
Our first video diary was all about ‘Festival’ mode. The most ambitious aspect of MotorStorm Apocalypse, ‘Wreckreation’ mode, needs two more video diaries to fully explain… and today we’re unveiling the first.
Dive deeper into in the suite of diverse multiplayer and solo game modes, and learn more about the flexible, rewarding and entertaining game-play experiences Wreckreation has to offer – and watch out for new footage and reveals of some of the challenges, rewards and customisation features. ;-)
There is still a lot more of MotorStorm Apocalypse to uncover, and we’ll be sharing the second video diary on Wreckreation on the blog soon .
In the meantime, we’d love to hear what you thought of this video and what you’re looking forward to from “the party at the end of the world”.
Finally – a demo is coming! Dates are very close to confirmation (it needs to be tested around the world just like the full game), but if you’ve seen any glimpses of a track called Mainline, you’ll have a good idea of what to expect. As soon as we have a date, we’ll share it.
That’s a really great dev diary, excellent stuff guys :) Seriously can’t wait to sink a load more time into a new Motorstorm.
The level of customisation looks fantastic, it looks to be much deeper than I was expecting. One question though, I can’t remember if it has been confirmed if your unlocks carry over between single player and multi-player?
Thanks! All of the unlocks are earned through Wreckreation, although there are some extra rewards carried over from Festival too.
Customisation is really intuitive and so simple to use. You can make a vehicle look awesome in 5 minutes – or you can take your time and embellish, tweak and perfect it for hours.
My favourite part about it is after you’ve created a unique look and you’re happy with it, you can effortlessly transfer your design across any of the other vehicles you own in a matter of moments. :-)