Shantae: Half-Genie Hero coming to PS3, PS4, Vita in 2014

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Shantae: Half-Genie Hero coming to PS3, PS4, Vita in 2014
Shantae

Next year, WayForward is bringing the highly animated action adventure series Shantae to PS3, PS4, and PS Vita in the form of a brand new game: Shantae: Half-Genie Hero!

Shantae: Half-Genie Hero on PS3, PS4 and PS Vita

Since there’s a good chance you’re hearing about Shantae for the first time, here’s a bit of background. Shantae is the name of the half-genie main character who carves through enemies with her destructive ponytail, and belly dances to transform into mythological creatures, animals, swords… and well, pretty much anything. There aren’t many games that include the art of sensual dance as a main game mechanic, but Shantae pulls it off nicely.

The gameplay is best compared to Super Metroid or Castlevania Symphony of the Night, but with the visual styling of WayForward’s own Ducktales: Remastered. WayForward puts its traditional feature film style animation in the front row along side rock solid gameplay, which has its roots firmly planted in the 8 and 16 bit era of classic gaming. WayForward’s engine moves the game along at a 60 frames per second in full HD.

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Shantae: Half-Genie Hero on PS3, PS4 and PS Vita

The game is described as a “fresh start” for the series, making it an ideal entry point for new players. Half-Genie Hero is humorous, flirtatious, and like many WayForward games takes an off-the wall approach to boss and character design. The series is sometimes self-referential, and features a dominantly female cast of friends, foes, and monsters… with a few guys, puppies, and cyclopses thrown in for good measure. Platforming, exploration, customization, puzzles and item usage form the backbone of every Shantae game.

Shantae Half-Genie Hero is being developed by WayForward, with compositions by Jake (Virt) Kaufman and additional artwork by Mega Man developer Inti Creates — plus animation talent best known for Skullgirls! The game was in pre-production for over a year, and was recently crowd funded on Kickstarter, and is now making its way to full production for an expected October 2014 release. With one day left in Shantae’s Kickstarter campaign, there are still Stretch Goals to be met, so consider stopping by to see the game in action.

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  • This game looks like a perfect fit for my Vita. Thanks for not neglecting such an underserved, if not as much recently, piece of equipment. :)

  • I’m loving the look of this game and I’m a long time Shantae fan so can I just ask; The game obviously won’t reach all of those stretch goals within the next few hours, so is there a possibility that we’ll see those bonus chapters as DLC at some point? From the descriptions, the bonus chapters seem like they’ll be a lot of fun.

  • Can’t wait to get the new Shantae on my Vita! That O-Led screen is just incredible and I love plataforming on it.
    Maverick Hunter X, Prinny 1 and 2, Guacamelee, Spelunky, Stealth Inc., Sound Shapes, Muramasa Rebirth and many others. The colors really pop out and it’s awesome to play along anywhere. I can’t love the stand-by function enough and I dream of other PS3 released PSN games popping up on it. Not necessarily brand new ones.
    I know it’s a snowballs chance in hell, but I enjoy dreaming of the new Strider game on the Vita (I’m a fan since the 90’s and even cosplayed as Hiryu in conventions), along with Hard Corps Uprising and Legasista (from NIS, a follow up to ClaDun). I believe that both of the last 2 games are perfectly playable on the Vita, but I bet that it would be a costly conversion without that much promise of returns.
    Anyway I’m already extremely happy and excited that Dead Nation is on the horizon.
    One of my favorite PSN games!

  • Also, Matt, I noticed from another comment that you’re into Symphony of the Night. If so, I really recommend Dracula X Chronicles for the PSP if you already haven’t played it.
    It’s Vita compatible and it’s main game is a remake of Dracula X and you can unlock both the original PC Engine Dracula X and a remastered Symphony of the Night with redone voice acting and the option to switch to the original japanese voice acting for all games. It’s the best of two worlds, both classic Castlevania (heavy controls, precise plataforming and challenging, but rewarding bosses) and “metroidvania”.
    It’s my favorite Castlevania title ever and I can’t recommend this enough for all fans!

  • Almost forgot to pledge. Thanks for the well timed reminder. Love wayforwards work. Oh and say hi to mark.

  • Just pledged up for the OST tier and a second copy, just because. Glad to support a good cause, and awesome to see that we’ve hit the Costume Swapping goal! Good luck with production!

    And like Unretributed said, it doesn’t look like we’ll hit all the stretch goals, so do you guys have plans to maybe make those extra chapters that you already have mapped out as DLC post-launch? That’d be great.

  • my name in the credits of a video game. epic

  • This is exciting news. I’m so happy Shantae is finally on Sony PlayStation platforms and most IMPORTANTLY! Shantae is going to be on PS Vita. I also hope WayForward makes Cat Girl Without Salad on PS Vita as well.

  • Proud of being a backer.
    Dun forget paypal is still open and raising goals.

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