Insomniac’s Song of the Deep Out Today, Brimming With Secrets

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Insomniac’s Song of the Deep Out Today, Brimming With Secrets

I’ve worked on close to 30 games in my 22 years as a game developer, and I don’t think any have been more personally rewarding than Song of the Deep. The game is a 2D Metroidvania-style action-adventure and it launches today. It tells the tale of Merryn, a girl who takes incredible risks in an attempt to rescue her father who has been lost at sea.

We’ve had a small, but very talented team working on the game for the last year and a half, and I’m amazed by what they’ve accomplished. One of the things I love most about video games as a medium is that they can transport you to a world you’ve never seen and let you discover its secrets from the inside. And the team has done an incredible job making it an incredible world to explore. Everything is interactive in unexpected ways, and every part of the world is moving and full of secrets. Each different part of the world tells a story through the art and music as much as through the core storyline itself. I’m incredibly proud of what the team has accomplished and how much heart they put into every detail – the art, animation, music, puzzle design – they all combine to create what I think is a singularly beautiful experience.

While the character Merryn was originally inspired by my 11-year-old daughter, the game itself is very much a core gamer’s experience. The puzzles are challenging and the action can get really intense, especially in the hard difficulty modes. Personally I really love the blend of action and puzzles, but my favorite part of the game was searching for the secrets. It’s a really vast world and you’ll have over 200 treasures to collect. You can equip your sub with 30 upgrades and 15-plus abilities to access new areas of the sea, and combine those abilities in surprising ways. One of my favorites is catching a torpedo with your claw arm mechanism.

Song of the Deep is also special to me because ever since I was a kid, I’ve been fascinated by submarines. As a boy in South Dakota, I would pretend my bed was a submarine and I was exploring the uncharted mysteries of the ocean. One of the best parts about being a game creator is the opportunity to bring your childhood dreams to life. One other opportunity on this project was the chance to create a companion novel (also called Song of the Deep) that tells the story of Merryn’s journey from her own perspective. The book delves deeper into many of the mysteries and secrets of the world, as well revealing more about Merryn’s earlier life and why she makes the choices she does. The book is in Barnes & Noble stores and available online starting today.

I hope you’ll check out Song of the Deep either at GameStop, where it’s available exclusively at retail, or on the PlayStation Store for $14.99. It’s truly been a labor of love for me and the incredibly talented and passionate team who brought this world to life. Please share your experiences playing the game or reading the book either here in the comments section, on Insomniac’s Facebook page or via Twitter.

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16 Comments

  • I tried the game out this weekend at the local Gamestop and really enjoyed my time with it. It reminds me of Insanely Twisted Shadow Planet a lot which is good since I loved that game. The art is fantastic. Can’t wait to play it tonight.

  • Sorry no Vita no buy for me.

    • Every single thread about a non-Vita game, I swear.

    • You do realize that the Vita is like 5 years old and is on the decline right?

      According to Corsi Sony asks just about every developer they work with if they are open to doing a vita version. Sony pushes the Vita, but when the U.S. version has only sold 2.5 million titles, you just can’t sit there and boycott every game that makes a version for the 15 million PS4s in your region, but not the 2.5-3 million handhelds in the region.

      Maybe you can get remote play working real well and that will be enough.

    • VITA ISLAND!!!

    • @Superstone Believe it or not every game that comes out will not be for PS Vita get used to it.

    • GET over it the VITA is DEAD, been dead demanding new games on that thing is a lost cause. I had two vitas and two PSP’s Sony has never supported their handhelds like they should. Move on no one likes to be abused.

  • Rated-Rsuperstar

    Gamestop employee here. Ive been enjoying the game for a couple days now. Its a very nice mix of combat and puzzles. My one major complaint about the game are the tethered mines. Cause of the physics it always takes multiple tries to destroy a door. Other then that, i think for you guys first metroidvania it turned out well. Ps – Make Resistance 4! Oh and I still have my physical copy paid in full. Love Insomniac.

  • Waiting on reviews. Will likely get it at some point regardless.

  • So you’d buy it if it was releasted on the Vita? If you actually have a platform this is being released on and are simply not buying a game you’re genuinely interested in due solely to the lack of a Vita release…I pity you.

    Yes, it would be nice if the Vita wasn’t a dead platform. I bought a PSP and a Vita for the simple fact that I did a lot of traveling and those platforms make it easier to pass time. I also accept the fact the the Vita is a niche market that has failed through and through. Most developers have no interest in creating something that will be purchased by few, if any at all.

  • Why was it delayed in Europe?

    I don’t get it at all

  • Sequel to Song of the South?

  • Smooches, I love you guys! Fan since the (First!) Spyro. This is what this generation needs, an ultra hi-res, uber detailed 2-D exploration/platformer and coming from the fine folks at Insomniac to boot, stop! No, please dont stop your creative rollercoaster of funky and imaginative concoctions. I hate to ask though, is there a Platinum?

  • Also, can you bring us Sunset Overdrive or is that never gonna happen? Final smooch.

  • Hmm didn’t saw this coming…game looks pretty good,it reminds me a bit of Metal Slug Submarine(think game was called “In the Hunt”) of PS1 which was fun as hell.

    Will buy it when I see it on sale.

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