Clearly, you’re excited about inFAMOUS. The reaction to yesterday’s Sucker Punch Q&A has been quite good, and there’s more where that came from. In today’s interview, Sucker Punch co-founder and Development Director Chris Zimmerman talks game length, amount of missions, and why you should bother to explore the living city they’ve created.
If, even after two days of Q&As, you *still* have questions about inFAMOUS… that’s OK. We’re working on setting up a time for the devs at Sucker Punch to join us for a live chat. Stay tuned for details.
First day buy :)
will there be dlc?
I was wondering if this was still going to come out today. Good for us FL people though, gives us something to read later in the day.
Hey, I\’m always looking out for Florida :-D