Jodie’s life will resonate in different ways with each person. By living Jodie’s story, you’ll help create your own. Enjoy!

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19 Comments

  • Cue lots of people posting about it being censored/cut, and rightly so.

  • The edits/cuts are hardly worth worrying about.. as always though, I’m sure somebody will have a cry

  • To be honest, not remotely interested in this as it’s an ‘interactive movie’ – not a game…

    Cue the fanboys telling us all we’re dinosaurs because we actually want to PLAY games, not watch them :p

  • Oh dear Lord,please let it arrive on the PS4!

  • Reviews are out; doesn’t seem that bright at the moment e.g. unfocused story. You can put the controller down and almost get the same result (do decisions matter enough). Maybe that game over screen (à la Fahrenheit) could be better than being immortal (there is no fear of losing)? I guess those who cancelled their pre-order due to censorship made a wise decision. I liked Heavy Rain, but at the moment I am not that thrilled for this episodic and even more streamlined drama. Might be ok for a B-movie (well it even has Hollywood actors). Let’s see, let’s see whether I’ll be disappointed or not. I know this game divides people. But comparing IGN’s rating for Indigo Prophecy, Heavy Rain and Beyond: Two Souls – Beyond seems to be the weakest link (a failure with great graphics?).

  • Attempted the demo, and would have to agree with the 6/10 reviews I’ve seen based on my time with it.
    Every review I’ve seen has used the word “Shame” at least once.

    Perhaps Cage is suffering from Lucasitis. Allowing pride to get in the way of employing real writers to help his vision shine rather than releasing sub-par Hi-def Am-Dram.

    It’s unlikely I could do better, but in Cage’s shoes I would have realised my own limitations would hurt the final product or at least have expected my team to have pointed out any shortcomings regardless of how much a self proclaimed genius I felt I was.

    Sony, please let David make more games, but please don’t let video games based on hollywood cinema ape hollywood cinema based on games by scrimping on the aspects of either that make something truly successful. He needs to direct others and instil his passion in others, but be hands-off enough to allow others to shine under his guidance.

  • The postman delivered it today..

    so im playng all evening already.

    The story telling is really good.

    The main thing i dislike though .. are the really long loading times between each scene.

  • I’m attempting the game. She get accused of witchcraft by her “friends” (not a spoiler, the Salem scene is mentioned in the booklet that comes with the ga… I mean experience. So now I’m having to watch a 16 year old over over-reacting to being locked under the stairs, screaming, begging to be let out. It’s all over the top american cheese and frankly after having played V, Guild Wars 2, SR4, Diablo3 etc, I wonder How I was so stupid to get sucked into buying this just becos it had the promise of a steelbook LE. The controls are clammy(I shuddered thinking how to occupationally manage her char movement in order to line up her face opposite his lips in order to meta-manage her first grope-n-kiss (I’m sure I could have slipped Him up making his whole head slip into her mouth(or it felt like that might happen given the games odd jerky body movementing))).
    Really, continuing this feels like it’s going to be a chore. Mebe I can get someone else to manage it out cos I really can’t be bothered.

  • I’m attempting the game. She get accused of witchcraft by her “friends” (not a spoiler, the Salem scene is mentioned in the booklet that comes with the ga… I mean experience. So now I’m having to watch a 16 year old over over-reacting to being locked under the stairs, screaming and begging, over-begging to be let out. It’s all over the top americanistic overdone and frankly after having played V, Guild Wars 2, SR4, Diablo3 etc, I wonder How I was so stupid to get sucked into buying this just becos it had the promise of a steelbook LE. The controls are clammy(I shuddered thinking how to occupationally manage her char movement in order to line up her face opposite his lips in order to meta-manage her first teen kiss (I’m sure I could have slipped Him up making his whole head slip into her mouth(or it felt like that might happen given the game’s odd jerky body movementing))).
    Really, continuing this feels like it’s going to be a chore. Mebe I can get someone else to manage it out cos I really can’t be bothered.

  • In South Africa, this game costs 59 Euro retail. Which really is between 10 and 20 Euro more than a typical AAA game. GTAV was 50 Euro. Anyway, it’s pretty pricey for some reason. My pre-order price is 45 Euro though.

    I’ve been looking forward to my first foray into a Quantic Dream game for ages. The demo, although beautiful ( bar some bland looking scenes, textures with Jodie as a child ) didn’t quite live up to my expectations.

    I don’t understand the argument around a control system like this, can we not experience the game / back story / emotion with mechanics like the Last of Us?

    I didn’t feel like I was really interacting that much to be honest.

    I’m still going to pick it up today, in terms of production it’s pretty incredible, and I’m really quite interested in the story and characters ( which seem great ).

    I hope the gameplay keeps me interested!

  • Like heavy rain, it is basically one long movie that you have to click through. The controls are horrible, the story is messy and cluttered and there are just 0 gaming elements or ANYTHING else to do but just to click as indicated :-( After a few hours in i just couldn’t handle it any longer. Not only did i waste 55 euros buying it, but i also wasted precious time i spent on it.

    Please note that i kind of liked heavy rain, because at least you were interested in who the origami killer was. Beyond two souls is just a completely soul-less experience, despite ellen page’s best efforts.

    Please Sony, don’t give Mr. cage any more blank checks. Do you know how many great indie-projects you could have funded on the budget for this game alone?

  • wow, lots of negative reviews/opinions above, thought i was going to have to post a longer piece to reply to The sen defender, but then read the real gamers views and guess theres no need now, just wondering how many more ‘better than all thats gone before’ pr/sales posts the team can make, before ps3 is scaled down proper, as tbh i am so fed up reading these misleading posts, blog feels like a long advert now, miss the family/club feeling of old.
    I couldn’t play demo for Beyond, controls felt silly, but i hope people that have bought it do find something good in full game.

  • Don’t be influenced by the haters who have absolutely zero taste and prefer playing the generic same thing over and over. This isn’t a game that can even be defined by genres or gameplay, it’s a story and an experience. Just as engaging as Heavy rain but even more smooth in terms of controlls etc. I don’t understand how some people keep calling these controlls clunky.. Just because they are slower than the random action shooter doesn’t make them clunky or unresponsive. The melee fighting feels even more dynamic now.
    A truly engaging experience you’re either gonna love or hate, not for the kiddies that don’t have the patience to sit through an actual story and just want to shoot or do things..
    Keep up the beautiful work QD, respect.

  • Well, Everyone should feel they can express their opinion, whether there the people who make arty games possible, ie fps only gamers, or the intellectual’s that benefit from the vast input of cash these zero taste spenders contribute, personally if you enjoy a game be it any genre no one should try to belittle your tastes, even in defence of a similar offence…my problem lately is the godawful sales pitch that now seem mandatory for most all new games, sure, people need to sell their wares, but i am getting tired of all the usually ‘tall’ promise’s that just outright fail. for me anyway. The vision this game has is good, does it really fulfil it though?.

  • I really don’t get all the hate this game is getting. It was pretty much what I expected and I loved it. I was about to just start a new run-through of it after I finished it, but decided that I should let it sink in more before. But the hours passed really quickly and if it wasn’t for the fact that it was getting really late I think I’d finish it in one sitting as I was so drawn into the story.

    I do however understand that it’s not a game for everyone, but really, it’s always been very obvious that it’s that type of a game, at least personally I’ve felt it’s been quite obvious. I really hope Quantic Dream continues with these kind of games, hopefully it’s profitable.

  • I ended up getting mine yesterday, after my earlier comments about not loving the demo I have to say the game is definitely worth picking up. It’s excellent. Still not 100% convinced by the controls, some of the more menial tasks ( eating food, doing math etc. just seem forced and become a chore ).

    It really is quite amazing to look at that though, might just be the best looking game on PS3.

  • Also confused by the negative views…

    Completely hadn’t heard of the game until i tried the demo at the eurogamer expo, then immediately fell in love with it. Also saw the dev talk by the creator there too :)

    It’s a different focus to a lot of games, but i like that :)

  • Tried the demo. Didn’t care for it. Technically yeah very nice graphics if you’re into trying to do realism but not much of a game at all. Didn’t enjoy Heavy Rain all that much either. Far too much movie, not enough gameplay.

  • I believe the controlls can seem a little clunky but in my experience that’s mostly due to the camera behaving awkward at times. I did however expect more finishing touch on a technical level. Framerate spikes, especially in the larger environments and overall the environments don’t look the part of the beautifully animated characters.. Personally I think the Heavy rain type of gameplay is the most interesting because of its controlls and interaction, and the gameplay sections that tend to go towards more traditional games and genres, not that much.. I also expected the game to be a little longer but there’s replayability so..

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