Day 3 of GDC, so here comes our 3rd developer interview from God of War III As it stands, nobody is better at God of War III than Todd Papy. When SCEA Santa Monica first showed the game to the gaming press last month, Todd was behind the controls (and he only died once). In this interview, Todd Papy talks about how to craft the pacing of God of War III, “tanks” and “helicopters” in the game, and just what the heck *is* a Design Director?
How badly do you want to be one of these playtesters?
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