Borderlands 2 Vita Update Out Today, Improved Stability and Control

78 0
Borderlands 2 Vita Update Out Today, Improved Stability and Control

Borderlands 2 on PS Vita

It’s been a few weeks since we launched Borderlands 2 for PS Vita and so far we’ve been overwhelmed by the community response. We’re happy to announce that title update 1.04 is available today, which should further improve the overall Borderlands 2 PS Vita experience and addresses some of the feedback from you the fans.

  • We’ve worked with Iron Galaxy Studios to improve stability and performance throughout the game, including addressing known issues with audio playback.
  • Gyroscopic controls can now be independently inverted. This should ensure that fans of inverted vertical look will also be able to enjoy Gyroscopic aiming as well!
  • There are now scaling sliders for rear touch inputs in the Options menu. Many users mapped lesser used actions to the rear touch but reported that in gripping their PS Vita systems, they’d still accidentally trigger those inputs. Users can now scale the input area down to much smaller zones, mitigating this.
  • Lastly, we’ve addressed an issue where players were not notified that their online session had expired, which caused players to incorrectly appear available for multiplayer.

Borderlands 2 Vita

If you haven’t had a chance to check out Borderlands 2 or you’ve been on the fence about picking up a new Borderlands 2 PS Vita bundle, hopefully these improvements push you over the edge.

Borderlands 2 for PS Vita is out now in stores on its own, as part of a special Borderlands 2 PS Vita bundle, and digitally via PlayStation Store.

Comments are closed.

78 Comments

  • Sounds like the game is still having problems. I’ll wait for a steep discount sale before I purchase it, already own it on my PC.

  • Sadly the latest patch did not do much I am experiencing the same frame rate and the same menu lag.
    the sound of footsteps and dialog still dissapears and the frame rate in sanitary is still horrible.
    Anyone who wants to get his game on vita must wait until they fix it, all the problems listed by the community simply ruin the experience.
    Still waiting for a fix in the new patch

  • I have no lag issues when in Sanctuary. Menu still unresponsive at times.
    I experienced my first crash after the latest patch.
    Still lov being able to play on the go. I hope to see the rest of the dlc but fear it may never happen.

  • It’s about time; but the fact that it wasn’t working well on day-1 left the Vita with a damaged image.

  • Yes, performance is still nearly identical in most areas. Had really hoped for more. Maybe make a dynamic resolution to keep up with the frame rate? Oh, and fix the crashes. Come on. Besides performance issues the game has crashed about a 100 times for me. Mostly during menu operations. It’s hard to believe Sony let a game this half baked pass their quality control. Tarnishes their image for sure.

  • Thanks to Sony and Iron Galaxy for continuing to support this game. I love BL2 for Vita and play it exclusively over the PS3 version.

  • Oops, one thing I forgot to mention: don’t know if this has been fixed yet, but the ability to hop into my son’s game or his to hop in mine usually doesn’t work unless one or both of us bounce the game. Really hope this is fixed or being worked on.

  • I really wanted this game, but I’ll just have to wait until the main issues have been patched.

  • PLEASE THE MOST IMPORTANT FIX HAVE TO BE THE CRASHING GAME!!! I HATE IT!!!! I WANT PLAY HOUR AN HOURS BUT I CANT FOR THE GOD DAMM CRASH!!!!!!

  • THE AUTO SAVE CRASH!!!! dont let me pass some misions…..crash and all over again do the mision :/

  • CrU1s1n4aBrU1s1n

    I love this game. I’ve spent about 25 hours on a Gage the Mechromancer character, and I’ve gotta say The story, the guns the art direction in this game are awesome. What ISN’T awesome is that the game randomly freezes and then boots me out of my game forcing me to sit through 5 minutes of load times, like ALL THE DAMN TIME! I’ve had this game for a week and a half and Its done it to me like 15 to 20 times now. I own quite a bit of games on the Vita and NONE of them have ever frozen and quit out on me before. Also, I’ve run into a spot on the map in Captain Scarlett and Her Pirate’s Booty that I can’t discover, and I’ve spent an hour walking through the whole place. I’m not sure if I’m not hitting a trigger or if its some glitch. The frame rate drop isn’t too bad, you notice it when you have a lot of loot popping out of an enemy or when a lot of explosions are on screen, but I wouldn’t say its hindered my enjoyment of the game at all. I hope this patch fixes my crashing issue.

  • I love playing this on my vita and ive only had one crash but they should add some more graphics options like
    resolution, graphics detail, dialog size, what sort of effects show and ragdoll effects when you kill something and even add
    the body fade option. I know this has the potential to run full speed, the guys at gear box just need to work on it some more.
    Anyway i love this game and i would love to see some more patches keep up the good work! :D

  • Bring us the rest of the DLC soon, please.

  • thanks for fixing the touchpad on the back, that was really frustrating. i hope performance issues is fixed, haven’t got into any fights just yet so i can’t say…but i hope further optimization continues with more updates based off of other comments.

  • Thanks for the patch! although it isn’t what I expected, it’s good to see you are still improving the game. The only bug that annoys me (and I suppose is easy to fix), is the one where the map won’t unfog in Scarlet’s DLC.
    Even though the game has a lot of issues, I’m totally enjoying it! Keep up the good work.

  • wow thanks guys, really i love these game so these update is making me love it even more! :) , i would like to receive at least (hopefully) to receive one final patch for stability, the people of iron studios are almost there!! the game still drops in big areas, so just a tiny bit more work and they got it right!!!

  • Thanks for the patch… My main concern is, are you guys going to continue fixing the ongoing issues in Borderlands 2 (as I still see crashes and frame rate drops) or this is the last patch from your end? The amount of attention vita is being given by Sony itself makes me worry that this device will die in coming few months… Would have been great to have “Tiny Tina’s Assault on Dragon Keep” and “Sir Hammerlock’s Big Game Hunt” DLCs… But with announcement of very few AAA for vita… I am doubtful where borderlands 2 goes… I didnt play Borderlands on any other platform… but enjoyed each and every bit of it on my vita… irrespective of poor framerates and crashes.. this was extremely enjoyable….

  • First, thanks guys for supporting the Vita. It seems even Sony themselve aren’t interested anymore in AAA games, in lignt of the recent interview with Shuhei Yoshida to Polygon. So many, many thanks for supporting this awesome portable platform.

    Now, I personnaly haven’t seen that much improvements, other than the fact it hasn’t crashed on me yet since the update. But I take your words that it fixes a couple of things. :) Hope more updates with more fixes are on the way! Again, thanks for supporting the Vita. Many companies are releasing buggy games and never update anything…

    And to those complaining about loading times (even if I agree that they’re long) and low framerate (even if I agree that it is indeed pretty low sometimes), you have to keep in mind that you can’t expect a 200$ handheld to be as performant as it’s big console counterpart, or even a PC. Sure, it sometimes annoying, but I have a blast with it, and to play the game on the go, it’s either my Vita, or my laptop. Guess which one is better to play on the bus?

  • Always great to see a developer improving the product after the fact. Games of this scope require this level of developer commitment. Looking forward to putting this through its paces

  • I’ve actually noticed a minor increase in performance as far as jitter and skipping of the frame rate.. on a vita 2000 slim at least. Before the 1.04 update I thought the frame rate was so bad it was nearly unplayable.. better performance now which really makes it playable for me. This is my first borderlands experience (which I Hear does not do justice compared to PC) so I didnt want to play until it was at least an improved more consistent frame rate… thank you!!

  • Still nothing for EU gamers and now the EU blog post has been deleted. Thanks for the lie…

  • WHERE THIS FCK PATCH for the EU PLAYERS?!! EU BLOG POST HAS BEEN DELETED!!!! WTF?!! .

  • So when is the new Vita 2000 bundle going to be in stores again? Crazy no Vitas around since the beginning of May.

  • Still nothing for EU gamers 10 days later. Thanks for nothing :/

  • Some problems that the update didn’t patch.
    – When opening the Status Menu and going to the Backpack tab. The L and R buttons are unresponsive, making you stay in the Backpack tab for a while and often leads to the game crashing if you stayed in a map for too long.
    – Unexpected crashes from some maps. (Lynchwood was one after killing Dukino’s mother then pausing the game, which led to a game crash)
    – Accidental deployment of action skills and grenade throwing on the front screen.
    – Deathtrap cannot be reclaimed if accidentally deployed.
    – Missing dialogues on characters when doing action skills.
    – Texture bug that causes Subtitles and other textures to have rainbow squares on them. (I don’t know what causes this)
    – Missing green particles from skag and varkid piles.
    – During combat, the game will sometimes lag, sometimes disabling your movement and actions for at least a second before you are able to do actions again.
    – No shading textures in the game makes some parts of the maps look weird.
    – Mechromancer’s skill “Upshot Robot” with a big Melee Stack can cause a huge lag. (The more higher the stack is, the more worse the lag would be)

  • Part 2 of some bugs
    – Bug that causes your player to do a fixed pose lying down as if he/she is falling.
    – Huge lag from Terramorphous’ black hole.
    – Heights on all character’s need to be readjusted to do the UHF Slab challenge. (The beams are taller than us)

  • I dont know how good the game ran on Vita before the update because I bought the game yesterday, but it really needs improvement on the FPS front. I have not been playing this game on any other device, but it’s claimed 30 FPS count overall is just so wrong. If you’re lucky in a gunfight with one or two enemies, you’ll get about 15-20 FPS. Try killing one of the first bosses (Flynn), i promise you, its unplayable. I was really looking forward to playing this game on my summer vacation, but this is just to damn laggy that it will affect the overall enjoyment of the game. Sorry, but I cant understand that you did not see this coming. Did you not test the game before it got released? If that case, you’ll need to change your beta testers.

  • How come none of the comments had a response?
    The significant problems and bugs with the game weren’t resolved with this update. Boss and gear are still glitches as well as trophies.
    Will there be a future update so the game runs properly?

Please enter your date of birth.

Date of birth fields