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As penance for missing last week’s Blogcast recording (sorry!), we’ve double-stuffed today’s episode with three big, big interviews on some of 2013’s most promising PlayStation games. Naughty Dog‘s Creative Director Neil Druckmann and Game Director Bruce Straley discuss new details for this year’s eagerly awaited PS3 survival epic The Last of Us; Sony Santa Monica Studio Game Director Todd Papy delves into the single-player campaign for God of War: Ascension; and Guerrilla Games Cambridge Art Director Tom Jones and Guerrilla Games Amsterdam Game Director Mathijs de Jonge discuss the development cycle and technical hurdles of bringing the gorgeous shooter Killzone Mercenary to PS Vita’s luscious OLED screen.
Of course, we’ve got the usual array of niceties: Next week’s PSN releases, new Player Tips and Listener Queries and much more. Listen in and let us know what you think!
Stuff We Talked About
Killzone: Mercenary
The Last of Us
God of War: Ascension
DmC
Big Sky Infinity
Alien Breed
Rocketbirds: Hardboiled Chicken for PS Vita
Persona 4 Arena
Ni No Kuni
The Metagame
Send us questions and tips: blogcast@playstation.sony.com
The Cast
- Sid Shuman – PlayStation Social Media Manager
- Nick Suttner – PlayStation Account Support Manager
- Aram Jabbari – PlayStation PR Manager
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
- Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. Special thanks to Astro Gaming headsets for providing audio gear.
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