Greetings from the SCEE PlayStation Experience in London!
We’re excited to be at the event, and for the first time, reveal how our duality/morality system will work in inFAMOUS 2.
Karma moments from inFAMOUS now represented by character driven dialogue and 3D mocap cutscenes. Your conscience comes into play with the introduction of Kuo and Nix, two NPC characters. Kuo is a NSA agent working to help Cole defeat the Beast. Nix is a New Marais native that grew up in the swamps around New Marias, whose hatred for Bertrand stems from witnessing him kill her family. She is your hedonistic guide that coaxes Cole into not thinking about the consequences of his actions.
There will be multiple crossroads where Cole will decide to follow Kuo’s lead or give into Nix’s temptations. Your choices will directly affect the gameplay by permanently remaining in the world. Whatever path you choose, remember in inFAMOUS 2 you can always change your mind for it’s never too late to look for redemption or to say “Hell with it” and become selfish.
Attendees of the show will get to go hand’s on with the Good or Evil version of the Save Kuo mission. Two allies. Two plans of attack. A choice to follow Zeke’s plan and get the help of the captured police by taking out the convoy guarded by the Militia. Then proceed to assault the Militia compound with the army of cops to free Kuo. Or, side with Nix and her destructive plan to ram a trolley filled with explosives through the front gate and fight alongside Nix to free Kuo. The choice is yours!