![Unveiling New Details of PlayStation 5: Hardware Technical Specs [UPDATED]](https://img.youtube.com/vi/ph8LyNIT9sg/maxresdefault.jpg)
Watch live for a deep dive into PS5's system architecture and how it will shape the future of games.
UPDATE: A quick update on backward compatibility – With all of the amazing games in PS4’s catalog, we’ve devoted significant efforts to enable our fans to play their favorites on PS5. We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.
We’re expecting backward compatible titles will run at a boosted frequency on PS5 so that they can benefit from higher or more stable frame rates and potentially higher resolutions. We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.
In his presentation, Mark Cerny provided a snapshot into the Top 100 most-played PS4 titles, demonstrating how well our backward compatibility efforts are going. We have already tested hundreds of titles and are preparing to test thousands more as we move toward launch. We will provide updates on backward compatibility, along with much more PS5 news, in the months ahead. Stay tuned!
We know that fans are excited to find out more about our next-generation console, PlayStation 5, and exactly how it will bring about the future of gaming. Today we’re proud to unveil more details behind the technical and hardware components that make PlayStation 5 such an innovative and powerful platform – the ultra-high-speed SSD, integrated custom I/O system, custom AMD GPU with ray tracing, and highly immersive 3D audio. With these capabilities, PS5 will allow developers to maximize their creativity, building expansive worlds and new play experiences in the games they design.
This presentation from Mark Cerny, lead system architect for PS5, dives deep into the hardware system’s architecture and how we designed PS5 to benefit developers and the games they create.
As Mark discussed in his presentation, PS5’s ultra-high-speed SSD and integrated custom I/O system were developed with the goal of removing barriers to play – specifically loading screens. Developers are able to stream assets into PS5 games at an incredibly fast rate, so PS5 play experiences can be seamless and dynamic, with near-instantaneous fast travel through large game worlds. This enhanced speed will enable game developers to create larger, richer worlds without traditional limitations, such as load times, and also allows gamers to spend more time gaming than waiting.
We also wanted to introduce new capabilities with PS5’s custom GPU. Additional GPU power will allow for higher resolution in games, but a major new feature that benefits the visuals of games even further is ray tracing. Ray tracing simulates the way light moves in real life, and how it bounces off various surfaces. Games that take advantage of this feature will render objects much more accurately, and with heightened realism. Water, glass, light refraction, a character’s hair and so on, will look even more realistic.
PS5 will also allow games to offer a much deeper sense of immersion through 3D audio. Visuals are of course imperative to the gaming experience, but we believe audio plays a crucial role as well. We wanted to deliver a compelling audio experience for all users, not just those who own high-end speaker systems. So we designed and built a custom engine for 3D audio that is equipped with the power and efficiency for ideal audio rendering. With 3D audio on PS5, the sounds you hear while playing will offer a greater sense of presence and locality. You’ll be able to hear raindrops hitting different surfaces all around you, and you can hear and precisely locate where an enemy is lurking behind you.
Lastly, we’re excited to confirm that the backwards compatibility features are working well. We recently took a look at the top 100 PS4 titles as ranked by play time, and we’re expecting almost all of them to be playable at launch on PS5. With more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time.
Make sure to keep an eye out for more PlayStation 5 updates down the road, and meanwhile, check out the chart below for the official list of PS5 specs.
CPU | x86-64-AMD Ryzen™ “Zen 2” |
8 Cores / 16 Threads | |
Variable frequency, up to 3.5 GHz | |
GPU | AMD Radeon™ RDNA 2-based graphics engine |
Ray Tracing Acceleration | |
Variable frequency, up to 2.23 GHz (10.3 TFLOPS) | |
System Memory | GDDR6 16GB |
448GB/s Bandwidth | |
SSD | 825GB |
5.5GB/s Read Bandwidth (Raw) | |
PS5 Game Disc | Ultra HD Blu-ray™, up to 100GB/disc |
Video Out | Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1) |
Audio | “Tempest” 3D AudioTech |
Epic, epic fail! Less than 100 PS4 titles backwards compatibility on launch. The entire catalog of Xbox 1 will be BC on day 1 as well as all existing 360 and OG titles.
I was looking forward to PS5 announcing full backwards compatibility. The PS3 Cell has now long been emulated successfully on PC for those apparently out of the loop.
This is pathetic. I thought that the worst case scenario would be only PS4 titles being backwards compatible. Less than 100 BC titles. Fail.
Does the backwards compatibility apply to digital libraries? I only buy digitally and I feel like plenty of the community does as well. It would be a shame if the backwards compatibility only applied to disc versions of the games.
You having a bad day there sport? Need a juice box?
Omg :O
I must say that the past few months have been great for the PlayStation brand. After this, I don’t see a future in which sony can regain there footing they had in the ps4 generation. I am an avid PlayStation fan, but today was a perfect example of why they are not marketing the ps5 correctly. Today should have been for all the fans, but instead, it was for the people obsessed with specs. There should have been at least one big “reveal” for everyone. Whether that be a studio acquisition, showing the actual ps5, price, showing even a ps4 game running, give more info on the backward compatibility, or even something as small as someone is working on this particular game. This is an incredibly weird way to market things. I hope within 2 weeks we will see something that everyone will enjoy.
This was the deep tech dive i was waiting for now they confirmed everything i wanted RDNA 2, Zen 2, GDDR6, New Engines a balance of everything!
I am really excited for the PS5! The specs look incredible. Thanks for the cool insights into the hardware.
Super excited for the new console :)
I’m just gonna day this. This was a tech conference for developers, still I’m very excited to see what the final product is. This proves that PlayStation will blow Xbox out of the water for yet another console generation with showing Superior components then Xbox’s. Even when Xbox claimed there next gen is the most powerful 😂 wrong! Haha
Je suis très déçu par sony qui nous ont fait une conférence basé sur la technique en manquant terriblement de vidéo démonstratif.
J’aime beaucoup playstation et j’ai acheté des centaines de jeux depuis, (je suis playstation depuis la ps1) mais il faut reconnaître que la conférence était vraiment incomplète et pas prête du tout en vérité.
La ps5 doit absolument être entièrement rétrocompatible surtout quand on a une console moins puissante.
En gros playstation vous êtes entrain de vous faire dépassé par microsoft niveau communication et je trouve ça grave, vous leurs donnez des points gratuitement.
J’espère vraiment que sony n’est pas entrain de devenir arrogant comme ce fut le cas à l’époque ps3.
Sony j’espère vraiment que vous réservez d’énormes surprises comme le rachat de nouveaux studios et de nouvelles licences car sinon vous risquez d’avoir un concurrent qui va vous prendre une énorme part du marché!
Juste en ce moment j’ai acheté nioh 2, reservé ff7 remake, persona 5 R , resident evil 3, tlou2, ghost of tsushima et doom sur ps4 pro, je prend même les jeux tiers chez vous malgré que j’ai la xbox one x car question exclu vous me faite vraiment plaisir et j’espère vraiment qu’avec la ps5 vous aurez des tueries en exclus et là tout le monde oubliera cette conf comme si elle a jamais existé.
Sony si la ps5 a des grosses exclus comme celle de la ps4 en meilleur et plus nombreux comme silent hill, metal gear, castlevania + le rachat total de fromsoftware en + des exclus avec capcom là je suis certain que vous resterez leader
montrez nous playstation europe que vous êtes meilleur que sony japan ou sony usa
Greets!
What separates Playstation 5s 3D “Tempest” audio from Dolbys Atmos and is this the same as Sonys 3D headphone tech?
Thank you,
#PS5LIVES
Also,
If I own a 6.1.2 will this sound better, the same or different?
I am not satisfied with lower Teraflops than Microsoft, and very worried about the Small SSD and 3rd party upgrades not being PS5 specs. Not completely reverse compatibility with PS4, and no reverse compatibility with any previous gens is disappointing, and paying for a monthly service to play old games is not cost effective for me. I would pay more money for much higher specs. But now I feel like the price point has to be lower than Microsoft X series. I hate to say this but Sony dropped the ball, pushed the referee and kicked the fan in the face. Ive bought launch day consoles since PS2. I’ve been loyal Sony have you?
Exactly. Very disappointing approach they’re taking the next gen. Great analogy.