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Whisked away to a mystical realm and faced with menacing creatures, the small-framed Aurora is tasked with a great quest: to reclaim the Sun, Moon, and Stars from the Black Queen. In Ubisoft Montreal’s love letter to JRPGs, Child of Light invites players to adventure through enchanting vistas and forge alliances with eccentric heroes.
Child of Light launches today on PS3 and PS4. To celebrate the occasion, Child of Light’s Writer Jeffrey Yohalem offers his thoughts as Aurora takes her first steps into a surreal world.
The combat is deep, strategic, and involving. At the same time, we wanted to use these JRPG mechanics to tell a deep, moving story. Every mechanic and action in the game has a meaning, and comes together to tell Aurora’s journey from child to adult.
This is a handmade game, born from the hearts of our entire 35-person team. Every word, bend in the levels, animation, line of music, line of code. The world of Child of Light comes from a place of joy and love. Our team and Ubisoft are very excited to share it with the real world. We hope it brings a piece of Lemuria into the hustle and bustle of the everyday, a hint of magic from a place long since lost.
Thank you for playing!
–Jeffrey Yohalem
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