
With Resistance: Burning Skies marching steadily towards its May 29th release date on PS Vita, you may have been wondering who Tom Riley is and where his story fits into the grand scheme of the Resistance universe. Today we’re clearing up that question with a new story trailer you can watch right now!

Resistance: Burning Skies is, at its core, a story about an everyday hero becoming a legend. On August 15th, 1951, New York City fireman Tom Riley is called away during a seemingly routine fire call and finds himself thrust into the midst of the brutal Chimeran invasion (Resistance 2 fans: this parallels the period when Nathan Hale returns from Europe). Riley is possessed with a singular determination to find his wife and child, but along the way he’ll be embroiled in a far larger conflict that will determine the fate of New York and leave him a key inspirational hero of the Resistance.
For those of you watching closely, there were a couple other little tidbits revealed in that trailer, including new weapons and enemies. You’re also introduced to the Executioner, a hulking Chimeran monstrosity that boasts a powerful cannon for an arm. Needless to say, the Executor definitely won’t go down as easily as your standard Hybrid. You also caught a glimpse of the potent Hunter rifle, a Chimeran burst-fire carbine that is the predecessor to the Marksman from Resistance 3. The Hunter also packs a surprise in the form of its secondary attack, which fires an offensive drone that attacks nearby enemies — you can direct it to the left and right using PS Vita’s front touchscreen.
Let us know what you think of the trailer in the comments! And stay tuned: In April we’ll be answering your most burning questions about Resistance: Burning Skies — first details on the multiplayer mode!
Resistance: Fall of Man.
Fun game, but I was glad to see some things go:
– Just how did that narrator, Rachel Parker, know about everything going on? Either you’re a character in the game or a narrator, not both.
– Something was off about the zooming in to aim, and the character felt like he was floating.
– Who was that anonymous character used by the 2nd player in co-op?
– Running around in multiplayer to get to weapon spawns so you had an entire arsenal at your disposal was dumb. Bouncing around on jump pods was more dumb.
The game wasn’t perfect, people.
Resistance 2.
Might have made the campaign feel scripted by removing the weapon wheel, but the game was great otherwise. I actually preferred the bright colors, as it worked well with the story as Europe was already overrun and the US was still bright.
Resistance 3 has done a great job with both the campaign and the multiplayer, and should be experienced by all that like shooter games. Each game feels different, and that by itself should be appreciated. Will the axe in Resistance: Burning Skies be similar to the sledgehammer in Resistance 3?
Will there be a demo of it and any chance of multiplayer? I really hope that this game can live up to Resistance 3 and so far it looks far improved from earlier showings and even in the PS Vita commercial (Resistance footage there was really bad).
Thanks for the reply! I visit the blog everyday, keep up the good work!
Looks fantastic! I sure hope we get some good competitive and cooperative multi-player! I LOVED the coop multi-player on the PS3 version!
Are we going to get to see a demo in the PSN store anytime soon?
so MP is in it?day 1 purchase man day 1 :d
btw jus like UC,bend studio develop UC-golden abyss other then naughty dogs(awesome work)
who develop this other then insomniac ?
can sum 1 confirm?
Nihilistic Studios is the development studio for Resistance Burning Skies