Variable Refresh Rate support for PS5 is rolling out this week

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Variable Refresh Rate support for PS5 is rolling out this week

VRR support is coming to Call of Duty: Vanguard, Destiny 2, Marvel’s Spider-Man: Miles Morales, Marvel’s Spider-Man Remastered, Ratchet & Clank: Rift Apart, Resident Evil Village, and more.

Today, we’re excited to announce that Variable Refresh Rate (VRR) support will start rolling out globally to PS5 players this week. On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output. This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced.* Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch.

In the coming weeks, the PS5 versions of these titles will receive game patches enabling VRR support:

  • Astro’s Playroom
  • Call of Duty: Vanguard
  • Call of Duty: Black Ops Cold War
  • Deathloop
  • Destiny 2
  • Devil May Cry 5 Special Edition
  • DIRT 5
  • Godfall
  • Marvel’s Spider-Man Remastered
  • Marvel’s Spider-Man: Miles Morales
  • Ratchet & Clank: Rift Apart
  • Resident Evil Village
  • Tiny Tina’s Wonderlands
  • Tom Clancy’s Rainbow Six Siege
  • Tribes of Midgard

These are just a few of the PS5 titles receiving VRR support and we’d like to thank their talented development teams. Please stay tuned to their channels for updates as you’ll have the best experience with VRR once their game patches are live.

Getting Started

VRR will arrive globally through a PS5 console update over the next few days (make sure you are connected to the internet to receive the update). Once you’ve received the update, VRR will automatically be enabled for supported games if your PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor. You can also turn it off under “Screen and Video” in system settings.

As an added option, you can also choose to apply VRR to PS5 games that don’t support it. This feature may improve video quality for some games. If this results in any unexpected visual effects, you can turn off this option at any time. Please note that results may vary depending on the TV you’re using, the game you’re playing, and the visual mode you’ve selected for a particular game (if it supports multiple modes). For more details on VRR settings, check out this page:

We’re always listening to your feedback and excited to bring you new fan-requested features. Let us know what you think in the comments!

Update: Arkane Studios has also announced that VRR support for Deathloop will roll out this week. It has been added to the list above.

*Results may vary by game, the TV you’re using, and the visual mode you’ve selected for a specific game.

Comments are closed.


  • I know this has been a highly requested feature, so I’m curious to check it out. So far, I haven’t really felt any major issues with my playtime on my PS5, but it’s great that this update is coming and that many gamers wanting VRR support on the PS5 will finally have it!

  • Nice, now do 1440p output so I can save money when buying a monitor.

    • Yeah, this needs to be implemented asap, I bought a 1440p/144hz monitor prior to PS5 release only to notice it wouldn’t be supported…

  • Yes! G-SYNC was the biggest game changer for me years ago, and I simply couldn’t go back to the traditional choice of pacing + tearing issues, or higher input latency ever since. A very welcomed benefit I’ve really been looking forward to having on PS5 :) Thanks for all your hard work HW/SW teams!

  • Does this fix issues with games that don’t support VRR if VRR is enabled on the TV? When the update to the Bravia X900H was released that enables VRR, I turned it on for the input that the PS5 is on. Far Cry 6 became unplayable (the weapon wheel completely glitches out). Turning VRR on the TV off again resolved the issue. So if I turn it back on after the VRR patch on the PS5, will games that don’t natively support VRR break?

  • HDR10+? PS2 DVD emulation?

  • Finally! Super great news! Can’t wait to try it out on my LG OLED.

  • Uh….where are all the people who came on here week after week demanding VRR support? I’m genuinely shocked.

    Anyways, good job PlayStation. Now that this is done, can we focus on QoL changes for the rest of us? VRR is cool but I’m sure less than 10% of people will use it. So, I need a sound output switch between all audio to voice chat only to be placed in the sound card. I need folders. I need the same features PS4 had. And I need a quick resume like feature. Amongst others. Thank you in advance for your efforts.

  • please add 1440p support

    • a very, very, very, very small portion of people use 1440 even on pc.

    • There are about seven people on PS5 that actually would use a 1440p monitor it’s a joke how local people have been about this.

    • There are likely more players who own a 1440p display than there are people who own an HDMI 2.1 display. I own an HDMI 2.0 Samsung TV that can take a native 1440p signal.

      If I could set the resolution to 1440p, I can use 120Hz signal at the highest quality my TV can handle. I’m sure lots of HDMI 2.0 TVs would benefit from the same thing.

    • Just do it

    • Yes Please

  • Pretty great that its starting to roll out, some games could really use it and doubt much games if any should have a negative effect but I respect the cautious disclaimers though confusing to some. unless massively inconsistent frame times from 16.6ms to 7ms etc it usally is a positive effect. Love that each feature you give an option, please do the same for ALLM with a Auto/Off toggle. Lastly if possible, can the team look into the HDMI bandwidth cap of 32gbps, an increase to 40Gbps if capable for 4.4.4-10bit 4K120 would be sweet. thanks for the updates and listening \.

    • I agree with this comment!
      Please add a toggle for ALLM.

    • Yeah it’s peculiar how cautious Sony is to the point where backwards compatibility on PS5 was going to be similar with only select games being included because they were nervous about quality issues but as we can see virtually every game works flawlessly in backwards compatibility. They let us know you can use vrr with any game but I don’t understand why they are so cautious. Other companies couldn’t care less about their customers.

    • Agree with this we need the same option as the Xbox have, a little button with game mode on or off, this toggles ALLM off.

  • how incredible if PS4 games had access to this “Unsupported” feature

    • PS4 games are mostly 30fps, rarely 60, PS5 VRR works from 48hz to 120hz, so unless these old gen games are patched to unlock their framerate, VRR wouldn’t be useful.

    • You say sony was being conservative with backwards compatibility on ps5 with there being only a select set of games that could be played in bc. The only time they ever mentioned bc and that it wasn’t the whole ps4 library was early 2020 when Mark cerny gave the road to ps5 presentation. Bc is different than vrr. Sony knows what every ps5 is capable of doing so they can confidently say the whole ps4 library excluding I think like 3 games at this point, can be played without issue on ps5. Vrr on the other is a much, much smaller player base. There is a limited number of hdmi 2.1 capable tvs in gamers hands, but at the same time as that is that there’s a multitude of issues that can come up when trying to apply vrr. I can only get vrr to work with 60hz. I switch to 120hz and vrr is unchecked and not working. My whole point is you started your comment with a factually wrong statement about ps5 bc which just rolled right into your comment on sonys implementation of vrr. It’s not good. Period. I bought a TV with hdmi 2.1 and it doesn’t work. I get 120hz with no vrr, and vrr without 120hz on a console that only uses vrr at 48-60hz on my TV! Not cool. Have a great day bud. Check the facts before you put your opinion out there.

  • I have an ASUS MG248QR and says not supported can anyone help

    • It’s probably not a 2.1 hdmi monitor

    • I have the same problem with my Acer Predator monitor. requiring HDMI 2.1 is ridiculous since all HDMI down to 1.4 support VRR on gaming monitors.

      The only reason 2.1 would be needed is for 4k@120hz and lets be honest, most games can’t hit 4k@120hz without severely lowering graphics quality which are already lower than what PC is capable.

      Every game I own on pc and ps5 my ps5 vsual quality is about the same as my pc set at 4k on low preset and 1440p high preset.

      All sony ha to do use use AMD’s Freesync that has been in use for the last 15+ years.

    • @torch327 I’m with you i own a Acer Predator XB3 monitor and i can’t even take advantage because they haven’t enabled G-sync support etc.

    • + support native 1440p

    • All this is great but the fact is most of us can’t even find a PS5 to buy and those that do are paying up to 2.5 the cost that was initially advertised. Frankly I think I will hold on to my PS4. At least it works and I can actually have it. Sony, shame on you for this marketing nightmare.

  • That is great! Steps in the right direction. Please give us 1440p!

    • withrow46 i think most of usvhave jad ours for years.. i kbow i got mine and a series x at retail Few months aftervrelease..look harder…call game stops every day… i know 16 year old kids who got on listvfrom sony and got theres… that no one cant get one bs diedba while ago imo.. hell youtubers are tiving them away at this point

  • This is exciting! Thank you!!

  • Sorry if someone asked this already and it got an answer. Have an LG C1. Difference between G-sync and Freesync? Other than one is NVdia and the other is AMD….

  • It’s a good feature but you need a 2.1 monitor or tv just add 1440p support or make VRR work with 2.0 monitors etc.

  • If you competitor supports hdmi 2.0 monitors this shouldn’t be a problem to add Playstation

    • vrr worked on my 55r635 (but always before using vrr had flickering issues wthis this tv which is hdmi 2.0 and120hz at 1080p or 1440p and my 65u88g hdmi 2.1 (u8g in US) with both freesync on vrr and freesync off hdmi forum vrr. just wish ps5 vrr went as low as 20hz for use with 30hz game and supported LFC

    • @bgardner it’s because they haven’t enabled native 1440p support

    • well its a hdmi 2.0 tv and vrr works on it lol

  • Why is it nobody think this is a terrible news?????? Shouldn’t it be turned on by default for all games above 30fps because it is a console/tv feature??? Why is it that ps5’s VRR is title base?

  • Come on Sony this has got to be an April fool’s joke? Xbox VRR works on all games no need to wait for game developers for patch. It should be the console/tv feature, and not on game by game basis. This has got to be the lamest VRR i have ever heard.

    • another alt already, good lord.

    • They literally say you can use it with any game Can you not read or are you just trying to spread misinformation and your pathetic trolling attempt? I honestly forget what your original alt was, it’s becoming too many to remember.

    • @iamtylerdurden1 I wish you would READ THE ARTICLE yourself. They clearly say that VRR needs to be enabled in the software for it to work properly – BUT you can have it turned on for any games, and it MAY help improve SOME games… but may also cause problems. I get you’re wanting to stop trolls, but don’t become a troll yourself – especially when you start calling people names (in the previous comment).

    • @iamtylerdurden1 Since you are so id*** you are the one not reading and understanding it. “you can also choose to apply VRR to PS5 games that don’t support” did you even understand it idi**? It means it is a software level VRR not hardware level. As I have said, standard VRR works should have work by default to all games if you have TV that supports it and it should not be about “GAME THAT SUPPORT IT”

  • This is totality good news … for people who *have* a PS5. When will those be “rolling out” ?

    • Unfortunately Sony doesn’t have that chip priority influence so probably not until mid 2023.

    • Really? I got mine and series x at retail you just have to be vigilant. Theyvarevout there.. i got mine at gamestop like a few months after release.. it was a christmas bundlebwith 2 games i just sold to recoup the money.

  • For media, mp4 videos, movies that are on external hard drives, can we please get a better UI for the PS5? Can we get the same video controls similar to the PS3 or better yet a blu ray remote like the PS3 too? Video controls on the PS5 are limited to play, pause, 10 sec rewind, & 10 sec fast forward! Please bring back the screen preview blocks when u fast forward or rewind so we are able to search & see the location in the movie where we want to go or left off! Also can we get a repeat button to repeat a video & to repeat all videos in the folder! Basically the same video controls that the PS3 has would be perfect! Please deliver these setting, it would be appreciated!

    • Every consol.. xbox too.. always seems tobrelease with less features.. ever since companies found out you can update things later its been early release after early release.

  • How about you fix the most important thing that you recently broke and that was adding ALLM with no way to toggle it off. You’ve been consistently ignoring and being quiet to your customers for the past month now and it’s time you are due everyone a statement talking about the issue. People don’t buy expensive tvs just to have features stripped from them because you failed to give an option to disable ALLM.

  • 1440p and PS5 will be complete!

  • It took a while to get this feature but once Sony TVs had it patched in I knew we would get vrr within 6 months.

    The games that are specifically patched for it will work best but for all the people who can’t read Sony clearly states in the article that you can use vrr with any game.

    It’s interesting how big a deal people made of vrr on that other platform. I have an XBS and I really don’t notice it all that much but then again I’m mostly on PS5 because that’s where the best new games are. People have been crying for vrr and I’m glad it’s here but it’s funny how quickly people are going to forget about this. Eventually when 1440p is implemented it’s going to be even worse, the percentage of people who play PS5 with a 1440p monitor has got to be tiny.

    Sony is very slow implementing system features but they do come eventually. Luckily they excel at producing actual games and great hardware. People crying over 1440p when the percentage of games that are native 1440p have to be so low.

    • You’re completely wrong, I dont know why you insist on thinking you know this, 1440p is the standard res for PC now as 1440p monitors have become more popular, games support pretty much any resolution on a long list natively, you clearly know nothing about technology, most people on PC have a ps5 where their gaming set up is which is why the demand for 1440p is high and should be standard the percentage is not low.

  • Was hoping that a toggle to disable ALLM (auto low latency mode) would come with this update, TVs can’t use black frame insertion with ALLM active.

  • It would be good to also let people know that VRR apparently doesn’t work if you are going through PSVR. I have a Samsung Q80T – and VRR is picked up fine, unless I pass it through the PSVR, in which case it says the TV is incompatible. So if you want VRR, it looks like you need to disconnect PSVR.

    Also – Please for the love of all things holy, get VRR support for Far Cry 6… it’s got shockingly bad screen tearing on PS5.

  • Any plans to add the “Output at 1080p/24 Hz” option in Video Playback Settings on the PS5? Both for 1080p and 4K UHD playback on PS5 of course. The option is there on the PS3 and the PS4 but not on the PS5.

    My TV doesn’t handle the 24p signal from the PS5 properly. Extremely frustrating considering they are both from the same company. This option fixes the issue on PS3 and PS4.

    Please Sony.

  • Any plans to add the “Output at 1080p/24 Hz” option in Video Playback Settings on the PS5? Both for 1080p and 4K UHD playback on PS5 of course. The option is there on the PS3 and the PS4 but not on the PS5.

    My TV doesn’t handle the 24p signal from the PS5 properly. Extremely frustrating considering they are both from the same company. This option fixes the issue on PS3 and PS4.

    Please Playstation.

  • That’s great! An option to disable the forced ALLM next please.

  • You’re too late for VRR. Thank you very much to all those who contributed

  • Very nice!! Look forward to getting the update.
    If you can fix that horrible rest mode crash bug next, then I would be very happy. :-)

  • Great news, thanks. Finally and it happened quicker than expected at the end. As others have mentioned please add a toggle switch for ALLM. I want to be in control of features that my TV has rather than being forced to use settings when I enable VRR.

  • This is cool and all, but I still don’t have PS5 yet, Ebay buyers always buying retail ps5’s the second stores get them in stock online

  • I have a LG 27UN850-W monitor (60 hz) with AMD Freesync.. I know it’s not HDMI 2.1, but why isn’t VRR supported on my monitor?

    I have a Series X and it supports VRR on the very same display.

    Is there a technical reason?

    • Not only is 2.1 required but your monitor needs to be VRR capable

    • No technically the hardware could do to easy , it’s AMD architecture like series x. Proper vrr support for hdmi 2.0 and 1440p support seem to be no priority at all for Sony who just want to push 4k TV sales

    • HDMI 2.1 VRR and AMD Freesync are different technologies. Adding support for one does not mean automatically adding support for the other.
      The PS5 is capable of supporting AMD Freesync, but is up to Sony to actually implement.

  • Here’s what I want to know. Is the HDMI 2.1 required? I see many monitors that are 2.0 and not many have 2.1 yet. So is this a required feature for any monitor/TV in order to take advantage of the VRR?

    • Yes 2.1 is required and also the tv/monitor needs to state that it is VRR capable

    • HDMI 2.1 is required for HDMI 2.1 VRR support. Previous HDMI versions may support the other variable refreshing rate technologies (AMD Freesync and Nvidia G-Sync)

  • let us play our entire digital playstation library on ps5

  • So how long until Sony adds the ALLM toggle that honestly should have been included…

  • I tried Ratchet and Clank Rift Apart in fidelity mode and it’s leagues better than how it ran before. 120hz enabled. My tv was jumping from 80hz-120hz with no screen tear (before the setting just hurt my eyes and image quality wasn’t great) performance RT generally stays around 80hz but never 120hz. Glad to see Fidelity mode is playable which allows for HDR to come full in display

  • Rainbow Six Siege allow for VSync to be enabled and although the game ran at 120hz just fine before, this vastly improves the image quality when turning with your character. It’s smooth. Like this is a game changing feature so your image doesn’t lose focus, in turn, keeping your eyes engaged when finding enemies. Its honestly hard to explain but I feel this definitely puts ps5 in line what pc players have been seeing visually. I am curious if Forbidden West benefits from VRR. I am definitely gonna try fidelity mode on both Spiderman games

  • Very disappointed is an understatement Sony. My new Asus gaming monitor with full vrr support doesn’t support VRR ,you really need to add Freesync support similar to series x. Lots of people game on monitors and seem to have been forgotten. I hope this can get added in future as no reason why I couldn’t.

  • Looking forward to the VRR performance in Elden Ring

  • Need this to support 2.0 2k 4k monitors like my Acer Predator XB3 that cost a lot + everybody i know plays on a high-end 2.0 monitor and VRR doesn’t work for them.

  • I really Love the VRR support. Unfortunately, it brings in Black frames and Purple stuff on my screen when playing a game at 120 fps. Who do I contact to help improve this situation?

  • I don’t understand why Freesync and G sync couldn’t have just been enabled. My PS5 is saying my monitor isn’t supported even tho it has vrr enabled and it can run at 120fps. Is there a way u can just enable it for everyone, I think that will make things a lot more fair

  • I was excited to hear about this until I found out that my monitor doesn’t even support VRR because ps5 will only support hdmi 2.1 tv or monitors. The problem is the majority of gamers dont even have a hdmi 2.1 tv or monitor yet, and I am not alone when I say there is no need to buy one, Sony is trying to push it for business purposes and will leave a lot of disgruntled gamers out there like me. Sony is getting greedy wheras Microsoft’s Xbox series X has freesync VRR for a while now supporting majority of TVs and monitors. I’m hating Sony for doing this, and i mighg just have to switch to Xbox soon.

  • Will you be able to add vrr for monitors that have a hdmi 2.0 port but support it through freesync?

    • I just tried it. The PS5 console says that my monitor is not VRR capable which is not true. I’m with LG 24GN650-B.

  • Add VRR support for HDMI 2.0 monitors. Stop pushing for HDMI 2.1 TV, which you, Sony, have big marketshare, and just update your functionality on VRR.

  • Yes, please add vrr for MGSV. Bring back MGS!!!

  • MY TV does’nt even support VRR so this sucks for me

  • It’s not working for all TV’s with HDMI and vrr freesync. I have a neo QLED 85a connecting the ps5 in the 2.1 gaming HDMI but it’s not activating de vrr. When I go to the ps5 options it is showing vrr automatic, however at the moment to open a game with vrr support like RE village my game bar menu on the tv keeps showing vrr off. I can play rachet and clank with fps boost up to 120 but it’s showing vrr off as well. I can play devil my cry 5 with 120 fps boost but also vrr shows off. Idk if only works with some tvs but it really sucks. This tv has vrr working in pc and Xbox but no ps5. Resident evil is showing 60 fps only and always vrr shows off.

  • Where’s 1440p support? If games are rendered close to that and upscale why not just have the option. I know the majority use tvs of 1080p and 4k 60hz but is it that difficult to add it?

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