The polls are closed and the votes have been tallied. Read on for the full list of PlayStation.Blog Game of the Year Awards winners as chosen by you, plus a few Editors’ Choice picks from the extended PlayStation.Blog team.
I want to thank each and every one of you for voting, debating, and commenting on our first annual awards! As predicted, the process wasn’t entirely without its hiccups, but in general I think it was a pretty good first attempt. That said, we absolutely want your feedback on next year’s awards, which will be bigger and better in many ways. Please provide your feedback in the comments – we’ll be referring to it in preparation for next year!
‘Nuff said. Read on to see the very best in PlayStation gaming for 2012 as chosen by PlayStation gamers worldwide.
PS3 Game of the Year
Assassin’s Creed III
This one was a squeaker, but Ubisoft Montreal’s period epic inched past a strong showing by Gearbox Software’s well-received shooter.
Dishonored — “For my money, this was the smartest, most distinctive FPS of the year, shoehorning adult themes, nuanced characters and sophisticated gameplay mechanics into a wince-inducingly visceral campaign. Oh, and it was great to see so many primary colours too! Sequel please!”
— Fred Dutton, Manager, EU PlayStation.Blog
XCOM: Enemy Unknown — “This game scratched an itch I didn’t know I had, weaving tense turn-based firefights into a shockingly addictive management simulation. This is a refreshing and utterly fascinating game with a surprise and a delight around every corner. Highly recommended.”
— Sid Shuman, Manager, US PlayStation.Blog
PS3 Game of the Year (PSN Only)
Journey
Thatgamecompany’s wildly original opus was always the favorite to win this category, though Telltale Games’ heartbreaking series The Walking Dead finished strong.
Journey — “Some complained that it was too brief, but Journey’s three hours of playtime will surely live longer in the memory than almost any other release this year. This is joyful, uplifting, must-play material. And, no, there’s no shame in admitting its final moments set your bottom lip aquiver, right?”
— Fred Dutton, EU PlayStation.Blog
The Walking Dead – Episodes 1 – 5 — “Telltale’s memorable series starts small but slowly builds to towering emotional heights, culminating in what may be the greatest gaming moment of the year. This is a prime example of the narrative potential of videogames – don’t you dare miss it.”
— Sid Shuman, US PlayStation.Blog
PS Vita Game of the Year
UNCHARTED: Golden Abyss
It was close for a while, but when the dust settled there was a very clear, Drake-shaped winner. UNCHARTED: Golden Abyss deservedly takes the Platinum prize for your Vita Game of the Year. Kat and Sackboy duked it out for Gold and Silver respectively, and we also saw much love for Zero Escape: Virtue’s Last Reward in the write-in vote.
Gravity Rush — “Feisty, flighty heroine Kat is hands-down my favourite new character of the year, and the game she’s wrapped up in is none too shabby with either. Gravity Rush is a charming adventure that did a fantastic job of showcasing the PS Vita’s considerable horsepower and versatility.”
— Nick Suttner, PlayStation Blogcast US co-host
PlayStation All-Stars Battle Royale — “A tough choice, but my voracious appetite for portable pugilism ultimately tipped the scales in favour of the All-Stars. SuperBot’s slavish attention to detail shines on the OLED screen and the characters feel intoxicatingly powerful, making this a perfect choice for mobile encounters.”
— Sid Shuman, US PlayStation.Blog
PS Vita Game of the Year (PSN Only)
MotorStorm RC
While our chums in the US may have elected Sound Shapes as their winner in this category, here in EU it was all about putting pedal to the metal. Evolution Studios’ miniature racer was your Platinum winner, followed very closely indeed by Escape Plan in this hotly contested category.
Sound Shapes — “Jonathan Mak’s unique approach to game design yields one of the biggest surprises of the year: A whimsical musical platformer that whisks you away on a magical tour of five imaginative worlds, leading inexorably to a momentous meeting with Beck.”
— Sid Shuman, US PlayStation.Blog
When Vikings Attack! — “Okay, maybe I’m biased, but I found When Vikings Attack!’s bonkers Britishness impossible to resist. If there was a more satisfying mechanic in gaming in 2013 than flinging a skip at a gang of Viking invaders, I certainly wasn’t privy to it. If you’re after a hidden gem to discover this Christmas, you could do a lot, lot worse.”
— Fred Dutton, EU PlayStation.Blog
PS Mobile Game of the Year
Rebel — “Super Crate Box is the easy choice, but with that well-trod I want to make sure that no one misses out on Rebel. A sort of anti-Crate Box that has you dodging falling weapons crates while turning enemies against each other, Rebel feels satisfying thanks to a brilliant reward loop of upgrades that turn time-waster into skillful navigator.”
— Nick Suttner, PlayStation Blogcast co-host
Super Crate Box — “Believe it or not, I reckon I’ve played SCB more than any game in any category. Vlambeer’s bite-sized score-attack platformer was an ingenious confection, and nailed that just-one-more-game catchiness better than any other title this year.”
— Fred Dutton, EU PlayStation.Blog
Best Use of PlayStation Move
Portal 2 In Motion
Another tight race, with Sixense’s Portal 2 expansion pack beating back a potent showing from PlayStation Move favorite Sorcery and close runners-up Wonderbook: Book of Spells and Sports Champions 2, while Okami HD claimed the most write-in votes.
Datura — “Probably the best example yet of how PS Move can open up new ways to interact. Navigating the dreamlike forests of Datura from a first-person perspective using PS Move brings a hypnotic surreal quality, as well as a more tactile interface. Really cool stuff.”
— Sid Shuman, US PlayStation.Blog
PixelJunk 4am — “Sure, it’s something of an acquired taste and plays best, as advertised, in the small hours after a night on the town, but Q-Game’s music plaything really got its hooks in me over the summer. If you like your digital entertainment arty, freeform and very, very bleepy, this one’s for you.”
— Fred Dutton, EU PlayStation.Blog
Most Anticipated PS3 Game
The Last of Us
Despite powerful resistance from Grand Theft Auto 5, Naughty Dog’s highly anticipated post-apocalyptic journey The Last of Us claimed the coveted Platinum prize. Bronze winner BioShock Infinite topped Ni No Kuni: Wrath of the White Witch by just a handful of votes, while Namco Bandai’s RPG Tales of Xillia earned the most write-in votes.
Puppeteer — “A close call between this and BioShock, but my innate predisposition towards anything involving 2D visuals, running, and jumping won through. Japan Studios’ lovely platformer is a true feast for the senses, shot through with a delightfully dark sense of humor and A-grade character design. One to watch out for.”
— Fred Dutton, EU PlayStation.Blog
The Last of Us — “An agonizing decision, but (sorry BioShock Infinite) I’m putting my money on Naughty Dog. I’m drawn to the game’s suffocating atmosphere of hopelessness, but I’m also dying to learn more about the fragile relationship between innocent Ellie and world-weary Joel. Fingers crossed that Naughty Dog pulls off something extraordinary here.”
— Sid Shuman, US PlayStation.Blog
Most Anticipated PS Vita Game
Soul Sacrifice — “Inafune’s dark fantasy promises to bring some serious emotional gravity to the co-op battlefields, such as tragic boss monsters that beg for mercy and an alarming array of life-or-death choices. I’m particularly drawn to the grim, almost grotesque art style.”
— Sid Shuman, US PlayStation.Blog
Tearaway — “Can’t wait. Expect wild innovation, free-wheeling creativity and charm in abundance. If you don’t covet a PS Vita now, just wait until this one lands on shelves.”
— Fred Dutton, EU PlayStation.Blog
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