Interview: Insomniac Spills The Beans On Ratchet & Clank: QForce

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Interview: Insomniac Spills The Beans On Ratchet & Clank: QForce

Ratchet & Clank: QForce key art

While many popular franchises are happy to stick rigidly to their tried-and-tested formula whenever it’s time for a new entry, the Ratchet & Clank series has never shied away from mixing things up. This year’s Ratchet & Clank: QForce – the tenth outing for developer Insomniac Games’ dynamic duo – is no different. Due out on both PS Vita and PlayStation 3 before the end of the year, it adds an intriguing – and, believe me, thoroughly entertaining – new tower defence element to keep players on their toes.

We bumped into Insomniac’s Shaun McCabe at Gamescom last month and immediately thrust a camera in his face to find out more. See what he has to say below, and then remind yourselves of the game’s latest trailer.

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