
And a demo is available tomorrow, with progress carrying over to the full game.
Calling all adventure-seekers! We have some glorious news for you! Our bone-chilling action-adventure game, Mina The Hollower, will launch in Spring 2026!
A lot of hard work, joy, tears, cheese, and love went into this expansive game’s development journey! Mina the Hollower is more ambitious than anything our studio has created before. Mina takes place in a large, densely packed, interconnected world made up of dozens of distinct areas. There are over 25 unique bosses and mini-bosses to encounter, 60 trinkets to discover, weapon upgrades, a level up system, new game plus, hundreds of gameplay modifiers, a fishing mini-game, tons of puns, and so much more. We put our hearts and our future into this game and we believe it is a worthy follow up to our beloved blue burrower, Shovel Knight. We implore you to hollow into Mina’s world of monsters and mystery this spring.
Meet Mina
Mina is a whip-wielding Hollower and visionary inventor! If the people of Tenebrous Isle don’t know her by name, they’ve almost certainly benefited from her work! Some naivete has accompanied her posh upbringing, but she always strives to do what’s right.
The story thus far…
Having been gone for years, Mina the Hollower now returns! Commissioned by the visionary Baron Lionel, Mina once built the Spark Generators – radiant towers that transformed the Isle into a bustling and industrious place, bringing peace and prosperity to all. But now, the generators are malfunctioning, and a creeping evil is growing closer to the center of the island in Ossex, the only area still running at full power. Mina must descend once more into a now cursed world.
Choose your path
Your main quest is to reach and restore the 6 failing Spark Generators. Each one lies far from Ossex and is guarded by a ferocious boss. Some routes may be more difficult or hold unique rewards, and you won’t always need to press to the very end. You’ll also never need trinkets or special equipment to progress. So, choose your path and tackle the challenges in whatever order you prefer!
Pick your playstyle
Mina’s combat leaves space for you to play the way you want. You’ll level up your stats (ATK/DEF/etc), choose and upgrade your weapons, stack trinket abilities, and equip powerful Sidearms to create your very own unique build. Make a balanced build or go for a high-risk / high reward like a glass cannon juggernaut.
Early on, you choose one of three weapons:
- Nightstar – a long-reaching mace that controls space and rewards positioning
- BlastStrike Maul – a heavy hammer that charges up and hits hard, but still allows for quick evasion.
- Whisper & Vesper – Nimble daggers built around speed, aggression, and precision
Every weapon has lots of subtleties to discover, as well as upgrades that let you do even more! Experimentation is encouraged.
Bones are the currency of Tenebrous Isle. They’re used to buy items and to Bone Up (level up)! You’ll pick them up in the world or earn them by defeating enemies. If you collect enough, you will automatically Bone Up.
When you Bone Up, you choose a category to improve. You can increase your Attack or Defense, improve your Sidearms, convert your Bones into Bonestone, or wait and save them for something else. But be careful not to die when you’re holding too many, or you could lose it all…
There are a whopping 60 trinkets to find in-game. Trinkets are equipables that grant stackable passive abilities. You can equip and unequip them at any time in your base, the Underlab. We hope you’ll enjoy discovering how Trinkets work in tandem and finding combinations that tilt the odds in your favor.
Find Sidearms in the field. They use Joules, so keep an eye out for Joule Jars. Sidearms are lost on death. Break objects to find more. Used at the right moment, they can be very powerful!
For example, the Volt Hatchet arcs forward and makes a shockwave on impact, the Gyro Dagger returns to you like a boomerang, and the Recall disc lets you warp through danger and explode. Other Sidearms let you throw, dash, block, summon, or even fish up all sorts of things!
It’s almost here, and the demo’s out tomorrow
There’s so much more to unveil about this 20+ hour adventure, and you won’t have to wait long.
In the meantime, you can hollow into the limited-time demo on PS5 tomorrow! It features the game’s opening stage and concludes with the first major boss fight. All progress made in the demo will carry over to the full game at launch! We look forward to welcoming you into the complete experience this spring.









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