Hello from Naughty Dog! All of us here are working feverishly to apply the final polish to Uncharted 2: Among Thieves. I think I can speak for the whole team and say we’ve never been more proud of anything that has come out of this studio. One word we throw around here quite a bit is ‘epic’. We use (and abuse) the term every single day at Naughty Dog, but I think with good reason. From the lighting to the backgrounds, the animation to the score, the characters, the story, the gameplay, it all feels ‘epic’ to me every chance I get to play.
It was an easy task, then, when it came time to make our latest trailer for Gamescom this week. I just wanted it to feel epic.
One thing you all should know about the way we make trailers is there really isn’t much TO know. We think the best way to show off our games is to do just that, show the game. The footage in the trailer is generated directly from the Naughty Dog 2.0 engine. The only difference between what you see here and what you’ll get a chance to play on October 13th is the speed at which we set the game to run at the time of capture.
I hope you all enjoy the trailer and I look forward to seeing you online when our open multiplayer beta launches September 15th.
Also, hang tight after the trailer to see Naughty Dog Arne Meyer and PlayStation.Blog’s Chris Morell talk about the single-player campaign, which is playable on the Gamescom show floor.
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