Unveiling New Details of PlayStation 5: Hardware Technical Specs [UPDATED]

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Unveiling New Details of PlayStation 5: Hardware Technical Specs [UPDATED]

Watch live for a deep dive into PS5's system architecture and how it will shape the future of games.

UPDATE: A quick update on backward compatibility – With all of the amazing games in PS4’s catalog, we’ve devoted significant efforts to enable our fans to play their favorites on PS5. We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.

We’re expecting backward compatible titles will run at a boosted frequency on PS5 so that they can benefit from higher or more stable frame rates and potentially higher resolutions. We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.

In his presentation, Mark Cerny provided a snapshot into the Top 100 most-played PS4 titles, demonstrating how well our backward compatibility efforts are going. We have already tested hundreds of titles and are preparing to test thousands more as we move toward launch. We will provide updates on backward compatibility, along with much more PS5 news, in the months ahead. Stay tuned!


We know that fans are excited to find out more about our next-generation console, PlayStation 5, and exactly how it will bring about the future of gaming. Today we’re proud to unveil more details behind the technical and hardware components that make PlayStation 5 such an innovative and powerful platform – the ultra-high-speed SSD, integrated custom I/O system, custom AMD GPU with ray tracing, and highly immersive 3D audio. With these capabilities, PS5 will allow developers to maximize their creativity, building expansive worlds and new play experiences in the games they design.

This presentation from Mark Cerny, lead system architect for PS5, dives deep into the hardware system’s architecture and how we designed PS5 to benefit developers and the games they create.

As Mark discussed in his presentation, PS5’s ultra-high-speed SSD and integrated custom I/O system were developed with the goal of removing barriers to play – specifically loading screens. Developers are able to stream assets into PS5 games at an incredibly fast rate, so PS5 play experiences can be seamless and dynamic, with near-instantaneous fast travel through large game worlds. This enhanced speed will enable game developers to create larger, richer worlds without traditional limitations, such as load times, and also allows gamers to spend more time gaming than waiting.

We also wanted to introduce new capabilities with PS5’s custom GPU. Additional GPU power will allow for higher resolution in games, but a major new feature that benefits the visuals of games even further is ray tracing. Ray tracing simulates the way light moves in real life, and how it bounces off various surfaces. Games that take advantage of this feature will render objects much more accurately, and with heightened realism. Water, glass, light refraction, a character’s hair and so on, will look even more realistic.

PS5 will also allow games to offer a much deeper sense of immersion through 3D audio. Visuals are of course imperative to the gaming experience, but we believe audio plays a crucial role as well. We wanted to deliver a compelling audio experience for all users, not just those who own high-end speaker systems. So we designed and built a custom engine for 3D audio that is equipped with the power and efficiency for ideal audio rendering. With 3D audio on PS5, the sounds you hear while playing will offer a greater sense of presence and locality. You’ll be able to hear raindrops hitting different surfaces all around you, and you can hear and precisely locate where an enemy is lurking behind you.

Lastly, we’re excited to confirm that the backwards compatibility features are working well. We recently took a look at the top 100 PS4 titles as ranked by play time, and we’re expecting almost all of them to be playable at launch on PS5. With more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time.

Make sure to keep an eye out for more PlayStation 5 updates down the road, and meanwhile, check out the chart below for the official list of PS5 specs.

CPU x86-64-AMD Ryzen™ “Zen 2”
8 Cores / 16 Threads
Variable frequency, up to 3.5 GHz
GPU AMD Radeon™ RDNA 2-based graphics engine
Ray Tracing Acceleration
Variable frequency, up to 2.23 GHz (10.3 TFLOPS)
System Memory GDDR6 16GB
448GB/s Bandwidth
SSD 825GB
5.5GB/s Read Bandwidth (Raw)
PS5 Game Disc Ultra HD Blu-ray™, up to 100GB/disc
Video Out Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)
Audio “Tempest” 3D AudioTech

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513 Comments

  • Please guys can we have another the getaway/Socom sequel that would awesome.

  • I wasn’t really expecting some big beat down of Xbox’s tech specs, but Mark seems to know what he’s doing, and he showed us that with PS4.
    Good cooling system, no loading times, amazing new audio feature. And the graphics will be good, no doubt, in the end there won’t be much of a graphical difference than there is between PS4 Pro and Xbox One X which is very little for a player to observe, especially since we play on a TV from a distance where PC gamers are much closer to monitor to notice even the details (i.e. 4K over 1080p). I mean, I can’t believe Wii won the generation in number of sales while it was so underpowered in comparison to PS3 and Xbox 360, but it did, meaning many people didn’t mind playing on crappier graphics than what top consoles could show at the time.

    Since PS2 and Xbox generation I’ve had (and still have) both consoles per generation, and that was mostly for exclusive games. There were pros and cons on both sides, and in the end, we mostly decide by games. I don’t plan to go both ways in the future and will most definitely get a PS5 whether it’s stronger or not. Simply because games on PS consoles are better and there are far more good exclusives.

    I don’t think Xbox Series X’s games will look better if at all. It depends how good is the team that makes the game. I don’t think Xbox One X has any game that looks as good as Uncharted 4 from 2016, so… who cares. Xbox Series X hardware may be a Ferrari in comparison to PS5 being a BMW, but it’s a city driving so it won’t matter much. In city driving better steering or good brakes matter more than top speed on open road.

    Bottomline, I like where Sony is going… they’re not downsizing their power completely and exploring new paths like Nintendo, they’re still around the top and yet they still are exploring so many paths… we’ve seen that with VR, and now they’re doing it with audio. Whatever you guys are thinking, I have a feeling we’re really going to enjoy our Sony’s next console when it comes out. And you Xbox or even Nintendo fans out there… you should give it a try.

    I just wish Sony makes some way of moving PS4 data to PS5 because I have terabytes of PSN games on my external UDB hard drives, but you cannot use that without install data for each which is on system disk in PS4. So, kinda of how PS4 could copy to PS4 Pro, something similar should exist between PS4 (Pro) and PS5 so we don’t have to re-download everything just to play it on PS5… what can I say, my Internet connection speed is still very very low for today’s standards :P

  • Waiting for the official tear down. Please Sony I want to see the PS5.

  • Pretty excited but the storage space is severely disappointing.

  • I really hope you added true backward compatibility but I guess it would be an Xbox one where there is a list and unless you only play the popular games, you won’t be playing on the next gen console. The problem is that I don’t want 10 COD & Sports games to fill up that list just because they are the most popular games. I’m a JRPG gamer and love niche games like 428 Shibuya Scramble, Steins; Gate, Tokyo Xanadu, Hastume Miku, Hyperdimension Neptunia, Senrana Kagura, Ateliers, and many more. Hopefully I don’t get the situation on my xbox one where only 3 out of 30 games are compatible. Can you make a limited fully Backward Compatible PS5 (putting the PS4 chip set into the console) with a massive internal hard drive and charge though the roof (ei: $800)? I know I would at least buy it.

  • This is it, folks.

    Sony should be proud, with sticking to gamers in mind.
    Hope it’ll go like PS1 route.

  • We need clarity on the backwards compatibility of the PS5.

    Are all games fully working day one and the 100 boosted games are just taking advantage of the new hardware,
    aka remastered?

    • “Lastly, we’re excited to confirm that the backwards compatibility features are working well. We recently took a look at the top 100 PS4 titles as ranked by play time, and we’re expecting almost all of them to be playable at launch on PS5. With more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time.”
      I would expect worst case scenario here but hope for the best. It doesn’t sound good at all, not for launch.

  • As always PS5 will be the best bang for your buck! With more power comes a lot more price!

  • I want full PS4 game library backward compatible. If you can do that then don’t even bother. If I’m going to have to keep my PS4 for some of the games then partial BC on PS5 doesn’t really help. Hopefully Sony can clarify things for us consumers soon. I am impressed with the dedication to audio.

  • You better put Hatoful Boyfriend on backwards compatibility.

  • Nice to finally see the backwards compatibility confusion addressed.

  • PS4 compatibility it’s too easy. What about PS3, PS2, PS1 compatibility? All people waiting for it.

  • Hideaki Nishino, i have a little questions for you and PS:

    1-825GB of SSD, but this include SO install on this 825GB or is this space free for install games?
    2-Thanks for update the BC with PS4, but your developers can activate PS1 and PS2 digital like PS3, why not bring this option for gamers?
    3-I understand, you want show more in next months, but please, enable PS3 BC, because many games of this generation is imposible play in this days, example MGS4.

    I expect response for this questions, Thanks.

  • Getting a PS5 No matter what I am completely understanding for PlayStation and their position rn, just wish they had more transparency but one can’t be selfish whilst there’s competition but summer is almost amongst us🥴

  • So it seems Xbox S X is going for brute strength and PS5 is going for intentional strength (everything is specifically placed on purpose).

    I guess it can be comparable to slamming a barbell doing bicep curls ( xbox s x) vs. using machine specifically designed for doing bicep work outs (PS5).

    In theory, the machine is designed to get you the results safety, effectively, and intentionally, but a lot of people like the appeal of slamming the barbell.

    I hope 3rd party designers will use the PS5 and not hold back because the Xbox s x exists.

  • I hope skyrim and monster hunter is on the list

  • You’re making a fool of yourself.

  • What about ps3?

  • One question: What if I have an old 1080p/60Hz TV? I really hope, that this resolution is supported too.

  • PS1・2・3のディスク互換やってください。

  • I can’t wait to buy this and the Xbox Series X. Gonna be a great generation of gaming!

  • When is the teardown? When is the big reveal?

  • This is all well and good but it looks like I’m going to have to keep my PS3 console connected if I wish to continue playing PlayStation to PlayStation 3 games. You guys and gals really dropped the ball on backwards compatibility. I have games that span the entire PlayStation life cycle and was hoping to have the ability to play all of them one console. That dream has been thoroughly smashed to bits.

  • I know Cerny knows how to jazz it up put Variable is not a good thing in my opinion that means up to 10.3 tflops, is the base that rumored 9.2 tflops. And 36 CUs when the competition has 52 CUs! I am willing to pay more for better! I like PS but I also want the best. Tired of the half baked stuff like PS VR with bad move controllers in comparison to the competition. Hard core PS fans will pay and you can make a cheap version of the Premium stuff for the casual PS fans and casuals in general.

  • Hey, if you need help with all that testing, just send me a ps5 and I’ll get started.

  • Thank you for clarifying this about the Backwards Compatibility. But it should never have been worded so terribly in the presentation in the first place that you needed to clarify it to begin with.

    But thank you, my worries are over now. I can enjoy a New Game Plus of Days Gone, very likely playable on PS5, even fairly confirmed enhanced now, on the wait towards whatever Sony Bend’s next project will be. Same with Spiderman 2 and the first game. :D

  • Since the ps5 company says ps5 will come out November let it come out now people are waiting to play the system. Ps fans want to play the system now!

  • I don’t know why y’all keep trying to talk about very little about backward compatibility
    at this point, its the only reason why I might even get a PS5
    I’m already disappointed with how mediocre the PS4 was

  • I have only one wish that PS5 can be backward compatible with PS4, PS3. PS2 and PSV, and also PSP then all the legacy game could be republished in PSN Store.

  • It would be very nice, nostalgic, and equitable if the PS5 would be backwards compatible with the entire PS console lineage.

  • Very Good

  • I understand Sony can’t emulate ps3 games which is understandable. But, I will be over thrown with joy if Sony announces that the ps5 can play ps1 and ps2 games later in year or when ever. That definitely will make ps5 the ultimate PlayStation console of all time.

    • Absolutely man. That’s the only way the ps5 will be ultimate. Because right now I’m keeping my PS4 pro.

  • About the 825GB SSD… is that the total capacity of it (and therefore, a lot less will be usable after the OS and reserved space)? or it’s the actual usable space which users will see when they power on the console?

  • There is a reason that people left Xbox for PS4 lqast generation. Microsoft got too full of them selves… Well Sony You couldn’t even make it two generations.. What a disappointment. Sony went super cheap on this one. They Spent more on a better cooler solution just so they could push a cheap chip faster. The throught of everyone but the actual player . I was ready to drop $1200 on two preorders and now I wouldn’t give you $299. .. I’ll Keep my PS4 till my Plus runs out and then I am gone

  • Sony heres an IDEA… SCRAP THIS PIECE OF GARBAGE… We will wait another year

  • PLEASE!!! 4K 120FPS is AWESOME – but let there also be support for 21:9 monitor gaming… O.O #IBePlayStationEXCLUSIVE

  • Looks kinda weak to me. Faster load doesn’t make up for an interior GPU,CPU and ram. Not to mention machine learning, VRSproper ray tracing (ps5 is a inferior version as less CUs). The over clock will produce too much heat and the system will suffer red ring of death and sound like a key engine. Plus it doesnt have Halo so what’s the point?

  • See you updated it….

    Come on guys you know while we love our PS4s and I like that it’s going to be “most of them” at launch, we’d also like to do PS1-3 games on it. I still have those discs and I know many others do as well.

  • Very disappointed in the specs I wish the PlayStation 5 would I have a lease at 11 teraflops for at least it would have been so behind from the Xbox.i guess I wait ps5 pro or a little more powerful the the ps5 specs 😔

  • How about you guys make the system completely backwards compatible to PS1 this way I dont have to keep multiple systems hooked up to my TV?!

  • Thank You! Very much everyone thank you

  • Cant wait for the new PS5!!!…..

  • @Sony ,Microsoft is adding anti aliasing, anisotropic filtering 16X, 4k, 60fps and higher for every game. Also for some games they are increasing everything to ultra detail making it equal to high end pc and adding ray tracing. You better bring your A+ for backwards compatibility or the fans are going to be disappointed and many will switch over to microsoft. Oh forgot they also have it so you purchase that game once and only once and works on every Microsoft system meaning you never have to buy it ever again.

    • Apologies I meant they also running in ultra settings.

    • This. They’re options to rival emulators, and because there are no good Xbox emulators – Microsoft served the audience in a great way with official support that will probably never be dropped. These things should all be available for at least PS1/2

  • Interesting but not really that much into specs but as long as my PC is powerful. But anyways, we’re soon to have newer details and a console reveal plus new games! I have big expectations towards JRPGs (action role-playing is my favourite sub genre of RPG of all time) and fighting games! (King of Fighters XV, Samurai Shodown reboot sequel, BlazBlue complete, Guilty Gear Strive+, Yu-Gi-Oh! Fighter [hope it happens], Street Fighter V Ultimate, DOA6 Ultimate, Mortal Kombat 12, MvC4 or 5, some anime crossover, something DBZ, etc.) Because the PlayStation line are fighting machines (also RPG machines), so expect a ton of arcade-style fighting games on PlayStation 5 both anime-style 2D/2.5D and semi-realistic 3D as well as a bunch of RPGs of all kinds!

  • Hey, I hope they won’t forget backwards for classic ps2 games like “deff jam”

  • Just let me pre order it. Never mind what it looks like. Never mind what it costs. Just get me on the list to get it asap. I’m 73 yrs old and I’d like to have enough time left to finish HZD2!

  • Sorry, but PS1/2 are basic and it’s ridiculous that they aren’t included. I can get it for PS3, but your company has the software and devs kits so it’s not entirely excusable. Give us some reason not to emulate these on PC, so I can use my disks again. The idea that we’re to buy these games over, and over again is ludicrous. Give us scanlines shaders, resolution options, fast forward, etc. It’s basic. You had the entire framework perfect on PS3 – saves were compatible between original disk, downloaded versions of the games, and what you could play on PSP. It’s embarassing you’ve dropped this for lazy remasters which are often worse than the original, like the Silent Hill HD collection versus the emulated originals. Get with the times and don’t starve this market.

    • Additionally, we’re able to emulate PS1 games with z-buffer as well. PS5 should do this with digital releases, or disk based emulation. Trophies and whatnot should be supported as well. If I had this PlayStation Legacy infrastructure available to me, I’d be much more of a purchaser this gen. PS4 was flooded with focus tested, boring games like Uncharted. Gimme a way to have a station to always have old games available at the touch of a button, with MORE and BETTER options than janky emulators who have unfortunately taken your spotlight in retro support.

  • What was said:
    “SSD was the most requested item by developers, so we prioritized that for PS5” – Cerny

    All good with that. But here’s what also needed to be said:
    “Full PS1 to PS4 BC was the most requested item by consumers, so we prioritized that for PS5” – Cerny

    Focus not just on devs, but also consumers. Check the posts here to see that almost everyone wants full BC.

  • Just let me pre-order it already. I don’t care what it looks like. I don’t care what it costs. Just put me on a list so I can get it asap. I’m 73 years old and I’d like to have enough time left to play and finish HZD2!

  • I had every single generation of PlayStation. I was very disappointed with a PS4 purchase decision after I found out there was a PS4 pro. I feel tricked so I never upgrad to PS4 pro.

    I hope that Sony is releasing a PlayStation5 pro alongside of PS5.

    I will make a purchase of a PlayStation5 pro over regular PlayStation 5 even if it is more $$$.

    (I still have my PlayStation 3 (60 GB) backwards compatible with PS2 and PS1 and use it for Blu-ray movies an occasional old-school game.)

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