
Featuring a new controller with haptic technology and adaptive triggers.
Since we originally unveiled our next-generation console in April, we know that there’s been a lot of excitement and interest in hearing more about what the future of games will bring. Today I’m proud to share that our next-generation console will be called PlayStation 5, and we’ll be launching in time for Holiday 2020.
These updates may not be a huge surprise, but we wanted to confirm them for our PlayStation fans, as we start to reveal additional details about our vision for the next generation. WIRED magazine covered these updates and more in
.The “more” refers to something I’m quite excited about – a preview of the new controller that will ship with PlayStation 5. One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion.
To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the “rumble” technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.
The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.
While there’s much more to share about PlayStation 5 in the year ahead, we have plenty of blockbuster experiences coming your way on PS4, including Death Stranding, The Last of Us Part II, and Ghost of Tsushima. I’d like to thank all PlayStation fans for continuing the journey with us, as we embark on the future of games.
Wooooot! This is epic news indeed. I’ll be in line at midnight ready to pick up my preorder of the beastly PlayStation V.
To Sony: 2 suggestions from a longtime Playstation fan.
For the PS5 Console
Please consider testing the noise level while still in the development stage.
It’s generally unacceptable to buy a 400-500$ console and have to give up playing some games (RDR 2 is the best example) because the thing makes so much noise that my vacuum cleaner graciously admits defeat. Even my 80GB “Phat” PS3 produces less noise, and it’s 10 years old!
See all the PS4 Pro CUH71xx noise complaints, they are proof enough.
Solving it “silently” with the CUH72xx revision is not useful for the ppl already owning the first revision, if you don’t provide the possibility to upgrade freely to the new one. I don’t think having to pay a 150-200$ difference, between selling the old one and buying the new version, is a good option. Do you?
Please take better care of your clients! You have nothing to lose and a LOT to gain from it in the long run.
About the new controllers: i like the new improvements they’re quite welcomed. BUT…
Please consider removing the “generally considered useless” stuff like the lightbar and the touchpad.
And please don’t forget about all the complaints ppl had regarding DS4’s battery life.
You definitely need to make improvements in this department.
Right now a DS4 lasts about 6-8h of continuous use… which is what… about 50-60% less than a DS3?
If you keep this up for the DS5, and add haptic feedback, it’ll not last 3h, and render them useless :)
SKIN: PS5 PlayStation 5 PSV – Concept Design Trailer V3 ,——– ps5 reballing solution : ps3 type mainboard(laptop mainboard) — nand ———— bios chip — am4 socket (cpu ryzen 3700,3800,3900,3950x ) — GPU chip (amd rx 5700,5700xt) ————system memory 16-24-32GB(ddr4 dimm socket) ——power supply plug 600W ,extra cooling,close playstation OS on nvme ssd
I can´t wait! A long year is about to begin…
I hope that the backwards compatibility extends to hardware. I don’t want to have to buy a new steering wheel for the PS5!!!
Its toooo far for me
So L2/R2 in PS5 will have now 4 levels of press where Ps4 and Ps3 had 2 to 3. Cool
I was expecting this but I am still waiting on other news like price, what about also giving discounts on digital games instead of buying physical. Another thing would be can we solve this issue of games taking up too much space its been over 2 years where I have no space on my 2 TB PS4 I constantly have to delete older games to play newer ones. Also another thing can we solve this issue of the rubber on the Joysticks of the controller every controller I get they disintegrate and I am forced to either buy a new controller r play with one that has no rubber not that comfortable. How many exclusives will release also ? I hope this time we will see an October release of PS5 in my eyes this would be better than a November slot.
Yes, the space issue is a real problem. With a 1TB PS4 Pro I should not be in a position where I can only keep three or four games on it at a time, and have to delete games I still enjoy “dipping my toes into” on occasion simply because I bought a new game and want to play it.
I wouldn’t even complain too much if they produced some kind of additional memory drive I could attach or something–not like a memory stick, but like an additional memory that’s part of the system, where games could be sent to it to free up space for a new game but easily recalled, no need to re-install, when/if I want. Kind of like the iCloud Drive, but not a cloud.
Of course now that I’m typing that out it sounds stupid. Just give us more memory to begin with! :-)