FEZ, Rogue Legacy, Volume lead an avalanche of awesome indies at gamescom

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Indie developers

Allow me to introduce myself. I’m Shahid Ahmad at PlayStation Europe. Strategic Content is the name of the game. It’s a fancy corporate-sounding term, but it’s also a bit “black-ops” sounding, so that’s cool.

Our focus has been working with the indie dev community over the last year and a half, but it’s not all we do. We also work with larger publishers. In this post, we’ll be focussing on the indie story.

At gamescom, we’ve just underlined our commitment to bringing PlayStation fans the creative work of the some of the best indie talent in the world. Many of the games we’ve announced from our indie development partners will be making their console debut on PlayStation 4 and PlayStation Vita. We’ve also got titles continuing to come to the PS3.

Remember, at PlayStation, we allow the smallest indies to self-publish on the PS Store alongside the biggest publishers, we’re democratic like that. We’re also working hard to make things better for our partners, large or small, all the time.

Let’s take a closer look at some of the titles we announced.

Rogue Legacy (Cellar Door Games)
The genealogical Rogue-LITE which has you throwing countless number of children into an ever changing castle will soon be portable. Also non-portable depending on what system you play it on. But either way, you will die. A lot. But no worries, because all the money you made is inherited by your children. Children who will try to avenge you, or die trying. It’s a vicious cycle, and it’s one that only YOU can break. So prepare yourself, because the McRib is back (the enemy, not the sandwich).

Our fans have asked for this game endlessly. Imagine how hard it was for me to keep my mouth shut about this. We’re really incredibly happy about Rogue Legacy coming to PlayStation. And just in case you were wondering, that’s PS4, PS3 and of course, the love of my life (but don’t tell my family), the PS Vita.

The Binding of Isaac: Rebirth (Nicalis)
Edmund McMillen has made a career of pouring himself into twisted worlds. When we met up with him over hamburgers, he shared his full vision for Binding of Isaac: Rebirth. Nicalis are completely remaking this smash hit, adding a whole new game’s worth of content.

Binding of Isaac: Rebirth will make its console exclusive debut on PS4 and PS Vita next Spring; and for PlayStation Plus customers, it’ll be available at no additional cost.

N++ (Metanet)
Mare and Raigan, the tiny team at Metanet Software, have been working tirelessly on the final and definitive instalment of their addictive ‘N’ series. N++ is going to have new multiplayer modes, thousands of hand-crafted levels, and the tools to create, share, and compete worldwide across endless levels of your own. N++ will debut exclusively on PS4, this year. I don’t know about you, but I get ridiculously excited when I realise the PS4 is coming this year…


Volume (Mike Bithell)
What’s not to love about this? Mike is a star now and not without good reason. I remember decades ago there was an advert about whether a game could make you cry. Well, with Thomas Was Alone, Mike managed to inject more personality into rectangles than anyone could have imagined was ever possible. It takes a great storyteller and someone who really understand creative characterisation to achieve that.

Mike is now revisiting stealth in an exciting new way. What I really like about Volume is that it’s still quite a way away, but it’s already so exciting and so different. The great thing about being indie is the freedom it affords you. My team has a motto – “Support, steer, don’t interfere”. It’s how development works best. We know Mike is a good developer, so we trust him to make a great game. We’re just proud as punch that Volume is coming to PS4 and PS Vita first.


Guns of Icarus Online (Muse Games)
Howard Tsao and his team at Muse Games are ambitious. Pursuing their vision, refusing constraints, they’ve continued to evolve and refine their dream project, where you pilot a variety of majestic airships, through the war-torn skies, of a steampunk universe.

We’re happy to announce that Guns of Icarus Online will make its console exclusive debut on PS4. Majestic steampunk airships. Come on. What’s not to like here?

Crew Screen

Wasteland Kings (Vlambeer)
Vlambeer are the very essence of indie. Totally free, fixated on the detail and utterly devoted to crafting the deepest gameplay experiences from the simplest elements, I’ve always understood why so many people love their games.

As for Wasteland Kings, well, Rami brought a build of this to our offices a while back and we were just bewitched. It was utterly magnificent. You know when you think you’ve got a game and then you see something new arise from a combination of gameplay elements you didn’t foresee? And you want to get mad, but because you realise it’s totally fair, you sit back, exhale, smile and salute the designers’ genius? Well that’s what Wasteland Kings did for me and the tiny Strategic Content team.

I’ll tell you something else for free – the music Rami has been teasing me with raises the hairs on the back of my neck. Vlambeer know how to play with feeling and watch the rest of the world have fun with what they make. I’m so pleased Wasteland Kings is making its console exclusive debut on PS4 and PS Vita next year.

Hotline Miami 2: Wrong Number (Dennaton Games/Devolver Digital/Abstraction Games)
And finally, Hotline Miami by Dennaton Games has been one of the outstanding success stories in the indie world. It blends a powerful story with razor-sharp action, backed up by one of the most loved soundtracks ever.

We worked with Devolver Digital and Abstraction Games to make Hotline Miami, best on PS Vita. This has freed Dennaton Games to focus on Hotline Miami 2: Wrong Number, which we’re absolutely thrilled to tell you will make its console exclusive debut on PlayStation 4 and of course, PlayStation Vita next year.

This is a game I’ve played a lot of on my Vita. I found it best played at sunset on late summer evenings with headphones on and the screen popping its majestic ’80s neon as I found myself drawn deeper and deeper into the astonishing story. Hotline Miami plays with your mind. Tell me that isn’t the very essence of the provocative creative process…

HLM2 Screen 3

The full gamescom PS4 indie list…

  • Assault Android Cactus (Witch Beam)
  • FEZ (Polytron Corporation)
  • Final Horizon (Eiconic Games)
  • Guns of Icarus Online (Muse Games)
  • Hotline Miami 2: Wrong Number (Dennaton Games and Devolver Digital)
  • N++ (Metanet)
  • Rogue Legacy (Cellar Door Games)
  • Samurai Gunn (Teknopants)
  • Starbound (Chucklefish)
  • Switch Galaxy Ultra (Atomicom)
  • The Binding of Isaac: Rebirth (Nicalis)
  • Velocity 2X (FuturLab)
  • Volume (Mike Bithell)
  • Wasteland Kings (Vlambeer)

I can’t tell you how excited I am about these games coming to PlayStation. It was so exciting working with some of these partners in the run-up to gamescom, and now we’re looking forward to working with them more openly as they bring their creative energy to the PS4. Of course, many of these titles are also coming to PS Vita. Just in case you were wondering!

I wish it were possible to talk about all of these games and developers in more detail, suffice to say, I’ve been so proud to work with some of these brilliant people and they are a credit to video games and to PlayStation.

For now, please bear with me as I give some shout outs… – Sanatana at Witch Beam – thanks for your patience! Simon and everyone at Eiconic – you guys are a micro powerhouse! Beau – love your enthusiasm, can’t wait to play Samurai Gunn on PlayStation! Gary at Atomicom – from the 98 bus to the stars my friend!

PS Vita
And now to talk about the love of my life again. I know you must get tired of me talking about the PS Vita, but really, if there is a better way for me to get my gaming wherever I’m at, I’ve yet to hear about it.

Here are some of the highlights that we’re delighted to be bringing to the PS Vita. These are the cream of the indie crop. The dev budgets are big by indie standards because the aspirations and content go much further than the stereotype would suggest. There comes a point where the label just falls away and you just end up playing a fantastic game and really, isn’t that what it’s all about?

The highly anticipated Starbound from Chucklefish.
In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.

You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Build vast stone castles or lonely, secluded cabins, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.

The meeting with Tiy from Chucklefish was great. It went something like this. “We’d love to see you on PlayStation”. Tiy said “Yeah, we’d love to be on it”. We said “Okay, let’s get you started”. And that’s how business should be. People who respect each others’ work creating something wonderful together.


The smash hit FEZ from Phil Fish
FEZ is a game developed by Polytron coming to PlayStation Vita, PlayStation 3 and PlayStation 4. In it, you play as Gomez, a 2D creature living in what he believes is a 2D world. Until a strange and powerful artifact reveals to him the existence of a mysterious third dimension!

I cannot tell you just how happy I am to have Fez on PS Vita so I can play it on the go. Obviously, I’m delighted it’s coming to PS3 and PS4 too. I want everyone who has a PlayStation to be able to play this charming game, which is quite rightly, one of the most acclaimed indie titles of all time, by one of the indie community’s true creative masters.


The sequel to one of the highest rated shooters of all time, Velocity 2X from FuturLab
Weaving together two classic game formats into one seamless experience, Velocity 2X features puzzle-platforming action alongside the award-winning top-down shoot ’em-up gameplay.

Velocity 2X gives players an opportunity to experience two beloved genres combined into one adventure. Players will take control of the teleporting Quarp Jet to outsmart enemies in race-tuned space combat, and then dock their ship, jump out and run around on foot to infiltrate enemy space stations. Once they’re done with the action on-foot, they can jump back into the Quarp Jet and continue their mission in space!

FuturLab is one of my favourite developers in the world. They combine exceptional focus on quality with a professional approach that never loses its indie spark. Some of the highlights of my day are when FuturLab send us something new to look at. They know how to make us happy, because they know how to please gamers. Velocity Ultra is one of the highest rated shooters of all time on the PS Vita. With Velocity 2X coming to PS Vita and PS4, I expect FuturLab’s success story to continue.

Apex Predator

And now, here’s a full list of titles we’re announcing at gamescom, the vast majority of which my tiny team has been beavering away at signing up to PlayStation Vita, and some of which will have PS3 or PS4 versions.

The full list of PS Vita indie titles

  • Age of Zombies (BlitWorks/Halfbrick)
  • A-Men 2 (Bloober Team)
  • Assault Android Cactus (Witch Beam)
  • Avoid Droid (Infinite State Games)
  • Broken Sword: the Serpent’s Curse (Revolution Software)
  • Eufloria HD (Omni Systems)
  • FEZ (Polytron Corporation)
  • Final Horizon (Eiconic Games)
  • Flame Over (Laughing Jackal)
  • Gravity Crash Ultra (Just Add Water)
  • Gunslugs (Abstraction Games)
  • Hotline Miami 2: Wrong Number (Dennaton Games and Devolver Digital)
  • Joe Danger 1 (Hello Games)
  • Joe Danger 2 (Hello Games)
  • Kick & Fennick (Green Hill Studios)
  • Muramasa Rebirth (Aksys Games)
  • Rogue Legacy (Cellar Door Games)
  • Samurai Gunn (Teknopants)
  • Supermagical (Tama Games)
  • Switch Galaxy Ultra (Atomicom)
  • Table Top Racing (Ripstone)
  • Volume (Mike Bithell)
  • Wasteland Kings (Vlambeer)

Crikey, quite some list, right? Remember, these are just some of the new games we’ve announced for PS Vita. There are actually a ton more games that we’d already announced that are on the show floor and you’ll really want to go check them out to see what’s in store for you in the very near future. Remember, the likes of Terraria, Spelunky and TxK are yet to come, and they’re going to be awesome.

Take a look at that long, long list above to see just how much love there is for PS Vita. We’re just getting warmed up. Watch this space. It’s going to be a lot, of fun.

Thanks for being awesome.

All the news from the PlayStation Gamescom 2013 Press Conference

PlayStation Plus on PS4: The revolution continues!

FEZ, Rogue Legacy, Volume lead an avalanche of awesome indies at gamescom

Music Unlimited gets amplified on PS4

New Watch_Dogs trailer shown at gamescom 2013

Borderlands 2 is coming to PlayStation Vita

Introducing LittleBigPlanet HUB!

New inFAMOUS: Second Son trailer shown at gamescom

Football Manager lines up PS Vita debut

BigFest set to rock your PS Vita

Introducing RESOGUN, the new PS4 exclusive from the Super Stardust team

Murasaki Baby unveiled for PS Vita

Your first look at PS4 adventure Everybody’s Gone to the Rapture

Helldivers battles its way onto PS4, PS3, PS Vita in 2014

Shadow of the Beast is coming to PS4

N++ is coming to PlayStation 4

Extraterrestrial sandbox adventure Starbound coming to PS4

Velocity 2X leaps onto PS4 and PS Vita!

FEZ is coming soon to PS Vita, PS3 and PS4

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  • I absolutely loved the show!! :)

    • Hi there folks. As I’m sure you can imagine, Shahid is very busy here at gamescom this week. However, he’s planning time to make time on Thursday to come in here and answer your questions. So please do fire away and check back tomorrow.

  • Great Rogue Legacy also coming for PS3! Thank you for keeping the support for PS3 indie games too! Shovel Knight would probably be nice to have too when it’s finished on PS3 that is.

  • Oh my goodness, was hoping to see Rogue Legacy and I am not disappointed ^^

    Great indie line up, can’t wait for Minecraft on the Vita either ;)

  • I remember hearing that there were several first-party titles going to be announced for Vita. You only showed 2.

    You can throw Borderlands 2 at us all you want. It’s just a port of an old game.

    It’s high time we got some original games.

  • Very very nice, I see Muramasa there and I like it

  • Nice work Shahid I hope you don’t have to slap yourself on youtube before the years out as we are all still waiting for the AAA Vita games you hyped earlier this year!

  • Would trade them all for one new decent retail game. GTA, Assassin’s Creed, Infamous, even another Uncharted.

    Not interested in games I can find on mobile phones, or as good as. Or that wil much cheaper on Steam afer a month while keeping the Vita price nearly forever.

  • Thank you Shahid, don’t let the haters on Twitter or GAF bring you down. I really appreciate your great work.
    This lineup of indie games is really great, especially for the love of my life, the Vita ;)

    Unfortunately not all PS4 indies also have a Vita version like N++ and Resogun. Same goes for the E3 indies Don’t Starve, Octodad, Galak-Z and Mercenary Kings. I would be really greatful if you can work something out so these games will also come to the Vita.

    Please tell Tony Clarke that Football Manager 2014 is really faint inducing, I am really happy about it and will be spending endless hours on it.

  • Nice work Shahid! You do well when it comes to indies and the Vita.

    Too bad that indies can’t float the device when Sony is clueless about getting the big sellers on the system, third party included, as well as top Sony IP from top internal studios. It’s rather bleak on that front and Sony is quite frankly pathetic when it comes to this part.

  • Did you just stealth announce the EU release of Muramasa Rebirth (Aksys Games) in the Vita indie list or is it a typo from The Binding of Isaac: Rebirth (Nicalis)?

  • Great speech Shahid. On Twitter you always seem enthusiastic and engaged. Sometimes almost a bit to exteme. :)
    But it was a real pleasure to see you on the stage there. Excellent list of games, you deserve all the recognition that you receive for your Vita and indie support.

  • Totally disappointed in the show for Vita, it was all about indie, they mentioned indie more than MS mentioned TV at their launch show. Vita needs the full console games that were promised, apart from killzone there is nothing on the horizon. I dont care for indie games, i bought my Vita for the console experience on handheld, im not getting that.

  • Hi Shahid,

    I’m a big fan of the work you’re doing at SCEE, and I wanted to say a personal ‘thank you’ for a wonderfully diverse and stunning list of upcoming Vita games! Along with the epic announcement of Borderlands 2, I’m utterly overjoyed at such an impressive list of indie games.

    Like you, I too, utterly adore my Vita, and despite constant quips from friends, family and co-workers, I’ve never once regretted trading my 3DS XL in and ‘going Vita’ last autumn. And neither do my kids for that matter!

    FINALLY, if there’s one (or two) other indie game(s) I’d die (not literally, of course!) to play on my Vita, it’s Superbrothers: Sword & Sworcery EP and Botanicula. Are these possibilities for the future?

    NOTE TO SELF: perhaps I should shut up, and simply enjoy the slew of other awesome indies headed to Vita this year and next?!!

  • An amazing show.
    I guess what Im saying is:
    The console war is OVER, PS has left the building.

  • Minecraft coming to PS3, Vita AND PS4 also!!! Notch tweeted it

  • Love to see FEZ on PSVita

    The indie support is overwhelming.

    Don’t forget the AAA games for PSVita though. Will those be shown at TGS for 2014?

  • Nice to see all that Vita love.
    Speaking of which, 2 quick questions about contents we’ve apparently been missing:

    Will we ever get Dragon Fantasy? It was mentioned there and I’m still waiting for book one.

    How about releasing these Nikoli puzzle games on Vita? They are bite sized 500 yen games and pretty great at what they do. America already got Sudoku and the amazing Slitherlink. There are 10 more and would be a perfect addition to the available Vita library.

  • Why is The Binding of Isaac: Rebirth not coming out on the PS3? It was originally announced as a PS3 and Vita game, and am disappointed to see this is no longer the case.

  • Best bit of the show the release date finally not interested in any of the other stuff, still glad I traded in my vita for ps3 games.
    I was hoping for uncharted 4 to be shown never mind maybe tgs.

  • So less then 2 years ago Sony sold us a Vita using the “big guns” (Uncharted, Wipeout, Resist, COD, Killzone, Bioshock, AC) and now you want to understand that all that is left for the “Playstation portable experience” is just a bunch of big budget indies?

    No way

  • Sony IndieStation Vita.

    After Sony conference at GamesCom, I regret buying Vita. Instead of AAA titles, Vita is full of indie games…

  • Here, just take my wallet and gimme the games!

  • Totally agree with happy_egao this is not what we brought the vita for, I got rid of mine a year ago and don’t regret it at all.
    I didn’t even like indie games anyway my ps3 is an indie free zone and so ps4 will be to.

  • If you guys are so unhappy about your Vita’s then trade them in already and then your problem is solved.

    @Palette_Swap Dragon Fantasy Book I is apparently still in submission and will likely release at the same time as Book II, that was according to the dev’s Twitter last time I checked it.

  • @residentSteve
    I love Japanese games, especially jRPGs.

    I don’t have time and TV to buy PS3/PS4 to play these games. That’s why I decided buy Vita. At least Persona 4: Golden is perfect title for me. The problem is that most of very good games never come out of Japan :(

  • why is PS4 coming late to the UK please reply

  • I did see some cool indie games at the show :P But was a bit disappointed with no New big ‘AAA’ PS4 Exclusives being shown :( Oh well i am sure they will come soon(i.e from ND, MM, SM, PD etc etc)

  • What about Murikura Baby or how it is called? The One where you have to help that little, kinda creepy child to reach her home savely. They showed it during the press conference, why isnt it on the list?

  • *Murasaki Baby

  • I’m glad Broken Sword: the Serpent’s Curse is coming to PSVita but it would be great if this point and click adventure also would come to the large screen, PS4. I hope more quality adventures will come our way because I love them.
    But a few new, original AAA Vita games are needed to save the system.

  • AAA these days seems to mean hand-holding, QTEs, overblown hollywood plots, meat-headed muscle-bound protaganists and extended cut-scenes.

    Indie games are more like the games I fell in love with gaming with.

    More please.

    pmf (happy little soldier)

  • It’s Japanese games where the Vita gets it’s well deserved love: Soul Sacrifice, Dragon’s Crown, Muramasa, Gravity Rush, Persona 4 Golden.I don’t know why people don’t consider this when buying it.
    It gets tiring to play the same western washed up franchises, GTA,Uncharterd, COD,Assasins Creed.Give me a break, we already have Wipeout, Tearaway, Killzone Mercenary, LBPVita, all good games.Some original games for Vita, we can all agree Guacamelee, Velocity Ultra and Hotline Miami are good games?Sure, AS LONG AS THE INDIES ARE NOT OVERPRICED LIKE IT SEEMS TO BE WITH EVERYONE RELEASED FOR PSN.
    Some indie love isn’t bad, but I’d give all the boring AAA for Japanese localizations or sequels, Gravity Rush 2 is my most anticipated game for Vita, and the only “indie” I care about from that list is Muramasa.

  • @Shadid

    Considering indie games are usually available both on PC and PS3/4/Vita consoles, do you think your prices are going to be more competitive in the future? For example, on PC you can buy indie games on bundles for $1-$5 or one indie game on Steam for 2-3€ when discounted. 1€ vs 10€ for the same game is a big difference. Generally, would like to know is there any planned improvements in the sale system on the next generation (you can take a few examples from GOG).

    Now that you have managed to get Arrowhead Game Studios on board, could you also ask them to port The Showdown Effect for PS3? I think its concept is much more unique (there exists plenty of top-down shooters already)! Of course, the game would require some upgrades like single player mode and 4-player split screen support with bots = The Showdown Effect Ultimate Edition.

    Some (unique) indie game concepts I would like to see: One Must Fall 2097; D-Zone, Destruction Zone; Rollcage; Wings 2.

  • Awesome Indie Support you have going on! Keep ’em coming! :D

  • Hey Shahid, quick question, how many of these games are cross-buy? All the ones that are on multiple systems?

  • Does Rime comes to PS Vita?

  • Shahid, you have earned so much respect through your hard work and love for the great handheld – the PS Vita! I however have one question for you, will we see more AAA first party and third party announcements this year still? What about Sony Bends next Vita title, Santa Monicas potential Vita title, Rockstar’s Vita title? We need PS Vita exclusives especially. Great work sir. Hopefully it does not make me sound like I’m not thankful by asking this question, I’m more thankful than ever! Thank you.

  • @ dogwalker 4000 that would be nice if anyone would actually buy it

    that being said Very angry with sony for the crappy support of the vita. Theyr like MS backpaddeling with theyr DRM. Vita is going fudging indie(console gaming on the go my arse). I am exited about borderlands 2 though and hopefully final fantasy 10 will release this year to keep me occupied for maybe another year but really 2 games that catch my interest of the vita in the last year that pretty much sucks.
    What would help if u get some of japans library to EU. But that probabaly will never happen. peace vita games rest in it.

  • I know alot of people are complaining but Im really happy with the games announced. looks like lots of games coming to vita for the next few months. I dont mind that they are indie rather than big budget.

    the only thing that does concern me is price. similar to PS3, the price of vita games is far too much, especially when compared to other platforms – e.g. prices of games on steam or mobile (Fruit Ninja being £4 compared to £0.69 is especially ridiculous). Are there plans to address this?

  • im really looking forward to most of this stuff.

    been playing dont starve on pc as a result of the e3 confrence and i cant wait for it on ps4 and i might just have to do the same with starbound as it has me interested.

  • @Fred @Shahid
    Well if this will turn into a Q&A tomorrow, I must ask if Shahid’s #jrpgvita survey already resulted in some progress?

    Oh and here some indies that I’d like to see on PS: Monaco, FTL, Gunpoint, Papers Please and Kentucky Route Zero.
    Surely could name more, but those first please. :)

  • Handheld gaming is going in the wrong direction.

    The PSP’s back catalogue of games have more depth (and better graphics) than all these 2D side scrolling indie titles with 8-bit graphics that the Vita is being saturated with.

    We’ll be getting Space Invaders, Pong and Asteroids marketed as ‘The next big thing’ at this rate.

  • Was a great segment. The only thing that disappointed me, was that N++ was PS4 only. What I wouldn’t give for a Vita version of N or N+ at the very least.


    have you played these games?

    i just ask as most of the indi games i have played have been fantastic, developers are not afraid to try new things and some of the gameplay is deeper than most of your big aaa titles.

    people need to stop thinking indi’s are inferior to big budget, i have had more fun out of dont starve than anything else i have played this year, its so simple yet so deep and addictive.

    i honestly think most of the hate indi’s get is ALL down to how they look(even though some indi’s look stunning)


    i second your vote for FTL (faster than light)

  • Thank you so much, Shahid :D I really appreciate all the work and passion that you are putting into this.

    And so happy that #JRPGVita is still in effect :D

    Keep up the good work!


  • @hayzink

    I have tried quite a few indie games and none I have played more than twice. I think the longest an indie game has kept me entertained is 30 minutes. You have to understand that a lot of people didnt buy the vita for these games, we bought it for the promise of AAA titles on the handheld. This is not what we are getting.

  • Great work Shahid, every one of them looks like a must buy.

    Do you think you could work your magic and get Super Meat Boy on the Vita? :)

    Enjoy your holiday.

  • Even though I am from the U.S., I had to come over here and tell Shahid and his team what an outstanding job they are doing! You make us proud to be PlayStation fans!

  • @LeeRoye

    i bought the vita to play great games on a handheld so i did not have to hog my household tv.

    i dont care if there indi titles or not a good game is a good game regardless of if it cost 20 mill to make or 20k as long as its fun and priced accordingly ill play it.

    these aaa titles are not here and there’s nothing major been announced so if there coming then there at least a year off so be thankful that indi titles are filling that void or you would have a rather expensive paper weight

  • So many people complaining about indies here its pathetic, the indies they showed looked better and where more diverse and original than any AAA retail game they’ve showed off so far and I for one welcome all these indies, I bought a vita mainly to play indies, I’m bying a ps4 mainly for indies so the more the better!

    @bap10 I second SMB on vita it’s my favourite game this gen it would be perfect for vita!

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