
PS5 UX features revealed: Control Center, Activities, Game Help, and more.
With less than a month until launch, we’re thrilled to share our very first look at the PlayStation 5 console’s user experience (UX). The new UX is completely centered on the player – to provide you a truly next-generation experience with deeper immersion that quickly connects you to great games and a passionate gaming community.

We believe your play time is valuable and should be meaningful, and all the new features we’re delivering are inspired by that concept and vision. The new UX introduces several new features designed to make your gaming experiences more fun, engaging, personalized and social.
One of the highlights is a new Control Center, which provides immediate access to almost everything you need from the system at a single press of the PlayStation button on the DualSense wireless controller – all without leaving the game.

We’ve also added a new feature called Activities, designed to bring you closer to the key elements of gameplay. Activities are displayed via on-screen cards in the Control Center, which enables you to discover new gameplay opportunities, go back to things you missed, jump directly into levels or challenges you want to play, and much more. Some Activity cards can be put in picture-in-picture mode, so you can view them without having to leave the game.
Navigating the interface, switching between games, and hopping into online matches occurs quickly, as we rebuilt the entire software stack from the console to the network to bring you a truly next-generation experience. We believe the less time you spend waiting to interact with the system, the more time you will have to spend playing games.

We wanted to give you an early peek at a part of the PS5 UX journey in our video walkthrough, so we hope you enjoy the tour. Also, keep in mind this is in a pre-production environment, so there may be some minor changes, but it’ll give you a taste of what to look forward to when PS5 launches in November.
We can’t wait for you to check out PS5’s next-generation UX for yourself next month! Let us know which feature you’re most excited about in the comments.
Let’s see the settings for Audio, or at least give us some more specific specs on what it supports.
Does it support Freesync for example.
In all probability, consoles will not benefit from from Freesync all that much. Freesync mostly helps when the frame rate is unlocked in between 30-60 fps. The games will like be locked to either 30/60 FPS. It’ll be really rare that we get an unlocked frame rate mode.
@Droxer
Sorry mate. That is incorrect. The way a Freesync/Gsync monitor/TV works is matching the refresh rate of the monitor to the fps output of the console/PC.
Meaning when an intense scene in a game drops to 24fps for example, the screen refresh also drops to 24fps.
This eliminates the immersion breaking judder and latency as well as tearing.
All of which are some of the worst things about fluctuating framerates.
Also PS5 DOES support Freesync/Gsync as per the official PS5 spec sheet on the PS blog.
Набор текста голосом это хорошо, ещё бы автопереводчик на английский встроили была бы бомба, ps 5 просто стёрла бы все языковые барьеры. Сам иногда встречаюсь с игроками в онлайне, и приходится переводить в телефоне, потом писать. Т. К . С английспим у меня плохо
Incredible UI.
Destroys XBOX. 12teraflops and a 1080p UI on SX?
Playstation fittin to dismantle Xbox again. Miles Morales and Demon’s Souls look unreal.