![Interview: Insomniac Spills The Beans On Ratchet & Clank: QForce](https://blog.playstation.com/tachyon/2012/09/RatchetClank-Key-Art.jpg?X-Amz-Content-Sha256=UNSIGNED-PAYLOAD&X-Amz-Security-Token=IQoJb3JpZ2luX2VjEBUaCXVzLWVhc3QtMSJIMEYCIQCPQfOx1aGxrE03l4vOYOgsq6QlZvI1MLv0Zxz7TkhCZQIhAMwGqXcjP6lhsAx70K9M6vUgj9TqypBTBft9GsLjSnjTKoYECO7%2F%2F%2F%2F%2F%2F%2F%2F%2F%2FwEQABoMNTc3NDE4ODE4NDEzIgxobY1OOrcFRGRNvZoq2gOkZfDHkIN7QfC1Cu09V0NWDNgy7E5h56HkUmFQXqFwjHs3srsxhjSQmNoyhuQzOkQb9WWD0wd%2B5z7sixKNuAAMpRNWmPTLFRWwDBetf95uCMX%2Bqk497Mm2yRpb%2Fz%2FWCxq9INFJnoj1FB%2B8LC5G60xcldPuLiQN20OpdXW4E%2BqHY4t2AQdyDGZgTK1JN2%2BJE882BQuYnWQh8tfiR%2FnFaNMV%2BHN4sZNqH9WWiDudj%2BtRO628h72%2FD74I7ZSGrxyod1AH%2FwpVVnfuPS4O%2BF8vrBN8hbJqYpFzeU%2FSRAxKKVyZXigPDDfCG%2FLX3XvBhOdW7o2pXvZyPvhyrcCbVoD4kn8tHB3N2qRP1Ite%2FYxHBNDbi5aVti%2BXZmupKq1JedfvqcDcAcW7ePLYJtsWkGscS7s9ZCJ9MCV8JcWgpDNUn3Atr%2Be6q4nD0nn9X2o%2FSnRkPF5fX8rDp9XUyzw3Ki72Yjidq%2F3bOmWo91iqGH6cARiJFXdRy%2Bnv7zV2ALqZVsfREdoq9zWJ4lUte1lKDjuRoSIl0U2eBAQLaRokzSxcF4FL%2FFFPhqJ%2B%2FlQOQdcoSgsv97OJA9k7qQxHU0aKuAj2PsIacEpXmlHRbMCy5bkpOLrQfJTAv8Bxiowi9wEwiNSTtQY6pAEYtCp6xkIPQ6b7skQDPsvwzjffgyfhj8A5%2BJlS1lMKMnipqUfi5Ey1sjGgq3OXRaaVG9DFEHf5UNckgwQ3m3gM4q4AmI16r2aK4o%2BykgoXQwtvTgSyPYn68atGLSBiiB141DMvRs2ESdJqiu2%2BdAZC29lK2lyGrj0BpKB8yufA%2BnBBDpGNteypo7IMjBowqY2WILVw6%2FVtX%2FnbS15cmrnAHzlP0g%3D%3D&X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=ASIAYM4GX6NWXY74JLPG%2F20240727%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20240727T125729Z&X-Amz-SignedHeaders=host&X-Amz-Expires=900&X-Amz-Signature=50540d7415954ede8a1742cb2b2ba7a051b3efa671602fdd737e89e1113c9b1a)
While many popular franchises are happy to stick rigidly to their tried-and-tested formula whenever it’s time for a new entry, the Ratchet & Clank series has never shied away from mixing things up. This year’s Ratchet & Clank: QForce – the tenth outing for developer Insomniac Games’ dynamic duo – is no different. Due out on both PS Vita and PlayStation 3 before the end of the year, it adds an intriguing – and, believe me, thoroughly entertaining – new tower defence element to keep players on their toes.
We bumped into Insomniac’s Shaun McCabe at Gamescom last month and immediately thrust a camera in his face to find out more. See what he has to say below, and then remind yourselves of the game’s latest trailer.
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