
With SOCOM 4: U.S. Navy Seals just a week away from launch and hundreds of thousands of gamers gleefully sneaking and shooting in the SOCOM 4 Open Multiplayer Beta, we wanted to debut a new campaign chapter exclusively on the PlayStation.Blog. In the single-player chapter Benefaction, team SOCOM is still unraveling the true scope of the threat to the world economy. The level winds through a dense jungle, then culminates in a large-scale beach ambush as enemy tanks and equipment are unloaded. To win, you have to fend off waves of enemy troops while targeting the tanks with air strikes. Not an easy battle!
SOCOM 4 supports a wide range of play styles. As the SOCOM 4 squad leader, you can take a number of different approaches — from directly leading your squad into battle to silently directing their actions from the shadows and everything in-between. To properly showcase this exclusive first look at Benefaction, Sid and Jeff took radically different approaches to finishing the level. Sid kept a low profile but did most of the dirty work himself, leaving his squad to provide suppressive fire. Jeff relied on squad commands and managed to complete the whole chapter without firing a single shot.
Watch the video above and let us know what you think of Benefaction’s epic beach shootout, and how you plan to approach combat when SOCOM 4 hits PS3 on April 19th.
moar 256 player games, plz.
The reviews that are coming in are not a good sign for the future of the franchise. We are looking at 2 failures under two developers for one title in one generation.
Destruction 3/10
http://www.destructoid.com/review-socom-4-u-s-navy-seals-198597.phtml
Eurogamer 6/10
GameInformer 7.75/10
http://www.gameinformer.com/games/socom_4_us_navy_seals/b/ps3/archive/2011/04/12/new-innovations-and-old-problems-arise-in-socom-4.aspx
GameTrailers 7.9/10
G4TV 4/5
http://www.g4tv.com/games/ps3/63342/socom-4-us-navy-seals/review/
I had pre-ordered this and paid in full like a year ago it seems, right after MAG was released and Zipper announced they were currently under development of SOCOM 4. After playing the beta now for a long period I have decided to cancel my pre-order.The beta reveals that either Zipper or Sony are pushing SOCOM 4 into a MAG/COD experience. If I had to guess they are trying to get some of that huge market that COD has by dumbing down the game for run&gunners.There is a ton of issues, too many to list so I will direct you to view the SOCOM beta forums where you can see the numerous issues. IMO they should remove the SOCOM title and call it something new (maybe “MAG 2 – NOW IN THIRD PERSON”) since it is very apparent SOCOM has left the building in this release. Anyway these are my opinions, you don’t have to agree just read the beta forums.
I can’t wait to try the stealthy approach! Can you not make your teammate throw a grenade though? :P Just wondering. I’m ok with doing it but maybe I wanna be lazy!