Mysterious Puzzler Statik Announced for PlayStation VR

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Mysterious Puzzler Statik Announced for PlayStation VR

Statik for PlayStation VR

Have you ever woken up in a strange room, with your hands stuck in a strange device, while a strange person asks you strange questions? Of course you have! The rest of you… please don’t feel bad, Statik is coming soon, and it’s coming for people like you!

Statik is a VR puzzle-mystery, where you join Dr. Ingen and his delightful assistant Edith on a journey to unravel the complexities of the human mind. Awakening to each new day with a unique, hand-mounted puzzle device to solve, you must use your brain, eyes and ears to solve each mystery. Except… this is VR, so it’s hard to know whether you can trust any part of yourself. Our money’s on your brain!

Statik for PlayStation VRStatik for PlayStation VR

VR is full of potential for new approaches to gameplay and storytelling and, for our first go at it, we didn’t want to take the easy way out. We wanted to develop a game that felt both fun and substantial. Something that is more than just a novelty. It took a lot of very strange late-night discussions to come up with the concept for Statik, but we feel that we’ve found something that achieves our goals… and adds a few extra things that we’ll pretend we meant all along!

Being just a small team hidden away at the dark end of the office, we’ve had the chance to try out all sorts of weird ideas! Some of these ideas have ended up being terrible, and were rightly slaughtered, but some of them survived, and Statik is all the better for it.

Still, just because you’re told something, doesn’t mean you should believe it. That’s why we want you to try it out for yourselves. Starting off with E3, we’ll be taking Statik to as many events as possible, giving you the chance to hold it in your hands, see it for yourself, and make up your own mind! Most importantly of all, we want you to tell us…

How does it make you feel?

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  • Hmm… Well, this is definitely one of the most intriguing games I’ve seen for VR so far. I’m looking forward to the flying/driving/horror titles, which are no-brainers for VR, but I haven’t seen too many titles that break out of that basic mold in an entertaining way. Statik appears to be one of those games. It’s this sort of thing that’ll help define what VR can do. Very important. I’ll look forward to trying it out.

  • I love Tarsier’s work so I’m definitely in :D Are you guys still working on Hunger? That looks fantastic as well!

  • I like the game but where is Hunger?

  • This is probably the most clever in-game explanation I’ve seen for keeping the player confined to a chair & “controller”. The first thing that came to mind was the Rat Cage scene from 1984… only for your hands instead of your face. Looking forward to hearing more about the game.

    • I can even picture my hands clenching & getting tense on the controller as I look down and see these contraptions imprisoning my hands. It would also be pretty neat if any sounds from the puzzle boxes came from the speaker in the controller itself.

  • You guys got my money for the originality alone.

  • This looks like a very interesting use of VR combined with the constraint of holding a controller (and thus having your hands “bound”). I can see how this could lead to some tense SAW-like moments as you try to figure out what to do next and/or escape :-)

    P.S. I too would like to know the status of Hunger. That game looked intriguing as well.

  • In general… I wonder how long the VR gimmick of games in a chair will last?

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