Split/Second Interview

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We were very happy to have the producer of Split/Second, Jason Reid, over to our offices recently to show us the final build of the game. I got some hands-on time with it and it’s looking really great. I’m not a fan of driving games normally, so I was surprised to find myself losing track of time. This is a racing game that aspires to be a Hollywood movie in the style of Michael Bay and Jerry Bruckheimer — a level of explosions, slow motion and large scale destruction that it easily lives up to.

After quite a lengthy play session I got Jason on camera to discuss the game — from the developers’ inspirations to the game modes and those ever-present explosions. If you give your eyes a slight nudge downwards you’ll find the video sitting there, waiting for you.

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