What a show! We hope you enjoyed our suite of announcements and updates from Paris Games Week, but just as E3 was only half the story, the announcements made on stage don’t cover the breadth of everything happening here in France.
We’ve collected every major announcement in this post, but we’ve also included a bevy of other new updates from devs across the industry — read on for your closest look yet at what’s coming to a PlayStation near you.
Fast Travel Games
We have just announced our first game for PS VR: Apex Construct, an action/adventure title built from the ground up for VR that we believe will raise the bar when it comes to extensive and engaging VR gaming experiences. It takes place in a shattered but beautiful post-apocalyptic future filled with merciless robots, where two powerful AIs are locked in a drawn-out conflict. As the last remaining human, you’ll explore this world and use your wits and combat skills to survive, while discovering why almost all organic life has become extinct.
Apex Construct is played in first-person. You’ll control both hands using your PS Move controllers: You can pick things up, move around freely in the world via seamless teleportation, fight using your upgradable bow and block incoming attacks with your shield while throwing a grenade. The world contains secrets to uncover, which let you level up your equipment in your homebase. From there, you can replay any mission to find secrets you might have missed the first time. Exploration is a big part of Apex Construct, and we’ve tried to create a deep and mysterious world that you want to stay in and marvel at all the hidden details. — Read full post
— Erik Odeldahl // Creative Director, Fast Travel Games
Blood & Truth
The capabilities of PS VR have allowed us to put you into the shoes of an action hero in a way you won’t have experienced before. From the moment you slip on the headset, you become Ryan Marks, an elite Special Forces soldier who is on a dangerous mission to save his family from a ruthless criminal overlord. Playing as Ryan, you will come face to face with enemies, uncover secrets and experience the thrill of the chase.
Our ambition for Blood & Truth means we have spent a lot of time developing touches and moments that bring you into Ryan’s world even more. Movement is hyper realistic and together with its compelling story, you live and breathe the drama as it happens. For example, shoot and you will feel vibrations through the Move controllers, reload your gun with both hands as if you are really gripping a weapon and push buttons exactly as you would in real life – the realism makes you feel you are experiencing it yourself. — Read full post
— Stuart Whyte // Director of VR Product Development, London Studio
Bow to Blood
Take to the skies as captain of a powerful airship in Bow to Blood, and discover a fantastical world of airborne gladiatorial sci-fi, coming in 2018 to PlayStation VR. Bow to Blood is the next title from the industry veterans at Tribetoy, where you’ll compete to become champion of the Arena as its inscrutable overseers test you and your fellow challengers with harrowing high-speed races, deadly battles with swarming assault ships, perilous encounters with aerial beasts, mind-bending challenges, and more. Featuring a diverse set of AI rivals with their own unique motivations and personalities, you’ll need to keep your wits about you to outplay your opponents, forge alliances… or plot betrayals. Procedurally generated encounters and a rotating cast ensure no two experiences will be the same. Armed with powerful cannons, a full complement of crafty unmanned drones, and your trusty pistol for when things get up close and personal, you have what you need to survive. But it will be your skill, your tactics, and how you take command under pressure that will set you apart to become champion of the Arena. Do you have what it takes to bring home the ultimate prize?
— Matthew Hoesterey, CEO of Tribetoy
Call of Duty: WWII
Carentan debuted as a Multiplayer map in Call of Duty, and a brand-new version of this fan-favorite is heading to Call of Duty: WWII. Featuring large exteriors with excellent sniper lanes, and interior areas for intense close combat, Carentan is a map that you won’t want to miss.
Carentan will be available at launch as a Bonus Map for all Season Pass holders, who will also get access to the Call of Duty: WWII DLC Pack, The Resistance, available first on PS4 starting January 30. — Read full post
— Kevin Kelly // Editorial Manager, Activision
Hi there, my name is Dominic Robilliard and I am the Creative Director of a small team at PlayStation called Pixelopus. It’s been a while since my last post — that’s because we’ve been away working hard on our second game: Concrete Genie. It’s an action adventure game about a boy called Ash who discovers he can bring his paintings to life.
As you might expect, given that our hero is an artist, a lot of the gameplay in Concrete Genie is about having fun with paint. Using DualShock 4’s motion sensor, you can effortlessly create stunning landscapes that come to life and even make your own cast of unique creatures to hang out and play with. Our goal is for anyone to be able to paint in this game. The paint strokes you make on the walls will turn into beautiful, living artwork. — Read full post
We’re at Paris Games Week to talk about the next destination on your journey. If you saw the livestream, you know that we just revealed ‘Curse of Osiris,’ the first Expansion to Destiny 2. If you missed it, check out the trailer above for the next story we’re telling with your Guardian as the hero.
‘Curse of Osiris’ sends you back to the stars to solve a new mystery. The Vex are on the march, and our only hope to stop them may lie with Osiris, the notorious heretic and most powerful Warlock in the history of the Last City. On your quest to find him, you’ll meet new characters, explore new places, tackle new challenges, and earn some sweet new loot. — Read full post
— DeeJ // Bungie
Detroit: Become Human
Detroit is the story of our world in twenty years, a world where androids that look like humans are treated like objects and have no rights. It is the story of three androids’ struggles: Kara escaping to protect a little girl, Markus fighting to be free, and Connor chasing deviants; three stories that may well determine the future of all androids.
As the player, you will tell these three intertwined stories simultaneously through your actions and decisions. You will be confronted with difficult choices, moral dilemmas, and critical decisions that will shape the destiny of your characters and the future of their world. — Read full post
— David Cage // Creative Director, Quantic Dream
Eden-Tomorrow is a fantastic journey through an unknown world in virtual reality, taking the player on an odyssey full of wonders and horrors.
The idea for Eden-Tomorrow was born when I tried a VR headset for the very first time in 2014. It was one of these rare moments in life where you feel like “that’s it!”. I always dreamed of a medium which beams the player right into the story, right into the action! PlayStation VR gives us the opportunity to take the player out of their daily life and let them dive into a new world.
It is a new, story-driven sci-fi VR game with easily understandable yet challenging gameplay where the player has to prove their skills both in unravelling mysteries and timing. — Read full post
— Frank Sennholz // CEO, Soulpix
Erica is an interactive live-action drama, with no 3D graphics at all. That means you are interacting with a film that has no visible interruptions so it feels utterly cinematic. It has the pace, flow, and production value of a Hollywood movie. The difference in Erica is that you are an active participant, guiding the namesake protagonist in her journey.
During the making of Erica, we strove to ensure that anyone would be able to play. With PlayLink, we opened the experience up to touchscreen devices as a controller, making the game even more tactile, allowing you to feel immersed in her story. Erica is all about touching the world – for example, you can delicately wipe a tear from Erica’s cheek, or flip through pages in a book to dig a little deeper into her world. — Read full post
— Jack Attridge // Creative Director, Flavourworks
Far Cry 5
When you’re trying to take down an insidious cult that has gripped a small town in its violent clutches, it’s nice to have a friend along for the ride. That’s why the developers of Far Cry 5 have designed the entire campaign to support co-op play. Whether you’re taking on missions to root out the Project at Eden’s Gate or just cruising the countryside in a pickup while your buddy flies a plane overhead, the vast open world of Montana is more than big enough for the both of you.
Once you’ve completed the intro section of Far Cry 5, all you need to do is send an invite to someone on your Friends list (who has also completed the FC5 intro) to get your co-op session going. Your friend will spawn into your world seamlessly, and the two of you can get busy liberating Hope County. Every mission is playable in co-op, but there are also Challenges and a bevy of other activities you can take on, not to mention simply roaming the open world and causing havoc for the cultists. — Read full post
— Chris Watters // Communications Specialist, Ubisoft
Final Fantasy XV: Episode Ignis
Final Fantasy XV fans will soon be able to uncover the untold story surrounding Ignis’s battle against Leviathan during the events of the main game. The new trailer released at Paris Games Week 2017, titled “Episode Ignis,” teases some of the challenges he faces and the battles he endures while protecting the crown prince, Noctis.
Slated for release on December 13, the newest DLC episode allows players to experience a brand-new storyline from the perspective of Ignis, featuring new music from legendary composer Yasunori Mitsuda (Chrono Trigger, Chrono Cross, Xenogears).
— Mat Kishimoto // Square Enix
Ghost of Tsushima
Is there a game that you always wished someone would make, but they never did? Well, that’s what we’ve been doing here at Sucker Punch for the last few years—building the game we’ve wanted for so long to be able to play.
It’s called Ghost of Tsushima.
Seriously, how come no one has made a sprawling samurai open-world game yet? Feudal Japan is beautiful; from the swaying bamboo forests to the ornate castles, it’s a place that demands to be explored. Don’t you want to wear a suit of samurai armor? Wouldn’t you like to fire a six-foot-tall samurai long bow? Want to journey across a lush countryside with a katana on your hip? For me, the answer is clearly “yes, yes please.” — Read full post
— Nate Fox // Creative Director, Sucker Punch
God of War
Santa Monica Studio
When we unveiled a bold, daunting, new direction for God of War at E3 2016, Cory wrote here “Change is an essential part of life. In creative development change is often the explosive spark that transforms good enough into truly memorable.” As we sit here in the studio on the cusp of our content lock for the game, I can tell you our team’s souls are downright driven to nail those memorable moments with as much determination as Kratos and Atreus are on their incredible journey. There are no Soul Eaters lurking in these halls, though today you may think otherwise with our studio Halloween decorations. This team is making it happen once again through perseverance, passion, and determination. — Read full post
— Shannon Studstill // Head of Santa Monica Studio
We’re super emocionados to finally reveal what we’ve been quietly working on for the last several months. Hint: It’s a sequel to everyone’s favorite Mexican-themed co-op-multiplayer dimension-swapping Metroid-vania beat-em-up platformer. That’s right, it’s Guacamelee! 2!
The sequel picks up seven years after the original game. Juan Aguacate is living a happy life with his family, when his friend and trainer Uay Chivo discovers a new evil menace that threatens to destroy not only Mexico, but time and space itself! Watch the trailer above. — Read full post
— Graham Smith // Co-Founder & Producer, Drinkbox Studios
Horizon Zero Dawn: The Frozen Wilds
Our Paris Games Week trailer for Horizon Zero Dawn: The Frozen Wilds is all about the stunning beauty and brutal danger of the Cut, the frigid borderlands of the mysterious Banuk. Aloy will explore a brand new companion story to the main game, full of new characters to meet, quests to solve, weapons to acquire, skills to learn, and areas to explore. Around every turn and over every mountain will be the most lethal machines she’s yet faced, requiring her to use all of her abilities and combat savvy to endure.
We are so grateful for Horizon Zero Dawn has been embraced by the PlayStation community, and we’re so excited to have this chance to continue Aloy’s story in this universe. We hope you’ll join her on November 7th as she journeys into The Frozen Wilds…
— Hermen Hulst, Guerrilla Games
Hello There Games
As some of you might remember, it’s been two years since we had the pleasure of announcing the development of this game at Paris Games Week. Since then, we’ve been hard at work and now we’re finally ready for take off.
Working closely with AVICII gave us access to his awesome music and his creative input regarding the overall experience of the game. This was extra valuable when we explored aspects of playing with friends, and in creating that feeling of partying at a concert with your closest mates. — Read full post
— Oskar Hanska // Hello There Games
League of War: VR Arena
MunkyFun is proud to announce that League of War: VR Arena will be exploding into your Sony VR headsets for your holiday wish list!
Get ready to be blown away by a war game like no other, as you annihilate opponents with virtual armies that come to life in your own hands! Our team has prepared over 75 unique units to choose from – tanks, choppers, infantry… just pick them up, put them on the battlefield, and watch ‘em take out your enemies. But you’d better think fast, before your opponents outfox you and destroy your bases!
It’s fast. It’s strategic. It’s downright suspenseful. And with PS VR’s Social Screen you can play League of War in head-to-head mode! We’ve prepared the battlefield – are you ready to fight in the League of War: VR Arena?
–Mike Stemmle, Creative Director, MunkyFun, Inc.
LocoRoco 2 Remastered
The follow-up to the hugely popular LocoRoco, LocoRoco 2 sees the return of the jelly-like bubbles of fun – now remastered in 1080p and 4K*. Acclaimed for its simple controls, captivating universal art style and “feel good” factor, LocoRoco has grown into an iconic franchise on PlayStation.
Retaining the beloved and innovative controls from the original LocoRoco, players utilize the shoulder buttons of the DualShock 4 to “tilt” or “bump” the LocoRoco’s landscape to help them navigate through the level and keep them out of harm’s way. LocoRoco 2 also introduced several new elements of gameplay including swimming underwater, jumping between blades of grass, and leaping inside shells to roll safely across spikes and burrs. LocoRoco 2 also features new story-driven and deeper stages, unlockable quests and a new use for the game’s much-loved (and catchy) music. In this sequel, collecting musical notes helps raise the stage level and unlocks various bonuses.
*PS4 Pro and compatible 4K display required
— Brian Keltner // SIEA
Disruptive Games is thrilled to announce Megalith, coming to PSVR in 2018 as a timed exclusive! Megalith is an action-packed hero shooter that transforms you into a titan, letting you use your massive size and firepower to compete with others in a quest to become a god. Immersed in the conflict of an ancient world, you will need to use a combination of teamwork and skill to survive. Fight for supremacy on the fields of battle using free locomotion, strategy, and destructible environments. Define your own style of combat by customizing your abilities so that you can vanquish your foes and push your disciples to victory.
We love playing online games and have spent many years crafting multiplayer experiences before forming Disruptive. Megalith is the culmination of everything we have learned along the way. We have been blown away by the potential of VR gaming, and are excited to be pushing the platform as it evolves.
Eric Ellis & Jake Biegel // Founders of Disruptive Games
Monster Hunter: World
Monster Hunter: World is rapidly approaching its release, and we’re bringing you a taste of the thrill of the hunt even sooner with our online Beta for PS4 coming up in December, exclusively for PlayStation Plus users!
We are also very proud to reveal a special collaboration with Horizon Zero Dawn, which will bring Aloy’s bow and armor into Monster Hunter: World! This hunter armor set, along with machine-themed armor for your Felyne Palico will be available for free and only on PlayStation 4, though you’ll have to prove your worth by completing a unique Event Quest and gathering the required resources. — Read full post
— Yuri Araujo // Community Manager, Capcom
Before speaking to today’s exciting pre-order announcement, I want to thank everyone for their overwhelming support of Moss and the Polyarc team. Since revealing the Moss trailer during the 2017 PlayStation E3 Press conference, we’ve had the opportunity to share Moss with fans around the world at E3, Gamescom, PAX West, Brazil Game Show, Toronto Fan Expo, GeekGirlCon, IFA Berlin, and several other shows along the way. Hearing the feedback and seeing the expressions of players as they experience the world of Moss has been deeply rewarding for our team. The bond we’re seeing players develop with our hero Quill – even in just a short demo of gameplay – is one of the many reasons we’re pleased to take this step toward getting the full game into everyone’s hands.
As announced during the PlayStation Paris Games Week Livestream, our studio reached a major milestone by opening pre-orders for Moss today. As a bonus, we’re giving everyone who pre-orders instant access to an animated PlayStation Theme and PlayStation Avatar featuring Quill and her idyllic forest home. Check out a quick video of the dynamic theme and an image of the avatar on our social channels. Again, we can’t thank you enough for your ongoing support and we look forward to bringing you Moss this February!
— Tam Armstrong
It’s been too long since there was an awesome, all-out arcade racing game! It’s great that there’s so much choice for those of you who love choosing tyres and tweaking set-ups, but what happened to the love for physics-defying, fast-paced, all-action racing? Onrush is a brand new game that celebrates everything you loved about the iconic arcade titles of yesteryear, but in a visually stunning, phenomenally fun and fresh take on what it means to race.
You don’t get any penalties for hitting competitors in Onrush – you get rewarded! Onrush isn’t just about fighting for the win; it’s about racing with style and flair, earning boost from pulling daring stunts and powering up your RUSH bar by taking huge risks (more on that later). Whether you’re performing ridiculously audacious barrel rolls or slamming down from above to takedown a rival, the focus is always on doing something spectacular. — Read full post
— Christina McGrath // Senior Community Manager, Codemasters
We at Heavy Spectrum are so proud to have been able to reveal our deeply personal game Oure to you all in Paris. The game aims to give you a unique, dreamlike experience of freedom as you fly through the clouds as a dragon in an adventure about hope, discovery and independence.
The game is non-violent and intended to be a contemplative experience with moments of drama and mental challenge, hopefully creating something unique for players who want a break from blockbuster game experiences. It has many hidden items, artefacts and upgrades to find; and the dialogue, the world and even the Trophies are designed to be full of metaphors and meanings that should reward players who wish to reflect on the deeper messages we’ve placed into the world. — Read full post
— Matt Birch // Heavy Spectrum
PixelJunk VR Dead Hungry
We’re absolutely thrilled to be bringing Dead Hungry to PlayStation VR this Halloween! These zombies crave not the flesh of the living but delicious fast food served to order! To survive, you’ll need to fend them off with burgers, pizza, fries–and anything else you can pick up!
Dead Hungry is inspired in both visuals and pace by the classic House of the Dead, and since Q is based in Kyoto, Japan, it was only natural that we took inspiration from our surroundings as well. We hoped to create a VR game that’s nostalgic, hilarious and action-packed, all with the Q-Games touch.
— Miguel Sanchez & J. Natsuki Mukai, Q-Games Ltd.
Shadow of the Colossus
JAPAN Studio, Bluepoint Games
In case you missed it, we just debuted new footage of Shadow of the Colossus for PS4 as part of the PlayStation press conference at Paris Games Week. We are happy to confirm that Shadow of the Colossus for PlayStation 4 will launch on February 6, 2018 with an MSRP of $39.99.
As we stressed during our E3 2017 unveil, Shadow of the Colossus on PS4 is not a port or remaster. The beloved all-time classic has been completely rebuilt by the highly regarded team at Bluepoint Games. They are no stranger when it comes to reintroducing gems of PlayStation’s past for new generations of gamers to experience; their reputation for faithful, beautiful restorations precedes them. — Read full post
— Yasutaka Asakura, Executive Producer, JAPAN Studio
Smash Hit Plunder
Welcome to Smash Hit Plunder, the single and multiplayer PlayStation VR game you’ve been waiting for. Allow us to plunge you and your friends straight into a medieval castle that’s yours to explore – or is it?
Alas, you were supposed to inherit the castle from your loving Grandma – but it’s been locked down by a ghostly spirit who says you owe him money! Apparently your incompetent ancestors accumulated quite a bit of debt… — Read full post
— Louise Chamberlain // Producer, Triangular Pixels
Yes, that’s right! I’m happy to announce that Spelunky 2 is in development and coming to PS4! This was a hard secret to keep, as we’ve received quite a few requests for a Spelunky sequel over the years. A sequel has been on my mind, too, but I knew I had to wait for the right time.
After Spelunky was released, I took a break from game development, got married, and became a dad! During this period, I wrote a book about Spelunky’s development and my design philosophies, but mostly I spent time with my wife and daughter. As my daughter got older and the chaos began to subside, however, thoughts of Spelunky 2 started to take a real shape inside my head. — Read full post
— Derek Yu // Mossmouth
In the past, we’ve talked a lot about how the best Spider-Man stories happen when Spider-Man and Peter Parker’s worlds collide. So to understand Peter’s world a bit, players will also play as Peter during parts of the game. Not only that, Mary Jane has a significant role here too. MJ is a smart, savvy reporter with The Daily Bugle and she’s investigating the suspicious activity happening throughout the city. She won’t be just a bystander either, so yes, players will even play as MJ for key moments.
MJ, however, isn’t the only intersection between Peter and Spider-Man’s worlds. His own Aunt May is a longtime employee of philanthropist Martin Li at his F.E.A.S.T. shelters. Peter even introduces a young Miles Morales to his aunt as a new shelter volunteer. Unfortunately, Peter makes the terrible discovery that May’s employer is secretly Mister Negative (you can see that moment in our E3 2017 Gameplay Demo). Mister Negative and his Inner Demons’ reign of terror on New York City pose the most serious—and personal—threat that our Spider-Man has faced in his eight years of web-swinging and crime fighting. — Read full post
— Bryan Intihar // Creative Director, Insomniac Games
When Survios started developing our first VR experiences, everyone in the VR industry was focused on what you couldn’t do with locomotion: you can’t move smoothly, you can’t go fast, you can’t imitate actual movement without making players sick. With our new competitive adrenaline platformer Sprint Vector, we threw all of that away to prove that VR locomotion can handle all that and more. Running at breakneck speeds, climbing skyscraper-height towers, and plunging thousands of feet are just the norm on one of Sprint Vector’s crazy-colorful and complex courses packed with shortcuts, detours, and powerups.
We’re excited to bring Sprint Vector to PlayStation VR, slated for a Q1 2018 release. We welcome players to rise to Mr. Entertainment’s diabolical challenges and become the newest stars of the hottest television event this side of the cosmos!
–James Iliff, CCO and Cofounder of Survios
Star Child is a cinematic platforming adventure that follows the journey of Spectra and her companion on an important mission to an alien planet. After becoming stranded, they uncover a hostile, overwhelming force that threatens to destroy everything. At a pivotal, startling moment, Spectra gains the ability to gradually take control of the world around her and fight back.
With Star Child, we were drawn to the elegant simplicity of the side-scrolling platformer genre, which can convey an incredible amount of narrative through non-traditional means. There’s a subtle power to telling a story through continuously changing environments and cinematic visuals, as well as character animations, especially the way players can move Spectra forward and learn to master their surroundings through gameplay. Enhanced by the magic of virtual reality, these elements take on a new dimension as Spectra’s powers grow and she pushes deeper into a strange, immersive world full of dark secrets. — Read full post
— Paul Bettner // CEO / Founder, Playful Corp
Star Wars Battlefront II
DICE, Criterion, Motive
Darth Maul dueling Yoda on Naboo. Chewbacca and Boba Fett facing off in the Death Star II. Kylo Ren crossing sabers with Rey on Takodana. This is the Star Wars game you’re looking for. Star Wars Battlefront II invites you to experience massive multiplayer battles across all three eras. Take control of your favorite characters, pilot extraordinary vehicles, visit beautiful worlds, and grow your skills as you progress as one of four unique classes. This time around there’s a new single-player story as well – become part of an original Star Wars adventure featuring Commander Iden Versio and many of your favorite characters in an exciting new narrative unfolding after Return of the Jedi.
— Jared Petty // Community Manager, EA
The Gardens Between
The Voxel Agents
The Gardens Between is a homage to friendship, the kind from our childhoods that felt so impossibly large, when we made bonds that we thought could never be broken.
Arina and Frendt, the two protagonists, are inseparable friends who shape one another markedly as they grow up. They fall into a mysterious world of beautiful garden islands, where cause and effect are malleable. As you follow them on their journey, a story about friendship, childhood and growing up unfolds. — Read full post
— Matthew Clark // Director, The Voxel Agents
The Hong Kong Massacre
The Hong Kong Massacre is a fast paced top-down shooter set in the city of Hong Kong. Inspired by Hong Kong action movies, the game let’s the player engage in hard-boiled gunfights around the city in levels ranging from restaurants to building rooftops.
Our initial goal was to make a simple yet fun game with inspiration from old arcade games with modern visuals. We decided from the start that we would only be two people working on it,me and my brother, with some external help for music and art. Therefore it was important to keep the scope of the game small, while we kept focus on making every aspect of the game as good as possible. — Read full post
— Anders Flodihn // Game Designer, Vreski
The Last of Us Part II
After nearly a year since our announcement that we’re working on The Last of Us Part II, we’re finally ready to reveal a bit more of the game. Above is an all-new in-game cutscene on the latest iteration of the Naughty Dog engine, running on a PlayStation 4 Pro. Enjoy!
At its core, The Last of Us is still very much about Ellie and Joel, but for this reveal, we wanted to showcase several new characters that are integral to their next journey. We’re sure you have many questions after watching this scene. We’re also pretty sure that we’re going to see all sorts of theories about whom these characters are, where and when this scene takes place, and how all of this fits into Ellie and Joel’s next story. For now we’re keeping mum, but we’re excited to see what y’all make of this piece of the puzzle. — Read full post
— Neil Druckmann // Director, Naughty Dog
Bit Planet Games, LLC
Ultrawings is the first aerial-themed game that features full support for PlayStation Move controllers allowing you to use your hands to virtually interact with each aircraft’s flight instruments for a truly unparalleled flight experience! In Ultrawings, you’ll soar around 4 beautifully stylized islands while piloting 4 distinct aircraft. You’ll pop balloons using a dart gun, participate in thrilling air races, land in tight spots, take photos of key island landmarks using your tablet, fly through score rings, and much more. Buckle up this winter!
— Christopher Stockman, Studio Director of Bit Planet Games, LLC