Battlefield: Bad Company 2 – Creating the Trailer

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Goddag på er!

My name is Marcus “Noken” Johansson and I’m one of the guys working at the DICE Video Crew in Stockholm, Sweden.

We got some really cool stuff to show you from the upcoming Battlefield: Bad Company 2 Beta map, Arica Harbor, but it isn’t just a new trailer. It’s actually something a little different. Usually when we create movies there’s a lot of intense action which is always good, but this time we wanted to try something we haven’t done before.

The idea was to find action-filled moments and then capture them while the game was paused. This way the viewer can focus more on details and maybe imagine how he or she would play in that specific situation.

Battlefield: Bad Company 2

After showing a short test version to the team I got the green light to make the trailer. But how do you capture this kind of stuff? Well, what I like the most about Battlefield: Bad Company 2 is that we can show actual gameplay, so instead of staging scenes, I’ve been working with material recorded during our daily studio play tests.

After we’re done with our daily tests, we can replay the rounds over and over until we find the scenes we’re looking for. This way people can be sure that the game trailer they’re looking at represents the game they will get to play when it’s out.

So I flew around the level with my free cam, looking for some infantry fighting, some tank battles and of course some really cool destruction. After I was done capturing and editing, the sound team added the sound and music to set the mood and tone of the movie.

Render, ship it!

What you see below is the result and I’m really happy with what we created, and I hope you are too.

See you on the battlefield!

Noken

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