Sharp Shooter Origins – Part Two

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Sharp Shooter Origins – Part Two

In part one of our look at the origins of the PlayStation Move Sharp Shooter, we saw how the peripheral began life as a side project at Guerrilla. In the second part, we learn how the Guerrilla team received valuable help from their friends at Zipper Interactive.

Guerrilla’s proposal for a Move-based peripheral was sent to SCE Worldwide Studios President Shuhei Yoshida and the Sony Product Design group, who circulated it among other studios for input. The proposal met with very enthusiastic reactions. “When we saw the foam-board-and-duct-tape mockup, we were like ‘Cool, let’s make that!'” Sony Product Design Manager Ennin Huang recalls.

It wasn’t long before Guerrilla was contacted by developers from other shooters like SOCOM: SPECIAL FORCES, Time Crisis: Razing Storm and Dead Space: Extraction. Zipper Interactive Game Director Seth Luisi, who’d already been looking into a Move-based control scheme for SOCOM: SPECIAL FORCES, took a particular interest in the project. “Seth strongly felt that a gun peripheral could bring an additional level of immersion and realism to the table,” Guerrilla Game Director Mathijs de Jonge says. “Like Killzone 3, SOCOM: SPECIAL FORCES was still in its early stages, so the timing made sense for him as well.”

PS Move Sharp Shooter

With each iteration, the design evolved away from the StA-11.

The Zipper team suggested several highly useful additions to the gun peripheral design. “For instance, they wanted players to be able to reload without taking their hands off the navigation controller,” Mathijs explains. “This could be solved by adding pump-action mechanism to the fore grip. Also, they noted that many tactical shooters, including SOCOM: SPECIAL FORCES, featured weapons with multiple modes of fire, which would require the inclusion of a fire selector switch.”

With basic shape and functionality hammered out, the gun peripheral entered the prototyping phase. “Every six weeks, a new plastic gun peripheral would arrive from China for us and the team at Zipper to comment on,” Guerrilla Lead Concept Designer (and resident weapons expert) Roy Postma says. “And with each iteration, you could see the design come into its own more. The style of the weapon became more neutral, less Killzone-specific.”

PS Move Sharp Shooter

Early black prototypes of the Sharp Shooter were a little too realistic.

Enhancements included a more ergonomic angle for the fore grip, an adjustable and collapsible stock instead of the foldable one, and overall weight reductions to facilitate prolonged play. “Sadly, some features fell by the wayside during this process,” Roy says. “We originally wanted to have an ammo counter display above the stock, but it just proved too costly.”

The colour of the weapon changed too, evolving from the gunmetal grays of the original design, to a jet black version, to the more neutral grays of the final product. “From a legal and marketing perspective we had to impose some constraints,” Ennin says. “The black version looked very menacing, but it would have violated most countries’ gun laws.” Even the first grey prototypes proved difficult to get through customs, as Mathijs found after a demonstration at a conference.

Meanwhile, the teams at Guerrilla and Zipper experimented with Move control systems for their respective games, figuring out sensible settings for dead zone, aim assistance and controller sensitivity. “Initially we wanted to map a lot of in-game actions to player gestures as well,” Mathijs says, “but that turned out to interfere with player aim too much. So we restricted it to short, simple movements like thrusting the gun peripheral to perform a melee.”

Ps Sharp Shooter

The final production prototype in all its glory.

The gun peripheral went into full production in the run-up to Killzone 3‘s launch. Early hands-on reports of the device – now dubbed the PlayStation Move Sharp Shooter – were almost unanimously positive, with many reporters expressing pleasant surprise at how solid and natural the peripheral felt during play.

“In terms of control methods, nothing feels more natural than the sheer simplicity of ‘Point, Aim, Shoot'”, Ennin says. Mathijs concurs: “The peripheral made Killzone 3 immediately accessible to people who had never played a Killzone title before. Some reporters even stated that they preferred to play Killzone 3 with the Sharp Shooter instead of the DualShock 3, because they felt more immersed. That was a huge compliment for us.”

But it wasn’t until the week before Killzone 3’s release that Mathijs realized his other goal for the Sharp Shooter had also been achieved. “I was watching the PlayStation commercial for Killzone 3 and the Sharp Shooter and I suddenly realized, you know what – Kevin Butler looks absolutely badass holding that thing! That’s when I knew we’d fully achieved what we set out to do.”

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  • Who cares, just give PS store back than wasting your time.

  • Really not interested.

    You ALL should really stop posting on this blog until you have news about the store.

  • Hey Nazar, get this; Shut up.
    Guerilla Games and Zipper have NOTHING to do with the Store, take it somewhere else.

    I swear, people on this Blog..

  • @Nazar_Ops

    How about you stop ruining the comment section of this blog? We get it, you and everyone else, including myself want the store.

    That is not a good reason to act like a 3 year old and ruin completely unrelated blog posts by complaining about something that has been complained about 1000s of times.

  • hey,
    what about new stereo headset? is it coming to europe? why don’t we get the cool stuff like the headset 2.0 that came out in na some time ago

  • Aaaa! Finally more compeletely useless information! Thank You my beloved Sonygod! I am not worth this!

  • @Huono

    You expect this blog to grind to a screaming halt and stop all content that isn’t personally relevant to you?

    Grow up.

  • i thought theblack proto looked better is there going to be differnt colours or just this one?

  • Hah awesome article :) Very interesting. And KB always looks absolutey badass!

  • sony dont care if its relevant or not they just want to put something out to make people think they are thinking of them and not just totally ignoring them or feeding them false information….

    ….probably a vein attempt to divert attention from the fact that they said the ps store would be back online by the end of may at the latest, after laughing off claims that it wouldnt be until early june at the earliest and calling them

    but considering that they said they were aiming to have it back up by the end of may, you would think they would have realised that its a bank holiday weekend and that they arent actually working for those 4 days anyway and just make a post saying ‘actually we were wrong, again, it wont be up by the end of may’

    it is just sony who dont realise that, right?

  • Sony: *Looks at Wii controller*. We need!
    Sony: *Looks at Wii Zapper*. We need!
    Sony: *Where is our creativity*. We need!

  • The Move Sharp Shooter changed the FPS genre for me. From now on I will only play FPS with SS unless I’m forced onto the DSC like on Crysis 2 and Bioshock Infinite. It is an awesome accessory, and if you take the time to develop your skill on it, it is so worth while. Awesome work GG, Zipper and Sony!

    I CAN BET THAT NONE OF YOU KNOW HOW LONG IT TAKES TO RESTORE THIS MESS… SO STOP WHINING AND HAVE “PATIENCE” . Sony are/is peoples too not machines or a thing… they work hard and you whiners only complain that, whine that, complain this, whine this…
    Sony could have been smarter though if they had a daily store info update. But they choose to silence until its 100% complete. Fine by me, there choose not mine
    Im glad that we even are getting a welcome back package. I appreciate that Sony !!!!!

  • Sharp Shooter in White: ‘Cause nothing says “He’s got a gun” like a ball of rubber at the end..

  • Cool. I prefer the Dual Shock. :)

  • My question is the 31 May date, still the target to get the store back online?

  • Difference between machines and people Phala, is machines give out error messages when something is wrong. Not give vague statements 6 days ago that ‘we are aiming to have it live by the end of may’ and not give users more than that.
    Every news outlet I read commented on how Sony didnt keep it’s users informed. It’s still doing it now, and I bet the 1st comes and goes, and then they decide to update people after the fact.

  • the black prototypes look way better, the final one looks like a kids toy you’d pick up in any high street shop, granted the black looks realistic, that the way it should be.

  • Does the ‘Sharp Shooter’ work on the moaners on this site? :D
    (well someone had to say it)

    KillZone 3 is EXCELLENT! But i used the DS3 pad tho, i love my DS3 pad;)

  • Sorry im new to this blogging thing. @15 Ghost do u play KZ3 online with the SS? Is it harder to play with?

    Cause i want one! It would be good if there did them in different colours? Its about £35 for it init? That and the fact that i dont have the move controllers, going to set me back prob £90 lol. But hopefully well worth it!!

    Anyone want to add me? Feel free, need more people for KZ2 and KZ3.

    Im not going to mention you know what, but i got my fingers crossed lol. Laters

  • There’s no ETA for the store .
    Probably their have some critical security issues to handle.
    Should be hard to keep safe more than 20 mi numbers of credit cards and others personal informations.

    Internet today is definitely a hostile environment.

  • storestorestore

  • Personally, I prefer the black one…

  • @ helghast102:

    Except it’s not quite true. You know, posting news about something different from the PS Store, when the attention is all centered on it, in order to trick people into avoiding the subject entirely, is just as EpicFail-ish as asking for salad at a McDonald’s diner. Seriously.

  • I would like to thank for creativity, from gamers to gamers… or gamedevs to gamers ;)

  • @ bennyrafal:

    And now, I’m proud to reveal our next controller… *drum roll* the PSThrii Zapper. *rimshot*

    *cue chirping crickets*

  • @14

    Have you forgotten the eye toy?
    Way before Kinect

    Have you forgotten that in the same E3 where the silver PS3 boomerang controller was announced the wii was announced?

    You will not tell me that Microsoft didn’t consider a Move look a like
    And you will not tell me that Sony didn’t consider a Kinect look a like
    before Move and Kinect were announced of course

  • I would buy on those in the sketch in the 1st picture.
    They looks bada$$

  • @Stormtamer
    Actually I mean that people should be polite not rude because Sony is also people not a thing/machine that would do everything they demand or command. Like Nazar_Ops… so rude… “Who cares, just give PS store back than wasting your time.” The one posting this about the SS is the editor of so he has nothing to do with the store. Its rude saying that. People is stupid these days. And I think this is nice news. But Stormtamer, I understand man Sony should have given more info instead of being silent.

  • Shouldn’t you guys be busy with sorting out the store other than advertising s*** to the brainless Sony fanboy drones..? People are clearly and visabily upset with no answers or a simple ‘please be patient’. Do Sony ever listen to there fans? Oh wait….stupid question.

  • Yeah you’re right! They’re purposefully leaving down the store, where they make thousands of pounds a day, just to screw their customers over! How silly.

    Seriously, if it could be up, it would be. They’re not going to leave it down longer than they have to. They’re losing out on LOTS of money while it is down

  • @26:

    That’s what she said.

  • What you gotta understand is, why make a ETA countless times but not follow it? It’s tedious. I’m a patient guy but I feel a little screwed over when some one makes a statement that there gonna do something by a certain time and never fulfil it, a simple ‘it will take a while’ would be fine enough.

  • @35
    The guys posting here are NOT the programmers and techs that work on the server mainframes. Or do you think Sony is being run by 3-5 people ?

    There are hundrets or thousands of people working at Sony and the guys here do only know what their guys in charge tell them. Not one bit more.

  • @38
    I am impatiant already too.
    Looking every 30 minutes for a new Blogpost stating a new date.
    But I am a programmer and a Communitymanager by myself and I know those problems. The techs tell you, the man who posts to the public “We’re done in 2 days”, then 30 minutes before you go live with whatever, the tech comes up “Hey, we will need one more day”… YAY… one day later the tech side is done but suddenly a programmer comes up “Hey, sorry but we need one more day, found something bad”.

    This can happen multiple times.
    It’s by far not that easy. If every one would be fair and no one would steal, hack or such, this never would’ve happend and sony is the last to blame.

  • You missed The point entirely. Yes, I understand he’s not in charge but what I would like is at least an update on wether or not there’s been progress or if there still working on it. I didn’t say “YOU BAD MAN. GIMME PSN NAOOOOO >:(“

  • Ok dude, I understand your point, I just get a bit frustrated when stuff like this happens.

  • not bothered, please juSt post bout the store, EVEN if its telling us you know nothing. it IRRITATES me to see stupid posts bout stupid stuff.

  • Also, not a SINGLE reply since Elliots post. Which was stupidly timed, considering we are far from back.

  • They said it’d be up by the end of TOMORROW. If it isn’t up then, feel free to complain as much as you want. I’ll probably be joining you.

    Until then, give it a rest.

  • @46:

    Er no. wanna know why? Cause im p’d off. :) i need to vent.

  • But there already was an update to say it’ll be up before the end of May. There’s no need for another one unless they miss that deadline

  • I’ll ask this as it’s Move related,and seeing Zipper were involved.

    Have they removed,or said they will patch out the stupid auto camera thing out of SOCOM 4.I refuse to buy the game because of it.

  • Whats going on with the store ???? will it be back tomorrow or not ????

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